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Sligili-HDLethalCompany-1.2.0 icon

HDLethalCompany

Additional graphics settings such as resolution, anti-aliasing, fog quality etc.

By Sligili
Date uploaded a year ago
Version 1.2.0
Download link Sligili-HDLethalCompany-1.2.0.zip
Downloads 5011
Dependency string Sligili-HDLethalCompany-1.2.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

HDLethalCompany V1.2.0 - Sligili

INSTALLATION

Extract on the main game folder

CONFIGURATION

Open BepInEx/config/HDLethalCompany.cfg with a text editor.

  • RESOLUTION SCALE: Set value to any number between 1.000 - 3.000

    • 1.000 -> 860x520 (Vanilla resolution)
    • 2.233 -> 1920x1177 (Default mod resolution)
    • 3.000 -> 2580x1560 (The scanned elements get wrong offsets above this value)
    • 4.000 -> 3440x2560 (Scanned elements will be wrongly offsetted, but is not that bad)
  • POST-PROCESSING: Set EnablePP to true or false - disables the HDRP Custom Pass, therefore disabling the colorgrading

  • VOLUMETRIC FOG QUALITY: Set FogQuality to any of the following values -1 0 1 2

    • -1 -> VERY LOW (Lower than the Vanilla preset, to gain performance without affecting gameplay)
    • 0 -> LOW (Vanilla preset and the default mod value)
    • 1 -> MEDIUM (impacts performance)
    • 2 -> HIGH (REALLY impacts performance)
  • VOLUMETRIC FOG: Set EnableFOG to true or false - disables the HDRP Volumetric Fog, heavily affecting gameplay for obvious reasons

  • ANTI-ALIASING: Set EnableAA to true or false - enables Built-in SMAA

CHANGELOG o7

  • v1.2.0:
    • SMAA actually works now (uwu)
    • Added a new parameter Fog Quality
    • Now the resolution scale multiplier value can go up to 4.000 without breaking the HUD (too much)
  • v1.1.2:
    • Read Me formatting :P
  • v1.1.1:
    • Fixed some typos
  • v1.1.0:
    • Fixed scanned elements not scaling correctly with the resolution