using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Snowlance.LethalWashing.NetcodePatcher;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("Snowlance.LethalWashing")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+b7c0f0db334d2d029b8bbe57861632aa181c7f6f")]
[assembly: AssemblyProduct("LethalWashing")]
[assembly: AssemblyTitle("Snowlance.LethalWashing")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalWashing
{
internal class NoDespawnScript : MonoBehaviour
{
}
[HarmonyPatch]
internal class Patches
{
private static ManualLogSource logger = Plugin.LoggerInstance;
[HarmonyPrefix]
[HarmonyPatch(typeof(NetworkObject), "Despawn")]
public static bool DespawnPrefix(NetworkObject __instance)
{
try
{
if (StartOfRound.Instance.firingPlayersCutsceneRunning)
{
return true;
}
GrabbableObject val = default(GrabbableObject);
if (!((Component)__instance).TryGetComponent<GrabbableObject>(ref val))
{
return true;
}
NoDespawnScript noDespawnScript = default(NoDespawnScript);
if (!((Component)val).TryGetComponent<NoDespawnScript>(ref noDespawnScript))
{
return true;
}
if (StartOfRound.Instance.isChallengeFile || (!val.isHeld && !val.isInShipRoom) || val.deactivated)
{
return true;
}
return false;
}
catch (Exception ex)
{
logger.LogError((object)ex);
return true;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(RoundManager), "DespawnPropsAtEndOfRound")]
public static void DespawnPropsAtEndOfRoundPatch(RoundManager __instance)
{
try
{
if (Plugin.IsServerOrHost && __instance.currentLevel.levelID == 3 && !((Object)(object)WashingMachine.Instance == (Object)null))
{
((NetworkBehaviour)WashingMachine.Instance).NetworkObject.Despawn(true);
}
}
catch (Exception ex)
{
logger.LogError((object)ex);
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(RoundManager), "LoadNewLevelWait")]
public static void LoadNewLevelWaitPrefix(RoundManager __instance)
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
try
{
if (Plugin.IsServerOrHost && __instance.currentLevel.levelID == 3)
{
Object.Instantiate<GameObject>(Plugin.PluginInstance.WashingMachineRef.spawnableMapObject.prefabToSpawn, WashingMachine.worldPosition, WashingMachine.worldRotation).GetComponent<NetworkObject>().Spawn(true);
}
}
catch (Exception ex)
{
logger.LogError((object)ex);
}
}
}
internal class TESTING : MonoBehaviour
{
private static ManualLogSource logger = Plugin.LoggerInstance;
[HarmonyPostfix]
[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
public static void PingScan_performedPostFix()
{
}
[HarmonyPrefix]
[HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")]
public static void SubmitChat_performedPrefix(HUDManager __instance)
{
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
string text = __instance.chatTextField.text;
string[] array = text.Split(" ");
string text2 = array[0];
string text3 = text2;
if (!(text3 == "/spawn"))
{
if (text3 == "/refresh")
{
RoundManager.Instance.RefreshEnemiesList();
HoarderBugAI.RefreshGrabbableObjectsInMapList();
}
}
else
{
Object.Instantiate<GameObject>(Plugin.PluginInstance.WashingMachineRef.spawnableMapObject.prefabToSpawn, ((Component)Plugin.localPlayer).transform.position + ((Component)Plugin.localPlayer).transform.forward * 2f, Quaternion.identity).GetComponent<NetworkObject>().Spawn(true);
}
}
}
[BepInPlugin("Snowlance.LethalWashing", "LethalWashing", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static Plugin PluginInstance;
public static ManualLogSource LoggerInstance;
private readonly Harmony harmony = new Harmony("Snowlance.LethalWashing");
public SpawnableMapObjectDef WashingMachineRef = null;
public static AssetBundle ModAssets;
public static ConfigEntry<float> configWashTime;
public static ConfigEntry<Vector3> configWorldPosition;
public static ConfigEntry<Quaternion> configWorldRotation;
public static PlayerControllerB localPlayer => GameNetworkManager.Instance.localPlayerController;
public static bool IsServerOrHost => NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost;
public static PlayerControllerB PlayerFromId(ulong id)
{
return StartOfRound.Instance.allPlayerScripts[StartOfRound.Instance.ClientPlayerList[id]];
}
private void Awake()
{
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)PluginInstance == (Object)null)
{
PluginInstance = this;
}
LoggerInstance = ((BaseUnityPlugin)PluginInstance).Logger;
harmony.PatchAll();
InitializeNetworkBehaviours();
configWashTime = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Wash Time", 10f, "Time it takes for the washing machine to finish washing scrap.");
configWorldPosition = ((BaseUnityPlugin)this).Config.Bind<Vector3>("General", "World Position", new Vector3(-27.6681f, -2.5747f, -24.764f), "The world spawn position of the washing machine at the company. By default it spawns next to the sell counter.");
configWorldRotation = ((BaseUnityPlugin)this).Config.Bind<Quaternion>("General", "World Rotation", Quaternion.Euler(0f, 90f, 0f), "The world spawn rotation of the washing machine at the company.");
