WearableItemsAPI
A customizable API for wearable items
CHANGELOG
1.1.9
- Small fix to coding error that drops item no matter if you specify grabItem or not
1.1.8
- Small fix that makes player drop item when dying instead of attempting to grab it
- Dropping item actually drops the item
1.1.7
- Small fix for making item mesh actually disappear for client when showWearableOnClient is false.
1.1.6
- Added condition for if player is already wearing an item. (Idk why I didnt account for this lol)
1.1.5
- Changed how unwearing works for readability
1.1.4
- Fixed logger error
- Removed discard override
- Published to NuGet
1.1.3
- Added logic for unwearing item when item is discarded
1.1.2
- Added LICENSE
- Added website link to github
0.1.1
- Added github and discord links to README
0.1.0
- Initial release