using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using NoMainEntrance.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("NoMainEntrance")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NoMainEntrance")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("2eac4f9d-0a2e-43f8-b0a5-b66835dc6072")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NoMainEntrance
{
[BepInPlugin("NoMainEntrance", "No Main Entrance", "1.0.0")]
public class NoMainEntranceBase : BaseUnityPlugin
{
private const string modGUID = "NoMainEntrance";
private const string modName = "No Main Entrance";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("NoMainEntrance");
private static NoMainEntranceBase Instance;
public static ManualLogSource LoggerInstance { get; private set; }
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
if ((Object)Instance == (Object)null)
{
Instance = this;
}
LoggerInstance = ((BaseUnityPlugin)this).Logger;
LoggerInstance.LogInfo((object)"Plugin No Main Entrance loaded successfully.");
harmony.PatchAll(typeof(NoMainEntranceBase));
harmony.PatchAll(typeof(EntranceTeleportPatch));
harmony.PatchAll(typeof(HUDManagerPatch));
}
}
}
namespace NoMainEntrance.Patches
{
[HarmonyPatch(typeof(EntranceTeleport))]
internal class EntranceTeleportPatch : HarmonyPatch
{
[HarmonyPatch("TeleportPlayer")]
[HarmonyPrefix]
public static bool TeleportPlayerPrefix(bool ___isEntranceToBuilding, int ___entranceId, bool ___gotExitPoint)
{
if (!___gotExitPoint)
{
Logger.CreateLogSource("NoMainEntrance").LogInfo((object)"Pre Initial Sweep");
}
else if (___entranceId == 0 && ___isEntranceToBuilding)
{
Logger.CreateLogSource("NoMainEntrance").LogInfo((object)"Pre Main Entrance Denied");
HUDManager.Instance.DisplayTip("???", "The entrance appears to be welded shut from the outside...", false, false, "LC_Tip1");
return false;
}
return true;
}
[HarmonyPatch("FindExitPoint")]
[HarmonyPostfix]
public static void FindExitPointPostfix(bool ___isEntranceToBuilding, int ___entranceId, bool ___gotExitPoint, ref bool __result)
{
Logger.CreateLogSource("NoMainEntrance").LogInfo((object)$"Entrance ID: {___entranceId}");
Logger.CreateLogSource("NoMainEntrance").LogInfo((object)$"Is Entrance?: {___isEntranceToBuilding}");
if (!___gotExitPoint)
{
Logger.CreateLogSource("NoMainEntrance").LogInfo((object)"Post Initial Sweep");
}
else if (___entranceId == 0 && ___isEntranceToBuilding)
{
Logger.CreateLogSource("NoMainEntrance").LogInfo((object)"Post Main Entrance Denied");
HUDManager.Instance.DisplayTip("???", "The entrance appears to be welded shut from the outside...", false, false, "LC_Tip1");
__result = false;
}
}
}
[HarmonyPatch(typeof(HUDManager))]
internal class HUDManagerPatch : HarmonyPatch
{
[HarmonyPatch("DisplayTip")]
[HarmonyPostfix]
public static void DisplayTipPostfix(string headerText, string bodyText, bool isWarning = false, bool useSave = false, string prefsKey = "LC_Tip1")
{
Logger.CreateLogSource("NoMainEntrance").LogInfo((object)"Displaying Tip On Hud");
Logger.CreateLogSource("NoMainEntrance").LogInfo((object)(bodyText ?? ""));
}
}
}