
88 Rorm
A wasteland, (mostly) vanilla-esque moon.
Date uploaded | 5 days ago |
Version | 0.1.9 |
Download link | Sniper1_1-88_Rorm-0.1.9.zip |
Downloads | 107 |
Dependency string | Sniper1_1-88_Rorm-0.1.9 |
This mod requires the following mods to function

IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.11.1

WhiteSpike-Moon_Day_Speed_Multiplier_Patcher
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Preferred version: 1.0.1

ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.0.9README
88_Rorm
Adds a wasteland (mostly) vanilla-like moon to Lethal Company. (Discord link)
88 Rorm (Cost: 1, Risk: B+)
POPULATION: Burried
CONDITIONS: Abandoned after a series of earthquakes.
FAUNA: Dominated by a few species.![]()
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Credits
- Water asset
- Voxx for TerraMesh tool.
- The developers of this mod's dependencies as it literally could not exist without them.
- Audio Knight on YouTube for a handy starting tutorial.
- Nomnomab's project patcher to access vanilla LC through Unity.
- Those that helped provide information on the modding Discord, mainly through the LethalLevelLoader Discord and Dev-moons channel.
- Debugging tools like Imperium and UnityExplorer.
- Thunderstore for hosting this mod as I wouldn't know how to distribute without it.
CHANGELOG
Version 0.1.10
- Added Universal Radar as a dependency because I forgot to do it earlier.
Version 0.1.9
- Added moon video.
- More decor.
- Changed box mesh.
Version 0.1.8
- Decorated.
- Gave train tracks some collision.
- Added 3 configs for extra worm spawns (each adds an extra 3 worm spawns, only one defaults to true).
Version 0.1.7
- Icon updated.
Version 0.1.6
- Readme pics.
Version 0.1.5
- More compatibility with v0xx's LethalElements (confirmed with the Beta version).
Version 0.1.4
- Removed collision on a puddle.
Version 0.1.3
- Added scaffolding near fire exit.
- Dust storm effect now resumes when exiting fire exit.
Version 0.1.2
- Update to README.
- Added Moon_Day_Speed_Multiplier_Patcher and AutoScroll as dependencies.
- Converted terrain to mesh to fix graphical issues (Thanks Voxx!)
- Type faster on the keyboards!
Version 0.1.1
- Added JLL as a dependeny.
Version 0.1.0
- Initial standalone upload.