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Snowlance-WearableItemsAPI-0.1.9 icon

WearableItemsAPI

A customizable API for wearable items

Date uploaded a month ago
Version 0.1.9
Download link Snowlance-WearableItemsAPI-0.1.9.zip
Downloads 2566
Dependency string Snowlance-WearableItemsAPI-0.1.9

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Rune580-LethalCompany_InputUtils-0.7.7 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.7

README

Wearable Items API

Description

This API can be used by modders to add wearable items or scrap to the game. Features a customizable UI for equiping different clothing or items. Wiki coming soon.

Planned Features

  • A lot more customization of layout, button backgrounds, UI backgrounds, and more
  • Separate UI instances allowing you to have multiple inventories with different keybinds to access them
  • Ability to add more slots (ex: necklace slot, belt slot, etc)

Contact

For issues or suggestions visit the github or discord page.

For collaboration or commissions

CHANGELOG

1.1.9

  • Small fix to coding error that drops item no matter if you specify grabItem or not

1.1.8

  • Small fix that makes player drop item when dying instead of attempting to grab it
  • Dropping item actually drops the item

1.1.7

  • Small fix for making item mesh actually disappear for client when showWearableOnClient is false.

1.1.6

  • Added condition for if player is already wearing an item. (Idk why I didnt account for this lol)

1.1.5

  • Changed how unwearing works for readability

1.1.4

  • Fixed logger error
  • Removed discard override
  • Published to NuGet

1.1.3

  • Added logic for unwearing item when item is discarded

1.1.2

  • Added LICENSE
  • Added website link to github

0.1.1

  • Added github and discord links to README

0.1.0

  • Initial release