Lethal Gameplay
A mod pack that has gameplay, difficulty and QOL changes for a fun experience, I frequently update the modpack so make sure to check the changelog whenever I update
By SmothBM
CHANGELOG
1.0.0
Initial Upload
1.0.1
Updated Modpack picture and fixed typo
1.0.2
Updated time configuration from 0.9 to 1.1. Edit found inside mikes.lethalcompany.mikestweaks.cfg
1.0.3
Removed total fulldarkness, it is not really fun being in complete darkness and being unable to play becasue you cannot really see anything, this becomes even more of a problem if you somehow cannot buy a flashlight.
Removed Cuncussion, really annoying to play with.
Reduced blury vision duration effect from 30 seconds to 3.
These edits were made in Chaos.Diversity.cfg
Hell chance reduced from 5 to 1, these are complete run killers so I decided to reduce the chances of it happening
This edit was made in HullBreakerCompany.cfg
1.0.4
Hopefully fixed the previous change log spacing and wording
Removed the extra two item slots added in by mikes.lethalcompany.mikestweaks.cfg too unbalanced with extra item slots for both flashlight and walkie
1.0.5
Shotgun price raised to 3000 from 1000 credits, I want the price to match the difficulty of getting it from the nutcraker, 1000 or 2000 credits were just not enough because of how much money you get, it also forces people to be smart with the shotgun even if they can buy it due to the price.
This edit was made in firearmlicense.cfg
Coil Head, Hoarding Bug and Jester can no longer mimic player voices, these enemies don't really take advantage of the voice mimicking from the skinwalkers mod unlike other enemies like the masked, ghost girl and other enemies.
This edit was made in RugbugRedfern.SkinwalkerMod.cfg