Version 1.0.3
- Fixed main entrance door slightly clipping into frame.
- Minor audio tweaks.
- Removed DawnLib dependency for now, instead using LLL's footstep registration system.
- Removed Moon_Day_Speed_Multiplier_Patcher since LLL fixes it natively now.
Version 1.0.2
- VR support (Apparently this is something we have to do. I don't have the hardware to test).
- Did something with diffusion profiles (Might make vegitation look better).
Version 1.0.1
- Updated for V81.
- Added DawnLib dependency for footstep system.
Version 1.0.0
- Updated README.
- Visual enhancements.
- Description tweak.
Version 0.1.9
Version 0.1.8
- Added Universal Radar as a dependency because I forgot to do it earlier.
Version 0.1.7
- Added Giant Sapsucker spawn.
- Added moon video.
- Some tree tweaks.
- Changed box mesh.
Version 0.1.6
- Tweaked water/terrain to hopefully fix some odd collision with ice from LethalElementsBeta.
- Added randomly placed bushes outside and inside (both configurable, both default:true).
- Added randomly placed Mimckets outside and inside (both configurable, both default:true).
- Added randomly placed Light Locusts outside and inside at night (both configurable, both default:true).
- Decorated cabins.
- Decorated facility a bit.
- Tweaked water bridge durrability. It's a bit weaker, and to compensate the ladders have been shifted a bit closer.
Version 0.1.5
Version 0.1.4
Version 0.1.3
Version 0.1.2
- Update to README.
- Added Moon_Day_Speed_Multiplier_Patcher and AutoScroll as dependencies.
- Converted terrain to mesh to fix graphical issues (Thanks Voxx!)
Version 0.1.1
- Added JLL as a dependeny.
Version 0.1.0
- Initial standalone upload.
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