WashingMachine.worldPosition = configWorldPosition.Value;
WashingMachine.worldRotation = configWorldRotation.Value;
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "washing_assets"));
if ((Object)(object)ModAssets == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load custom assets.");
return;
}
LoggerInstance.LogDebug((object)("Got AssetBundle at: " + Path.Combine(directoryName, "washing_assets")));
WashingMachineRef = ModAssets.LoadAsset<SpawnableMapObjectDef>("Assets/ModAssets/WashingMachine.asset");
if ((Object)(object)WashingMachineRef == (Object)null)
{
LoggerInstance.LogError((object)"Error: Couldnt get WashingMachine from assets");
return;
}
LoggerInstance.LogDebug((object)"Registering WashingMachine network prefab...");
NetworkPrefabs.RegisterNetworkPrefab(WashingMachineRef.spawnableMapObject.prefabToSpawn);
Utilities.FixMixerGroups(WashingMachineRef.spawnableMapObject.prefabToSpawn);
LoggerInstance.LogDebug((object)"Registering WashingMachine");
MapObjects.RegisterMapObject(WashingMachineRef, (LevelTypes)1, (string[])null, (Func<SelectableLevel, AnimationCurve>)null);
Item val = ModAssets.LoadAsset<Item>("Assets/ModAssets/CoinItem.asset");
if ((Object)(object)val == (Object)null)
{
LoggerInstance.LogError((object)"Error: Couldnt get CoinItem from assets");
return;
}
LoggerInstance.LogDebug((object)"Got Coin prefab");
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Utilities.FixMixerGroups(val.spawnPrefab);
Items.RegisterScrap(val, (Dictionary<LevelTypes, int>)null, (Dictionary<string, int>)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Snowlance.LethalWashing v1.0.1 has loaded!");
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
LoggerInstance.LogDebug((object)"Finished initializing network behaviours");
}
}
public class WashingMachine : NetworkBehaviour
{
public static WashingMachine? Instance;
public GameObject CoinPrefab = null;
public Animator animator = null;
public Transform CoinSpawn = null;
public InteractTrigger trigger = null;
public AudioSource WashingMachineAudio = null;
public AudioClip DingSFX = null;
public AudioClip DoorOpenSFX = null;
public AudioClip DoorCloseSFX = null;
public Transform DrumPosition = null;
public Collider triggerCollider = null;
private GrabbableObject? itemInDrum;
private GrabbableObject? coinInHatch;
private bool washing;
private float washTimer;
private bool canWashScrap;
private float washTime = 10f;
public static Vector3 worldPosition = new Vector3(-27.6681f, -2.5747f, -24.764f);
public static Quaternion worldRotation = Quaternion.Euler(0f, 90f, 0f);
private bool LocalPlayerHoldingScrap => (Object)(object)Plugin.localPlayer.currentlyHeldObjectServer != (Object)null && Plugin.localPlayer.currentlyHeldObjectServer.itemProperties.isScrap && (Object)(object)((Component)Plugin.localPlayer.currentlyHeldObjectServer).GetComponent<NoDespawnScript>() == (Object)null;
public override void OnNetworkSpawn()
{
((NetworkBehaviour)this).OnNetworkSpawn();
if ((Object)(object)Instance != (Object)null)
{
((NetworkBehaviour)Instance).NetworkObject.Despawn(true);
}
Instance = this;
}
public override void OnNetworkDespawn()
{
((NetworkBehaviour)this).OnNetworkDespawn();
Instance = null;
}
public void Start()
{
washTime = Plugin.configWashTime.Value;
Plugin.LoggerInstance.LogDebug((object)"Washing machine spawned");
}
public void Update()
{
if (washTimer > 0f)
{
washTimer -= Time.deltaTime;
if (washTimer <= 0f)
{
FinishWashScrap();
}
}
if ((Object)(object)coinInHatch != (Object)null && (Object)(object)coinInHatch.playerHeldBy != (Object)null)
{
coinInHatch = null;
animator.SetBool("hatchOpen", false);
}
if ((Object)(object)itemInDrum != (Object)null && (Object)(object)itemInDrum.playerHeldBy != (Object)null)
{
itemInDrum = null;
}
if (!washing && (Object)(object)itemInDrum == (Object)null)
{
triggerCollider.enabled = true;
if (LocalPlayerHoldingScrap)
{
if ((Object)(object)coinInHatch != (Object)null)
{
trigger.interactable = false;
trigger.disabledHoverTip = "Take coin from hatch";
canWashScrap = false;
}
else
{
trigger.interactable = true;
trigger.hoverTip = "Wash Scrap [E]";
canWashScrap = true;
}
}
else
{
trigger.interactable = false;
trigger.disabledHoverTip = "Requires scrap";
canWashScrap = false;
}
}
else if ((Object)(object)itemInDrum != (Object)null && washing)
{
triggerCollider.enabled = true;
trigger.interactable = false;
trigger.disabledHoverTip = "Washing scrap - " + (int)washTimer;
canWashScrap = false;
}
else if ((Object)(object)itemInDrum != (Object)null && !washing)
{
triggerCollider.enabled = false;
trigger.interactable = false;
trigger.disabledHoverTip = "";
canWashScrap = false;
}
}
public void FinishWashScrap()
{
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)itemInDrum == (Object)null)
{
Plugin.LoggerInstance.LogError((object)"Item in washing machine is null!");
