You are viewing a potentially older version of this package. View all versions.
Snowlance-Something-0.2.1 icon

Something

Adds Something from Omori as an enemy

Date uploaded 6 days ago
Version 0.2.1
Download link Snowlance-Something-0.2.1.zip
Downloads 2755
Dependency string Snowlance-Something-0.2.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.16.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.2
Rune580-LethalCompany_InputUtils-0.7.7 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.7

README

Something Mod

WARNING

This mod has spoilers for the game "Omori"! If you haven't played the game yet, I highly recommend you do so before playing this mod. This mod also contains sensitive topics from the game.

Breathing Mechanic Door Scare Something Disappearing Jumpscare

Behavior

Something works a lot like the ghost girl. When it spawns, it chooses a player to haunt the same way the ghost girl does. After it chooses a player, that players fear is tied to their insanity level for the rest of the day. You can lower your insanity with the breathing mechanic. Hold the C key to breath in, lowering insanity by a bit, and release to breath out. Don't let your insanity get too high!

More detailed behavior below:

Click here for spoilers
  • Hallucinations happen more often the higher the insanity.
  • Something will spawn lesser_somethings and little ones.
  • If you step on a little one, you will kill it and gain 1 insanity
  • Walking into a lesser_something will play a loud sound, do some damage to the player and increase insanity by 5.
  • Something will spawn and stare at the player randomly. If the player looks at Something, their insanity will increase by 10.
  • If insanity reaches max insanity (50) Something will spawn and chase the player until they are around other players or leave the facility.
  • If Something collides with the player during the chase, it will show a jumpscare and kill the player.

Planned Features

  • More hallucinations, including phobias
  • Polaroids! Polaroids from the game will be added as scrap. Each polaroid will be of a certain type: Good, Neutral, Bad and Cursed. They will trigger events when they are picked up based on the type.
  • Lots of Omori themed scrap
  • Configs

Contact

For issues and suggestions visit the github.

For collaboration or queries

Snowy

Credit

CHANGELOG

0.3.0

  • Added a secret enemy

0.2.3

  • Fix for clients crashing when in orbit
  • Something now haunts the player who picked up the CursedPolaroid until it is destroyed or sold to the company
  • CursedPolaroid default scrap value increased

0.2.2

  • Fixed ScanNodes for all the items

0.2.0

  • Added a config to disable the breathing tooltip
  • Added some scrap relating to Omori. Spoiler free version is enabled by default, check configs to turn it off.
  • While haunted, you no longer gain sanity when near other players

0.1.5

  • The tooltip should show up after the last tooltip instead of replacing it
  • Changed default rarities

0.1.4

  • Added some videos to the readme
  • Something changes targetPlayer properly
  • Added a failsafe timer for the jumpscare to disappear if the player doesnt die

0.1.3

  • Changing keybinds should actually show the keybind in the tooltips now

0.1.2

  • Added a null check for spawning hallucinations

0.1.1

  • Changed chase sfx for Something

0.1.0

  • Initial beta release