using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Snowlance.LethalWashing.NetcodePatcher;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("Snowlance.LethalWashing")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+202c0bc5e9756835dcef228b0e8411a26df18400")]
[assembly: AssemblyProduct("LethalWashing")]
[assembly: AssemblyTitle("Snowlance.LethalWashing")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalWashing
{
internal class CoinBehavior : PhysicsProp
{
private static ManualLogSource logger = Plugin.LoggerInstance;
public AnimationCurve grenadeFallCurve = null;
public AnimationCurve grenadeVerticalFallCurve = null;
public AnimationCurve grenadeVerticalFallCurveNoBounce = null;
public AudioSource CoinAudio = null;
public List<AudioClip> CoinDropSFXs = new List<AudioClip>();
private Ray grenadeThrowRay;
private RaycastHit grenadeHit;
private int stunGrenadeMask = 268437761;
public override void Start()
{
((GrabbableObject)this).Start();
if (!((Object)(object)WashingMachine.Instance == (Object)null))
{
EjectFromWashingMachine(WashingMachine.Instance.CoinSpawn);
}
}
public override void Update()
{
((GrabbableObject)this).Update();
}
public override void ItemActivate(bool used, bool buttonDown = true)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
((GrabbableObject)this).ItemActivate(used, buttonDown);
((GrabbableObject)this).playerHeldBy.DiscardHeldObject(true, (NetworkObject)null, GetGrenadeThrowDestination(((Component)((GrabbableObject)this).playerHeldBy.gameplayCamera).transform), true);
}
public void EjectFromWashingMachine(Transform ejectFrom)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = ejectFrom.position;
Plugin.logIfDebug("ejectFrom.position: " + ((object)(Vector3)(ref val)).ToString());
val = ((Component)ejectFrom).transform.position;
Plugin.logIfDebug("ejectFrom.transform.position: " + ((object)(Vector3)(ref val)).ToString());
val = ((Component)this).transform.position;
Plugin.logIfDebug("transform.position" + ((object)(Vector3)(ref val)).ToString());
((GrabbableObject)this).startFallingPosition = ((Component)this).transform.position;
val = ((GrabbableObject)this).startFallingPosition;
Plugin.logIfDebug("Start: " + ((object)(Vector3)(ref val)).ToString());
((GrabbableObject)this).targetFloorPosition = GetGrenadeThrowDestination(ejectFrom);
val = ((GrabbableObject)this).targetFloorPosition;
Plugin.logIfDebug("End: " + ((object)(Vector3)(ref val)).ToString());
((GrabbableObject)this).hasHitGround = false;
((GrabbableObject)this).fallTime = 0f;
}
public Vector3 GetGrenadeThrowDestination(Transform ejectPoint)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Unknown result type (might be due to invalid IL or missing references)
Vector3 position = ((Component)this).transform.position;
Debug.DrawRay(ejectPoint.position, ejectPoint.forward, Color.yellow, 15f);
grenadeThrowRay = new Ray(ejectPoint.position, ejectPoint.forward);
position = ((!Physics.Raycast(grenadeThrowRay, ref grenadeHit, 12f, stunGrenadeMask, (QueryTriggerInteraction)1)) ? ((Ray)(ref grenadeThrowRay)).GetPoint(10f) : ((Ray)(ref grenadeThrowRay)).GetPoint(((RaycastHit)(ref grenadeHit)).distance - 0.05f));
Debug.DrawRay(position, Vector3.down, Color.blue, 15f);
grenadeThrowRay = new Ray(position, Vector3.down);
position = ((!Physics.Raycast(grenadeThrowRay, ref grenadeHit, 30f, stunGrenadeMask, (QueryTriggerInteraction)1)) ? ((Ray)(ref grenadeThrowRay)).GetPoint(30f) : (((RaycastHit)(ref grenadeHit)).point + Vector3.up * 0.05f));
return position + new Vector3(Random.Range(-1f, 1f), 0f, Random.Range(-1f, 1f));
}
public override void FallWithCurve()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
//IL_0210: Unknown result type (might be due to invalid IL or missing references)
//IL_021a: Unknown result type (might be due to invalid IL or missing references)
//IL_0225: Unknown result type (might be due to invalid IL or missing references)
//IL_0240: Unknown result type (might be due to invalid IL or missing references)
//IL_024a: Unknown result type (might be due to invalid IL or missing references)
//IL_0260: Unknown result type (might be due to invalid IL or missing references)
//IL_0161: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
//IL_0186: Unknown result type (might be due to invalid IL or missing references)
//IL_0191: Unknown result type (might be due to invalid IL or missing references)
//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
