CHANGELOG

2.0.2

  • Readding this changelog, idk why it wasnt added

2.0.1

  • Fixed bug where confetti sounds would play when going into orbit and you werent a child changing back

2.0.0

  • If you havent been killed by SCP-956 in 60 seconds, youll die from the candy growing inside you (time is configurable)
  • SCP-956 can open doors faster
  • SCP-956 is now 2x faster
  • SCP-956 AI movement changes
  • Lots of Optimizations
  • Audio changes
  • Fixed some weight issues
  • Removed 'pinata candy' mechanic, candy wont have a chance to kill you anymore (unless its pink or black)
  • More configs for controlling spawning
  • Changed spawn radius around player from 50 to 500
  • Player can no longer see their hands when they have their hands sliced off by SCP-330
  • Removed Secret Lab behavior
  • Fixed a lot of issues with the candy bag
  • Added SCP-458 (Includes a reference if anyone gets it ill let you pick the next SCP lol)
  • Added new status effect: PizzaHealing!

1.2.4

  • Changed code for how freezing player works
  • Fixed a bug with carry weights
  • Candy bags no longer despawn when empty

1.2.2 - 1.2.3

  • Fixing SCP-914 Recipies so they actually work

1.2.0 - 1.2.1

  • Added badhamknibbs-scp914-recipes for compatibility with SCP-914 in SCPFoundationDungeon mod
  • Updated LethalLib dependency to 0.16.0
  • Made it so children can take 3 pieces of candy from SCP-330
  • You can now take 2 pieces (or 3) of candy from each instance of SCP-330 instead of the candyTakenCount being shared by all of them
  • Fixed bug with candy causing weight issues
  • SCP-956 can now open doors
  • Changed README
  • Made compatible with v56
  • Lowered movement speed increase when a child

1.1.0

  • Made it so SCP-956 targets players holding candy bags on Secret Lab mode
  • Made Secret Lab mode default, change to false to use default behavior
  • Candy bags work better, and synced for all clients
  • Player freezing uses a different list for frozen players, should help with compatibility

1.0.0

  • Made it so activation times are shorter when using Secret Lab Behavior
  • Removed behavior system, 'random age' and 'all' behaviors moved to separate configs
  • Reworked configs
  • Secret Lab behavior has its own config section and got completely reworked, more info in README
  • Added Candy Bags
  • Candy no longer has value
  • Added new candy type
  • SCP-956 can now die to explosions
  • When under the age of 12, you move faster and have more stamina
  • Other small tweaks

0.3.0

  • 11 candles instead of 10 for cake
  • Changes to cake model
  • Enabled spawning pinata for all behaviors
  • Secret mechanic for cake :3
  • Height of child players changed from 0.8 to 0.7
  • Other small tweaks

0.2.5

  • Small fix that might fix compatibility with Deathnote mod

0.2.4

  • Fixed small game breaking bug oops

0.2.3

  • Added more candles to cake
  • Some temp bug fixes

0.2.2

  • Temp fix for bugging out when landing on a moon

0.2.1

  • Added configs to disable SCP-956, SCP-559, and SCP-330 (In case you want to use just the items or enemy)
  • Small description fix

0.2.0

  • Added SCP-330
  • Added candy effects
  • Added custom status effects
  • SCP-559 now works correctly
  • Added more config options
  • SCP559 now heals you a little bit when you eat it