return;
}
washing = false;
animator.SetBool("doorOpen", true);
int scrapValue = itemInDrum.scrapValue;
itemInDrum.SetScrapValue(0);
((Component)itemInDrum).gameObject.AddComponent<NoDespawnScript>();
ScanNodeProperties componentInChildren = ((Component)itemInDrum).gameObject.GetComponentInChildren<ScanNodeProperties>();
if ((Object)(object)componentInChildren != (Object)null)
{
componentInChildren.subText = "";
}
else
{
Plugin.LoggerInstance.LogError((object)("Scan node is missing for item!: " + ((Object)((Component)itemInDrum).gameObject).name));
}
itemInDrum.grabbable = true;
WashingMachineAudio.PlayOneShot(DingSFX, 1f);
if (Plugin.IsServerOrHost && scrapValue > 0)
{
coinInHatch = (GrabbableObject?)(object)Object.Instantiate<GameObject>(CoinPrefab, CoinSpawn).GetComponentInChildren<PhysicsProp>();
((NetworkBehaviour)coinInHatch).NetworkObject.Spawn(true);
SpawnCoinInHatchClientRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)coinInHatch).NetworkObject), scrapValue);
}
}
public void WashScrap()
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
if (LocalPlayerHoldingScrap && !washing && (Object)(object)itemInDrum == (Object)null && (Object)(object)coinInHatch == (Object)null)
{
washing = true;
itemInDrum = Plugin.localPlayer.currentlyHeldObjectServer;
Plugin.localPlayer.DiscardHeldObject(true, (NetworkObject)null, DrumPosition.position, true);
WashScrapServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)itemInDrum).NetworkObject));
}
}
public void PlayDoorSFX()
{
if (washing)
{
WashingMachineAudio.PlayOneShot(DoorCloseSFX);
WashingMachineAudio.Play();
washTimer = washTime;
}
else
{
WashingMachineAudio.Stop();
WashingMachineAudio.PlayOneShot(DingSFX);
WashingMachineAudio.PlayOneShot(DoorOpenSFX);
}
}
[ServerRpc(RequireOwnership = false)]
public void WashScrapServerRpc(NetworkObjectReference netRef)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2855618346u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2855618346u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && Plugin.IsServerOrHost)
{
WashScrapClientRpc(netRef);
}
}
}
[ClientRpc]
public void WashScrapClientRpc(NetworkObjectReference netRef)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(107728384u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 107728384u, val, (RpcDelivery)0);
}
NetworkObject val3 = default(NetworkObject);
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkObjectReference)(ref netRef)).TryGet(ref val3, (NetworkManager)null))
{
itemInDrum = ((Component)val3).GetComponent<GrabbableObject>();
itemInDrum.grabbable = false;
washing = true;
animator.SetBool("doorOpen", false);
}
}
}
[ClientRpc]
public void SpawnCoinInHatchClientRpc(NetworkObjectReference netRef, int coinValue)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2767449914u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
BytePacker.WriteValueBitPacked(val2, coinValue);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2767449914u, val, (RpcDelivery)0);
}
NetworkObject val3 = default(NetworkObject);
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkObjectReference)(ref netRef)).TryGet(ref val3, (NetworkManager)null))
{
coinInHatch = (GrabbableObject?)(object)((Component)val3).GetComponent<PhysicsProp>();
if ((Object)(object)coinInHatch == (Object)null)
{
Plugin.LoggerInstance.LogError((object)"Coin in hatch is null!");
return;
}
coinInHatch.fallTime = 1f;
coinInHatch.SetScrapValue(coinValue);
animator.SetBool("hatchOpen", true);
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_WashingMachine()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(2855618346u, new RpcReceiveHandler(__rpc_handler_2855618346));
NetworkManager.__rpc_func_table.Add(107728384u, new RpcReceiveHandler(__rpc_handler_107728384));
NetworkManager.__rpc_func_table.Add(2767449914u, new RpcReceiveHandler(__rpc_handler_2767449914));
}
private static void __rpc_handler_2855618346(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)1;
((WashingMachine)(object)target).WashScrapServerRpc(netRef);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_107728384(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)2;
((WashingMachine)(object)target).WashScrapClientRpc(netRef);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2767449914(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
int coinValue = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref coinValue);
target.__rpc_exec_stage = (__RpcExecStage)2;
((WashingMachine)(object)target).SpawnCoinInHatchClientRpc(netRef, coinValue);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "WashingMachine";
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Snowlance.LethalWashing";
public const string PLUGIN_NAME = "LethalWashing";
public const string PLUGIN_VERSION = "1.0.1";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace Snowlance.LethalWashing.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}