//IL_0277: Unknown result type (might be due to invalid IL or missing references)
Plugin.logIfDebug($"cFallWithCurve called. Start Position: {((GrabbableObject)this).startFallingPosition}, Target Position: {((GrabbableObject)this).targetFloorPosition}, Initial cfallTime: {((GrabbableObject)this).fallTime}");
Vector3 val = ((GrabbableObject)this).startFallingPosition - ((GrabbableObject)this).targetFloorPosition;
float magnitude = ((Vector3)(ref val)).magnitude;
Plugin.logIfDebug($"Calculated magnitude: {magnitude}");
Quaternion val2 = Quaternion.Euler(((GrabbableObject)this).itemProperties.restingRotation.x, ((Component)this).transform.eulerAngles.y, ((GrabbableObject)this).itemProperties.restingRotation.z);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, val2, 14f * Time.deltaTime / magnitude);
Quaternion rotation = ((Component)this).transform.rotation;
Plugin.logIfDebug($"Updated rotation to: {((Quaternion)(ref rotation)).eulerAngles}");
((Component)this).transform.localPosition = Vector3.Lerp(((GrabbableObject)this).startFallingPosition, ((GrabbableObject)this).targetFloorPosition, grenadeFallCurve.Evaluate(((GrabbableObject)this).fallTime));
Plugin.logIfDebug($"Updated primary fall position to: {((Component)this).transform.localPosition}");
if (magnitude > 5f)
{
Plugin.logIfDebug("Magnitude > 5, using grenadeVerticalFallCurveNoBounce.");
((Component)this).transform.localPosition = Vector3.Lerp(new Vector3(((Component)this).transform.localPosition.x, ((GrabbableObject)this).startFallingPosition.y, ((Component)this).transform.localPosition.z), new Vector3(((Component)this).transform.localPosition.x, ((GrabbableObject)this).targetFloorPosition.y, ((Component)this).transform.localPosition.z), grenadeVerticalFallCurveNoBounce.Evaluate(((GrabbableObject)this).fallTime));
}
else
{
Plugin.logIfDebug("Magnitude <= 5, using grenadeVerticalFallCurve.");
((Component)this).transform.localPosition = Vector3.Lerp(new Vector3(((Component)this).transform.localPosition.x, ((GrabbableObject)this).startFallingPosition.y, ((Component)this).transform.localPosition.z), new Vector3(((Component)this).transform.localPosition.x, ((GrabbableObject)this).targetFloorPosition.y, ((Component)this).transform.localPosition.z), grenadeVerticalFallCurve.Evaluate(((GrabbableObject)this).fallTime));
}
Plugin.logIfDebug($"Updated local position after vertical fall: {((Component)this).transform.localPosition}");
((GrabbableObject)this).fallTime = ((GrabbableObject)this).fallTime + Mathf.Abs(Time.deltaTime * 12f / magnitude);
Plugin.logIfDebug($"Updated cfallTime to: {((GrabbableObject)this).fallTime}");
}
public override void OnHitGround()
{
((GrabbableObject)this).OnHitGround();
Plugin.logIfDebug("Hit ground");
RoundManager.PlayRandomClip(CoinAudio, CoinDropSFXs.ToArray(), true, 1f, 0, 1000);
}
protected override void __initializeVariables()
{
((PhysicsProp)this).__initializeVariables();
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "CoinBehavior";
}
}
internal class NoDespawnScript : MonoBehaviour
{
}
[HarmonyPatch]
internal class Patches
{
private static ManualLogSource logger = Plugin.LoggerInstance;
[HarmonyPrefix]
[HarmonyPatch(typeof(NetworkObject), "Despawn")]
public static bool DespawnPrefix(NetworkObject __instance)
{
try
{
if (StartOfRound.Instance.firingPlayersCutsceneRunning)
{
return true;
}
GrabbableObject val = default(GrabbableObject);
if (!((Component)__instance).TryGetComponent<GrabbableObject>(ref val))
{
return true;
}
NoDespawnScript noDespawnScript = default(NoDespawnScript);
if (!((Component)val).TryGetComponent<NoDespawnScript>(ref noDespawnScript))
{
return true;
}
if (StartOfRound.Instance.isChallengeFile || (!val.isHeld && !val.isInShipRoom) || val.deactivated)
{
return true;
}
return false;
}
catch (Exception ex)
{
logger.LogError((object)ex);
return true;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(RoundManager), "DespawnPropsAtEndOfRound")]
public static void DespawnPropsAtEndOfRoundPatch(RoundManager __instance)
{
try
{
if (Plugin.IsServerOrHost && __instance.currentLevel.levelID == 3 && !((Object)(object)WashingMachine.Instance == (Object)null))
{
((NetworkBehaviour)WashingMachine.Instance).NetworkObject.Despawn(true);
}
}
catch (Exception ex)
{
logger.LogError((object)ex);
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(RoundManager), "LoadNewLevelWait")]
public static void LoadNewLevelWaitPrefix(RoundManager __instance)
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
try
{
