using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Lethal_Enhance;
using Lethal_Enhanced;
using Lethal_Enhanced.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Lethal Enhanced")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Lethal Enhanced")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("6b777bb9-ad73-4418-b39b-e5188fd56d44")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Lethal_Enhance
{
[BepInPlugin("Poseidon.Lethal_Enhance", "Lethal Enhanced", "1.2.3")]
public class TutorialModBase : BaseUnityPlugin
{
private const string modGUID = "Poseidon.Lethal_Enhance";
private const string modName = "Lethal Enhanced";
private const string modVersion = "1.2.3";
private readonly Harmony harmony = new Harmony("Poseidon.Lethal_Enhance");
internal static TutorialModBase Instance;
internal static ManualLogSource mls;
internal ModMenu Menu;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
private void Awake()
{
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Expected O, but got Unknown
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Poseidon.Lethal_Enhance");
harmony.PatchAll(typeof(TutorialModBase));
harmony.PatchAll(typeof(PlayerControllerBPatch));
harmony.PatchAll(typeof(JesterAudioPatch));
harmony.PatchAll(typeof(BrackenAudioPatch));
harmony.PatchAll(typeof(StartOfRoundPatch));
harmony.PatchAll(typeof(PlayerAudioPatch));
harmony.PatchAll(typeof(QuickMenuManagerPatch));
mls = ((BaseUnityPlugin)this).Logger;
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("Lethal Enhanced.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "audio");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogInfo((object)"All Sound Effects Have Been Loaded.");
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Oh noes the sound no work.");
}
GameObject val = new GameObject("ModMenu");
Object.DontDestroyOnLoad((Object)(object)val);
((Object)val).hideFlags = (HideFlags)61;
val.AddComponent<ModMenu>();
Menu = (ModMenu)(object)val.GetComponent("ModMenu");
}
}
}
namespace Lethal_Enhanced
{
internal class ModMenu : MonoBehaviour
{
internal static ModMenu Instance;
internal bool Vidsible = false;
private const int MENUWIDTH = 600;
private const int MENUHEIGHT = 800;
private int MENUX;
private int MENUY;
private int ITEMWIDTH = 300;
private int CENTERX;
internal bool toggleTxt = true;
internal bool toggleTxtt = true;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
MENUX = 0;
MENUY = 0;
CENTERX = MENUX + (300 - ITEMWIDTH / 2);
}
private void Update()
{
}
private void OnGUI()
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
if (Vidsible)
{
GUI.Box(new Rect((float)MENUX, (float)MENUY, 600f, 800f), "Enhanced Console:");
toggleTxt = GUI.Toggle(new Rect((float)MENUX, (float)(MENUY + 30), 600f, 40f), toggleTxt, ":Infinite Sprint");
toggleTxtt = GUI.Toggle(new Rect((float)MENUX, (float)(MENUY + 60), 600f, 40f), toggleTxtt, ":Bee Hops");
}
}
private Texture2D MakeTex(int width, int height, Color color)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
Color[] array = (Color[])(object)new Color[width * height];
for (int i = 0; i < array.Length; i++)
{
array[i] = color;
}
Texture2D val = new Texture2D(width, height);
val.SetPixels(array);
val.Apply();
return val;
}
}
}
namespace Lethal_Enhanced.Patches
{
[HarmonyPatch(typeof(StartOfRound))]
internal class PlayerAudioPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void patchUpdate(StartOfRound __instance)
{
for (int i = 0; i < __instance.footstepSurfaces.Length; i++)
{
int num = 0;
for (int j = 0; j < __instance.footstepSurfaces[i].clips.Length; j++)
{
__instance.footstepSurfaces[i].clips[j] = TutorialModBase.SoundFX[3 + num];
TutorialModBase.mls.LogInfo((object)"Sounds Replaced.");
num++;
if (num > 1)
{
num = 0;
}
}
}
}
}
[HarmonyPatch(typeof(QuickMenuManager))]
internal class QuickMenuManagerPatch
{
[HarmonyPatch("OpenQuickMenu")]
[HarmonyPrefix]
public static void OpenMenu()
{
TutorialModBase.Instance.Menu.Vidsible = true;
}
[HarmonyPatch("CloseQuickMenu")]
[HarmonyPrefix]
public static void CloseMenu()
{
TutorialModBase.Instance.Menu.Vidsible = false;
}
[HarmonyPatch("LeaveGameConfirm")]
[HarmonyPrefix]
public static void CloseMenuOnLeaveGame()
{
TutorialModBase.Instance.Menu.Vidsible = false;
}
}
[HarmonyPatch(typeof(FlowermanAI))]
internal class BrackenAudioPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void OverrideAudio(FlowermanAI __instance)
{
__instance.creatureAngerVoice.clip = TutorialModBase.SoundFX[1];
__instance.creatureAngerVoice.pitch = 1f;
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(StartOfRound __instance)
{
__instance.shipIntroSpeechSFX = TutorialModBase.SoundFX[2];
}
}
[HarmonyPatch(typeof(JesterAI))]
internal class JesterAudioPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(JesterAI __instance)
{
__instance.popUpSFX = TutorialModBase.SoundFX[0];
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void patchUpdate(ref bool ___isFallingFromJump, ref float ___sprintMeter, ref bool ___isFallingNoJump, ref float ___playerSlidingTimer, ref float ___slideFriction, ref bool ___isJumping, ref bool ___isSprinting, ref float ___movementSpeed)
{
if (ModMenu.Instance.toggleTxt)
{
___sprintMeter = 1f;
}
if (!ModMenu.Instance.toggleTxtt)
{
return;
}
___playerSlidingTimer = 0f;
___slideFriction = 0f;
if (___isFallingFromJump | ___isJumping)
{
if (___isSprinting)
{
___movementSpeed = 10f;
}
else
{
___movementSpeed = 4f;
}
}
else
{
___movementSpeed = 4f;
}
}
}
}