360 Torus
A valley, (mostly) vanilla-esque moon.
Last updated | 3 days ago |
Total downloads | 3327 |
Total rating | 0 |
Categories | Moons |
Dependency string | Sniper1_1-360_Torus-0.1.2 |
Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.0IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10WhiteSpike-Moon_Day_Speed_Multiplier_Patcher
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Preferred version: 1.0.1README
360_Torus
Adds a valley (mostly) vanilla-like moon to Lethal Company. (Discord link)
360 Torus (Cost: 200, Risk: A)
POPULATION: Abandoned
CONDITIONS: An old mining facility established in a drained lakebed.
FAUNA: Various wildlife has gradually returned to the area.
Credits
- Water asset
- Voxx for TerraMesh tool.
- The developers of this mod's dependencies as it literally could not exist without them.
- Audio Knight on YouTube for a handy starting tutorial.
- Nomnomab's project patcher to access vanilla LC through Unity.
- Those that helped provide information on the modding Discord, mainly through the LethalLevelLoader Discord and Dev-moons channel.
- Debugging tools like Imperium and UnityExplorer.
- Thunderstore for hosting this mod as I wouldn't know how to distribute without it.