if (Plugin.IsServerOrHost && __instance.currentLevel.levelID == 3)
{
Object.Instantiate<GameObject>(Plugin.PluginInstance.WashingMachineRef.spawnableMapObject.prefabToSpawn, WashingMachine.worldPosition, WashingMachine.worldRotation).GetComponent<NetworkObject>().Spawn(true);
}
}
catch (Exception ex)
{
logger.LogError((object)ex);
}
}
}
internal class TESTING : MonoBehaviour
{
private static ManualLogSource logger = Plugin.LoggerInstance;
[HarmonyPostfix]
[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
public static void PingScan_performedPostFix()
{
}
public static void SpawnCoin(bool fromMachine)
{
if ((Object)(object)WashingMachine.Instance != (Object)null && fromMachine)
{
WashingMachine.Instance.SpawnCoin(10);
}
else if (!fromMachine)
{
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")]
public static void SubmitChat_performedPrefix(HUDManager __instance)
{
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
string text = __instance.chatTextField.text;
string[] array = text.Split(" ");
string text2 = array[0];
string text3 = text2;
if (!(text3 == "/spawn"))
{
if (text3 == "/refresh")
{
RoundManager.Instance.RefreshEnemiesList();
HoarderBugAI.RefreshGrabbableObjectsInMapList();
}
}
else
{
Object.Instantiate<GameObject>(Plugin.PluginInstance.WashingMachineRef.spawnableMapObject.prefabToSpawn, ((Component)Plugin.localPlayer).transform.position + ((Component)Plugin.localPlayer).transform.forward * 2f, Quaternion.identity).GetComponent<NetworkObject>().Spawn(true);
}
}
}
[BepInPlugin("Snowlance.LethalWashing", "LethalWashing", "1.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static Plugin PluginInstance;
public static ManualLogSource LoggerInstance;
private readonly Harmony harmony = new Harmony("Snowlance.LethalWashing");
public SpawnableMapObjectDef WashingMachineRef = null;
public static AssetBundle ModAssets;
public GameObject CoinPrefab;
public static ConfigEntry<float> configWashTime;
public static ConfigEntry<Vector3> configWorldPosition;
public static ConfigEntry<Quaternion> configWorldRotation;
public static ConfigEntry<int> configMaxItemsInMachine;
public static ConfigEntry<bool> configEnableDebugging;
public static PlayerControllerB localPlayer => GameNetworkManager.Instance.localPlayerController;
public static bool IsServerOrHost => NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost;
public static PlayerControllerB PlayerFromId(ulong id)
{
return StartOfRound.Instance.allPlayerScripts[StartOfRound.Instance.ClientPlayerList[id]];
}
private void Awake()
{
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)PluginInstance == (Object)null)
{
PluginInstance = this;
}
LoggerInstance = ((BaseUnityPlugin)PluginInstance).Logger;
harmony.PatchAll();
InitializeNetworkBehaviours();
configWashTime = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Wash Time", 10f, "Time it takes for the washing machine to finish washing scrap.");
configWorldPosition = ((BaseUnityPlugin)this).Config.Bind<Vector3>("General", "World Position", new Vector3(-27.6681f, -2.5747f, -24.764f), "The world spawn position of the washing machine at the company. By default it spawns next to the sell counter.");
configWorldRotation = ((BaseUnityPlugin)this).Config.Bind<Quaternion>("General", "World Rotation", Quaternion.Euler(0f, 90f, 0f), "The world spawn rotation of the washing machine at the company.");
configMaxItemsInMachine = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max items in machine", 5, "How many items can fit in the machine at a time");
configEnableDebugging = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Debugging", false, "Shows debugging logs in the console");
WashingMachine.worldPosition = configWorldPosition.Value;
WashingMachine.worldRotation = configWorldRotation.Value;
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "washing_assets"));
if ((Object)(object)ModAssets == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load custom assets.");
return;
}
LoggerInstance.LogDebug((object)("Got AssetBundle at: " + Path.Combine(directoryName, "washing_assets")));
WashingMachineRef = ModAssets.LoadAsset<SpawnableMapObjectDef>("Assets/ModAssets/WashingMachine.asset");
if ((Object)(object)WashingMachineRef == (Object)null)
{
LoggerInstance.LogError((object)"Error: Couldnt get WashingMachine from assets");
return;
}
LoggerInstance.LogDebug((object)"Registering WashingMachine network prefab...");
NetworkPrefabs.RegisterNetworkPrefab(WashingMachineRef.spawnableMapObject.prefabToSpawn);
