Sniper1_1-WaterAssetRestorer icon

WaterAssetRestorer

Lets moon/interior devs use some of the vanilla water materials that get broken during ripping game files into Unity.

Last updated a month ago
Total downloads 884
Total rating 0 
Categories Misc
Dependency string Sniper1_1-WaterAssetRestorer-1.0.1
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

WaterAssetRestorer

Moon and interior devs are likely familiar with how poorly the water assets rip when trying to design their levels. I made this tool to attempt to restore some at runtime. It currenlty can restore the Cave water, the Pool water, and the Gordion/Flooded water. Unfortunately due to the water on Vow, March, and Adamance only existing within those moon scenes, I could not access it at the start of the game to save to be restored later. For that water, I would recommend something like the one dopadream made, which is linked below. (My thread in the LC Modding Discord)

This mod works by searching through a moon after it is loaded to replace the following material names, so you can just copy the one in the Unity editor. It'll be broken in your project but assuming the name remains the same, it'll be replaced in-game.

Mat name description
Water_mat_04 The water on Gordion/flooded weather
PoolWater The water in the mansion pool tile
CaveWater The water in the cave water tile

Before

Without

After

with


Dopadream's water Dopadream's water package

Credits

  • The developers of this mod's dependencies as it literally could not exist without them.
  • Audio Knight on YouTube for a handy starting tutorial.
  • Nomnomab's project patcher to access vanilla LC through Unity.
  • Debugging tools like Imperium and UnityExplorer.
  • Thunderstore for hosting this mod as I wouldn't know how to distribute without it.