CHANGELOG
2.0.4
- Fixed weight bug with candy bowl
2.0.3
- You can now pick up SCP-330 if it doesnt spawn with its pedestal.
- Changed default level spawns
2.0.2
- Readding this changelog, idk why it wasnt added
2.0.1
- Fixed bug where confetti sounds would play when going into orbit and you werent a child changing back
2.0.0
- If you havent been killed by SCP-956 in 60 seconds, youll die from the candy growing inside you (time is configurable)
- SCP-956 can open doors faster
- SCP-956 is now 2x faster
- SCP-956 AI movement changes
- Lots of Optimizations
- Audio changes
- Fixed some weight issues
- Removed 'pinata candy' mechanic, candy wont have a chance to kill you anymore (unless its pink or black)
- More configs for controlling spawning
- Changed spawn radius around player from 50 to 500
- Player can no longer see their hands when they have their hands sliced off by SCP-330
- Removed Secret Lab behavior
- Fixed a lot of issues with the candy bag
- Added SCP-458 (Includes a reference if anyone gets it ill let you pick the next SCP lol)
- Added new status effect:
PizzaHealing
!
1.2.4
- Changed code for how freezing player works
- Fixed a bug with carry weights
- Candy bags no longer despawn when empty
1.2.2 - 1.2.3
- Fixing SCP-914 Recipies so they actually work
1.2.0 - 1.2.1
- Added badhamknibbs-scp914-recipes for compatibility with SCP-914 in SCPFoundationDungeon mod
- Updated LethalLib dependency to 0.16.0
- Made it so children can take 3 pieces of candy from SCP-330
- You can now take 2 pieces (or 3) of candy from each instance of SCP-330 instead of the candyTakenCount being shared by all of them
- Fixed bug with candy causing weight issues
- SCP-956 can now open doors
- Changed README
- Made compatible with v56
- Lowered movement speed increase when a child
1.1.0
- Made it so SCP-956 targets players holding candy bags on Secret Lab mode
- Made Secret Lab mode default, change to false to use default behavior
- Candy bags work better, and synced for all clients
- Player freezing uses a different list for frozen players, should help with compatibility
1.0.0
- Made it so activation times are shorter when using Secret Lab Behavior
- Removed behavior system, 'random age' and 'all' behaviors moved to separate configs
- Reworked configs
- Secret Lab behavior has its own config section and got completely reworked, more info in README
- Added Candy Bags
- Candy no longer has value
- Added new candy type
- SCP-956 can now die to explosions
- When under the age of 12, you move faster and have more stamina
- Other small tweaks
0.3.0
- 11 candles instead of 10 for cake
- Changes to cake model
- Enabled spawning pinata for all behaviors
- Secret mechanic for cake :3
- Height of child players changed from 0.8 to 0.7
- Other small tweaks
0.2.5
- Small fix that might fix compatibility with Deathnote mod
0.2.4
- Fixed small game breaking bug oops
0.2.3
- Added more candles to cake
- Some temp bug fixes
0.2.2
- Temp fix for bugging out when landing on a moon
0.2.1
- Added configs to disable SCP-956, SCP-559, and SCP-330 (In case you want to use just the items or enemy)
- Small description fix
0.2.0
- Added SCP-330
- Added candy effects
- Added custom status effects
- SCP-559 now works correctly
- Added more config options
- SCP559 now heals you a little bit when you eat it