Utilities.FixMixerGroups(WashingMachineRef.spawnableMapObject.prefabToSpawn);
LoggerInstance.LogDebug((object)"Registering WashingMachine");
MapObjects.RegisterMapObject(WashingMachineRef, (LevelTypes)1, (string[])null, (Func<SelectableLevel, AnimationCurve>)null);
Item val = ModAssets.LoadAsset<Item>("Assets/ModAssets/CoinItem.asset");
if ((Object)(object)val == (Object)null)
{
LoggerInstance.LogError((object)"Error: Couldnt get CoinItem from assets");
return;
}
LoggerInstance.LogDebug((object)"Got Coin prefab");
CoinPrefab = val.spawnPrefab;
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Utilities.FixMixerGroups(val.spawnPrefab);
Items.RegisterScrap(val, (Dictionary<LevelTypes, int>)null, (Dictionary<string, int>)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Snowlance.LethalWashing v1.1.0 has loaded!");
}
public static void logIfDebug(string message)
{
if (configEnableDebugging.Value)
{
LoggerInstance.LogDebug((object)message);
}
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
LoggerInstance.LogDebug((object)"Finished initializing network behaviours");
}
}
public class WashingMachine : NetworkBehaviour
{
public static WashingMachine? Instance;
public GameObject CoinPrefab = null;
public Animator animator = null;
public Transform CoinSpawn = null;
public InteractTrigger trigger = null;
public AudioSource WashingMachineAudio = null;
public AudioClip DingSFX = null;
public AudioClip DoorOpenSFX = null;
public AudioClip DoorCloseSFX = null;
public Transform DrumPosition = null;
public Collider triggerCollider = null;
public InteractTrigger doorTrigger = null;
public Collider doorCollider = null;
public List<GrabbableObject> itemsInDrum = new List<GrabbableObject>();
private bool washing;
private float washTimer;
private bool readyForNextWash;
private float washTime = 10f;
private int maxItemsInDrum = 5;
public static Vector3 worldPosition = new Vector3(-27.6681f, -2.5747f, -24.764f);
public static Quaternion worldRotation = Quaternion.Euler(0f, 90f, 0f);
private bool LocalPlayerHoldingScrap => (Object)(object)Plugin.localPlayer.currentlyHeldObjectServer != (Object)null && Plugin.localPlayer.currentlyHeldObjectServer.itemProperties.isScrap && (Object)(object)((Component)Plugin.localPlayer.currentlyHeldObjectServer).GetComponent<NoDespawnScript>() == (Object)null;
public override void OnNetworkSpawn()
{
((NetworkBehaviour)this).OnNetworkSpawn();
if ((Object)(object)Instance != (Object)null)
{
((NetworkBehaviour)Instance).NetworkObject.Despawn(true);
}
Instance = this;
}
public override void OnNetworkDespawn()
{
((NetworkBehaviour)this).OnNetworkDespawn();
Instance = null;
}
public void Start()
{
washTime = Plugin.configWashTime.Value;
maxItemsInDrum = Plugin.configMaxItemsInMachine.Value;
Plugin.LoggerInstance.LogDebug((object)"Washing machine spawned");
}
public void Update()
{
if (washTimer > 0f)
{
washTimer -= Time.deltaTime;
if (washTimer <= 0f)
{
FinishWashScrap();
}
}
UpdateDrum();
doorCollider.enabled = !washing && itemsInDrum.Count > 0 && readyForNextWash;
if (!washing && itemsInDrum.Count >= 0)
{
if ((Object)(object)Plugin.localPlayer.currentlyHeldObjectServer != (Object)null)
{
if (LocalPlayerHoldingScrap)
{
if (itemsInDrum.Count >= maxItemsInDrum)
{
trigger.disabledHoverTip = "Washing machine is full";
triggerCollider.enabled = true;
trigger.interactable = false;
}
else
{
trigger.hoverTip = "Add Scrap [E]";
triggerCollider.enabled = true;
trigger.interactable = true;
}
}
else
{
triggerCollider.enabled = true;
trigger.interactable = false;
trigger.disabledHoverTip = "Requires scrap";
}
}
else
{
triggerCollider.enabled = false;
trigger.interactable = false;
}
}
else if (itemsInDrum.Count > 0 && washing)
{
doorCollider.enabled = false;
triggerCollider.enabled = true;
trigger.interactable = false;
trigger.disabledHoverTip = "Washing scrap - " + (int)washTimer;
}
}
public void UpdateDrum()
{
foreach (GrabbableObject item in itemsInDrum.ToList())
{
if (item.isHeld)
{
itemsInDrum.Remove(item);
}
}
}
public void FinishWashScrap()
{
if (itemsInDrum.Count == 0)
{
Plugin.LoggerInstance.LogError((object)"Items in washing machine is null!");
return;
}
washing = false;
animator.SetBool("doorOpen", true);
List<int> list = new List<int>();
foreach (GrabbableObject item in itemsInDrum)
{
if (item.scrapValue > 0)
{
list.Add(item.scrapValue);
item.SetScrapValue(0);
}
if ((Object)(object)((Component)item).GetComponent<NoDespawnScript>() == (Object)null)
{
