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Snowlance-Something-0.3.2 icon

Something

Adds Something from the game Omori as an enemy

Date uploaded a day ago
Version 0.3.2
Download link Snowlance-Something-0.3.2.zip
Downloads 557
Dependency string Snowlance-Something-0.3.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
TeamXiaolan-DawnLib-0.6.4 icon
TeamXiaolan-DawnLib

A modern API for Lethal Company content and all sizes of mods

Preferred version: 0.6.4
Rune580-LethalCompany_InputUtils-0.7.12 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.12

README

Something Mod

WARNING

This mod has spoilers for the game "Omori"! A 'minimal spoiler' option is enabled by default but if you want to avoid all spoilers for the game I highly recommend playing the game first before playing with this mod. This mod also contains sensitive topics from the game that some people may find disturbing.

You can disable the 'minimal spoiler' option in the config if you want to enable all of the content. It mostly effects what polaroid images are used, so you can have it enabled or disabled per client.

Breathing Mechanic Door Scare Something Disappearing Jumpscare

Behavior

Something works a lot like the ghost girl. When it spawns, it chooses a player to haunt the same way the ghost girl does. After it chooses a player, that players fear is tied to their insanity level for the rest of the day. You can lower your insanity with the breathing mechanic. Hold the C key to breath in, lowering insanity by a bit, and release to breath out. Don't let your insanity get too high!

More detailed behavior below:

Click here for spoilers
  • Hallucinations happen more often the higher the insanity.
  • Something will spawn lesser_somethings and little ones.
  • If you step on a little one, you will kill it and gain 1 insanity
  • Walking into a lesser_something will play a loud sound, do some damage to the player and increase insanity by 5.
  • Something will spawn and stare at the player randomly. If the player looks at Something, their insanity will increase by 10.
  • If insanity reaches max insanity (50) Something will spawn and chase the player until they are around other players or leave the facility.
  • If Something collides with the player during the chase, it will show a jumpscare and kill the player.

Planned Features/Ideas

  • More hallucinations, including phobias
  • Workable polaroid camera (including developing photos mechanic?)
  • SpringCat
  • Black Keycaps
  • Hang polaroids on walls
  • Sweethearts Morgenshtern weapon
  • More scrap

Contact

For issues and suggestions visit the github.

For collaboration or queries

Snowy

Credit

CHANGELOG

0.3.3

  • Made the collider for polaroid larger
  • Increased the turn speed for all enemies
  • Set default scrap values for all items
  • Bug fixes

0.3.2

  • Bug fixes

0.3.1

  • Updated for V73
  • Breathing now has a vignette effect instead of a progress bar
  • You can now regain significantly sanity faster if you stop moving while breathing
  • Lots of bug fixes and optimizations
  • Migrated from LethalLib to DawnLib

0.3.0

  • Added a secret enemy

0.2.3

  • Fix for clients crashing when in orbit
  • Something now haunts the player who picked up the CursedPolaroid until it is destroyed or sold to the company
  • CursedPolaroid default scrap value increased

0.2.2

  • Fixed ScanNodes for all the items

0.2.0

  • Added a config to disable the breathing tooltip
  • Added some scrap relating to Omori. Spoiler free version is enabled by default, check configs to turn it off.
  • While haunted, you no longer gain sanity when near other players

0.1.5

  • The tooltip should show up after the last tooltip instead of replacing it
  • Changed default rarities

0.1.4

  • Added some videos to the readme
  • Something changes targetPlayer properly
  • Added a failsafe timer for the jumpscare to disappear if the player doesnt die

0.1.3

  • Changing keybinds should actually show the keybind in the tooltips now

0.1.2

  • Added a null check for spawning hallucinations

0.1.1

  • Changed chase sfx for Something

0.1.0

  • Initial beta release