using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using TerminalApi;
using TerminalApi.Classes;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SnowysBattleRoyaleIntro")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SnowysBattleRoyaleIntro")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("37cc295e-2f4e-4b34-aa5a-17efb1c5db06")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SnowysBattleRoyaleIntro;
[BepInPlugin("Snowlance.SnowysBattleRoyaleIntro", "SnowysBattleRoyaleIntro", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class ForceTeleportAllBase : BaseUnityPlugin
{
private const string modGUID = "Snowlance.SnowysBattleRoyaleIntro";
private const string modName = "SnowysBattleRoyaleIntro";
private const string modVersion = "1.0.1";
public static ForceTeleportAllBase PluginInstance;
public static ManualLogSource LoggerInstance { get; private set; }
private void Awake()
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Expected O, but got Unknown
if ((Object)(object)PluginInstance == (Object)null)
{
PluginInstance = this;
}
LoggerInstance = ((BaseUnityPlugin)PluginInstance).Logger;
LoggerInstance.LogDebug((object)"Plugin SnowysBattleRoyaleIntro loaded successfully.");
TerminalApi.AddCommand("playintro", new CommandInfo
{
DisplayTextSupplier = delegate
{
StartOfRound.Instance.speakerAudioSource.PlayOneShot(StartOfRound.Instance.shipIntroSpeechSFX);
return "Playing intro again";
},
Category = "Other"
}, (string)null, true);
}
}