((Component)item).gameObject.AddComponent<NoDespawnScript>();
}
ScanNodeProperties componentInChildren = ((Component)item).gameObject.GetComponentInChildren<ScanNodeProperties>();
if ((Object)(object)componentInChildren != (Object)null)
{
componentInChildren.subText = "";
}
else
{
Plugin.LoggerInstance.LogError((object)("Scan node is missing for item!: " + ((Object)((Component)item).gameObject).name));
}
item.grabbable = true;
}
if (Plugin.IsServerOrHost && list.Count != 0)
{
((MonoBehaviour)this).StartCoroutine(SpawnCoinsCoroutine(list));
}
}
private IEnumerator SpawnCoinsCoroutine(List<int> coinValues)
{
DoAnimationClientRpc("hatchOpen", value: true);
yield return (object)new WaitForSeconds(1.5f);
foreach (int coinValue in coinValues)
{
if (coinValue > 0)
{
SpawnCoin(coinValue);
yield return (object)new WaitForSeconds(0.1f);
}
}
DoAnimationClientRpc("hatchOpen", value: false);
}
public void SpawnCoin(int value)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
CoinBehavior componentInChildren = Object.Instantiate<GameObject>(CoinPrefab, ((Component)CoinSpawn).transform.position, ((Component)CoinSpawn).transform.rotation).GetComponentInChildren<CoinBehavior>();
((GrabbableObject)componentInChildren).SetScrapValue(value);
((NetworkBehaviour)componentInChildren).NetworkObject.Spawn(false);
SpawnCoinFromHatchClientRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)componentInChildren).NetworkObject), value);
}
public void StartWash()
{
WashScrapServerRpc();
}
public void AddScrapToWasher()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
if (LocalPlayerHoldingScrap && !washing)
{
GrabbableObject currentlyHeldObjectServer = Plugin.localPlayer.currentlyHeldObjectServer;
Plugin.localPlayer.DiscardHeldObject(true, (NetworkObject)null, DrumPosition.position, true);
AddItemToDrumServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)currentlyHeldObjectServer).NetworkObject));
}
}
public void PlayDoorSFX()
{
if (washing)
{
WashingMachineAudio.PlayOneShot(DoorCloseSFX);
WashingMachineAudio.Play();
washTimer = washTime;
readyForNextWash = false;
}
else
{
WashingMachineAudio.Stop();
WashingMachineAudio.PlayOneShot(DingSFX);
WashingMachineAudio.PlayOneShot(DoorOpenSFX);
readyForNextWash = true;
}
}
[ServerRpc(RequireOwnership = false)]
public void RemoveItemFromDrumServerRpc(NetworkObjectReference netRef)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(753291338u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 753291338u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && Plugin.IsServerOrHost)
{
RemoveItemFromDrumClientRpc(netRef);
}
}
}
[ClientRpc]
public void RemoveItemFromDrumClientRpc(NetworkObjectReference netRef)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3925004389u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3925004389u, val, (RpcDelivery)0);
}
NetworkObject val3 = default(NetworkObject);
GrabbableObject item = default(GrabbableObject);
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkObjectReference)(ref netRef)).TryGet(ref val3, (NetworkManager)null) && ((Component)val3).TryGetComponent<GrabbableObject>(ref item))
{
itemsInDrum.Remove(item);
}
}
}
[ServerRpc(RequireOwnership = false)]
public void AddItemToDrumServerRpc(NetworkObjectReference netRef)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(870401845u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 870401845u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && Plugin.IsServerOrHost)
{
AddItemToDrumClientRpc(netRef);
}
}
}
[ClientRpc]
public void AddItemToDrumClientRpc(NetworkObjectReference netRef)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4118516000u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4118516000u, val, (RpcDelivery)0);
}
NetworkObject val3 = default(NetworkObject);
GrabbableObject item = default(GrabbableObject);
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkObjectReference)(ref netRef)).TryGet(ref val3, (NetworkManager)null) && ((Component)val3).TryGetComponent<GrabbableObject>(ref item))
{
itemsInDrum.Add(item);
}
}
}
[ClientRpc]
public void DoAnimationClientRpc(string animationName, bool value)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2276876021u, val, (RpcDelivery)0);
bool flag = animationName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
}
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref value, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2276876021u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
