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Sniper1_1-69_Phuket-0.1.7 icon

69 Phuket

A swampy, (mostly) vanilla-esque moon.

Date uploaded 3 days ago
Version 0.1.7
Download link Sniper1_1-69_Phuket-0.1.7.zip
Downloads 131
Dependency string Sniper1_1-69_Phuket-0.1.7

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.4.11 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)

Preferred version: 1.4.11
AudioKnight-StarlancerAIFix-3.11.1 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!

Preferred version: 3.11.1
JacobG5-JLL-1.9.8 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.9.8
WhiteSpike-Moon_Day_Speed_Multiplier_Patcher-1.0.1 icon
WhiteSpike-Moon_Day_Speed_Multiplier_Patcher

Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.

Preferred version: 1.0.1
mrov-AutoScroll-0.0.1 icon
mrov-AutoScroll

A mod for enabling auto-scrolling of ship screen's text.

Preferred version: 0.0.1
ScienceBird-Universal_Radar-1.0.9 icon
ScienceBird-Universal_Radar

Improved, dynamic, and configurable contour maps (and more) for every moon.

Preferred version: 1.0.9

README

69_Phuket

Adds a swampy (mostly) vanilla-like moon to Lethal Company. (Discord link)

69 Phuket (Cost: 0, Risk: D)

POPULATION: Lost
CONDITIONS: Swampy
FAUNA: Ecosystem supports various wildlife. View of quicksand and facility View of canal and cabin View from hill

Credits

CHANGELOG


Version 0.1.8

  • Added Universal Radar as a dependency because I forgot to do it earlier.

Version 0.1.7

  • Added Giant Sapsucker spawn.
  • Added moon video.
  • Some tree tweaks.
  • Changed box mesh.

Version 0.1.6

  • Tweaked water/terrain to hopefully fix some odd collision with ice from LethalElementsBeta.
  • Added randomly placed bushes outside and inside (both configurable, both default:true).
  • Added randomly placed Mimckets outside and inside (both configurable, both default:true).
  • Added randomly placed Light Locusts outside and inside at night (both configurable, both default:true).
  • Decorated cabins.
  • Decorated facility a bit.
  • Tweaked water bridge durrability. It's a bit weaker, and to compensate the ladders have been shifted a bit closer.

Version 0.1.5

  • Icon updated.

Version 0.1.4

  • Readme pics.

Version 0.1.3


Version 0.1.2

  • Update to README.
  • Added Moon_Day_Speed_Multiplier_Patcher and AutoScroll as dependencies.
  • Converted terrain to mesh to fix graphical issues (Thanks Voxx!)

Version 0.1.1

  • Added JLL as a dependeny.

Version 0.1.0

  • Initial standalone upload.