
CabIn
Adds a cabin themed interior to Lethal Company.
CHANGELOG
Version 0.2.3
- Squawk (can now squawk the "apparatus" thanks to itolib + fixed the scan node not showing ??? and any in the ship resetting to "on" when reloading save).
Version 0.2.2
- Fixed items spawning under tables in the gallery room (which I also renamed from the misspelled "galery").
Version 0.2.1
- Added interior radar map.
- Added vanilla mansion paintings to potential wall paintings.
Version 0.2.0
- Added microwave to kitchen.
- Added an "apparatus".
- Changed cardboard box mesh.
Version 0.1.7
- Centered fake sun light.
- Fixed a slightly visible hole on the hallway frames at certain intersections.
Version 0.1.6
- Maybe fixed an odd scrap spawn.
- Made start room special doorframe only spawn if there's actually a door.
- Bit the bullet and cut off the backside of the logs on the wall pieces. In theory this reduces the texture fighting issue.
Version 0.1.5
- Maybe fixed inverse teleporting into collapsed room pit.
- Some more furniture.
Version 0.1.4
- Maybe fixed an odd scrap spawn.
Version 0.1.3
- Lighting tweaks.
Version 0.1.2
- Tweaked a furniture thing.
Version 0.1.1
- Tweaked floor/ceiling texture.
- Moved shower.
- AI navigation tweaks.
- Tile floor now has proper sound.
Version 0.1.0
- Initial release.