animator.SetBool(animationName, value);
}
}
[ServerRpc(RequireOwnership = false)]
public void WashScrapServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2818544261u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2818544261u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && Plugin.IsServerOrHost)
{
WashScrapClientRpc();
}
}
}
[ClientRpc]
public void WashScrapClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(273201484u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 273201484u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
washing = true;
foreach (GrabbableObject item in itemsInDrum)
{
item.grabbable = false;
}
animator.SetBool("doorOpen", false);
}
[ClientRpc]
public void SpawnCoinFromHatchClientRpc(NetworkObjectReference netRef, int coinValue)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1641096884u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
BytePacker.WriteValueBitPacked(val2, coinValue);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1641096884u, val, (RpcDelivery)0);
}
NetworkObject val3 = default(NetworkObject);
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkObjectReference)(ref netRef)).TryGet(ref val3, (NetworkManager)null))
{
CoinBehavior component = ((Component)val3).GetComponent<CoinBehavior>();
if ((Object)(object)component == (Object)null)
{
Plugin.LoggerInstance.LogError((object)"Coin in hatch is null!");
}
else
{
((GrabbableObject)component).SetScrapValue(coinValue);
}
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_WashingMachine()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(753291338u, new RpcReceiveHandler(__rpc_handler_753291338));
NetworkManager.__rpc_func_table.Add(3925004389u, new RpcReceiveHandler(__rpc_handler_3925004389));
NetworkManager.__rpc_func_table.Add(870401845u, new RpcReceiveHandler(__rpc_handler_870401845));
NetworkManager.__rpc_func_table.Add(4118516000u, new RpcReceiveHandler(__rpc_handler_4118516000));
NetworkManager.__rpc_func_table.Add(2276876021u, new RpcReceiveHandler(__rpc_handler_2276876021));
NetworkManager.__rpc_func_table.Add(2818544261u, new RpcReceiveHandler(__rpc_handler_2818544261));
NetworkManager.__rpc_func_table.Add(273201484u, new RpcReceiveHandler(__rpc_handler_273201484));
NetworkManager.__rpc_func_table.Add(1641096884u, new RpcReceiveHandler(__rpc_handler_1641096884));
}
private static void __rpc_handler_753291338(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)1;
((WashingMachine)(object)target).RemoveItemFromDrumServerRpc(netRef);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3925004389(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)2;
((WashingMachine)(object)target).RemoveItemFromDrumClientRpc(netRef);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_870401845(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)1;
((WashingMachine)(object)target).AddItemToDrumServerRpc(netRef);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_4118516000(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)2;
((WashingMachine)(object)target).AddItemToDrumClientRpc(netRef);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2276876021(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
}
bool value = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref value, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((WashingMachine)(object)target).DoAnimationClientRpc(animationName, value);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2818544261(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((WashingMachine)(object)target).WashScrapServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_273201484(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((WashingMachine)(object)target).WashScrapClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1641096884(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference netRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
int coinValue = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref coinValue);
target.__rpc_exec_stage = (__RpcExecStage)2;
((WashingMachine)(object)target).SpawnCoinFromHatchClientRpc(netRef, coinValue);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "WashingMachine";
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Snowlance.LethalWashing";
public const string PLUGIN_NAME = "LethalWashing";
public const string PLUGIN_VERSION = "1.1.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace Snowlance.LethalWashing.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}