using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ForceRoute.NetcodePatcher;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ForceRoute")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a0c44884827acc6eef2fedea9c8e5ab273da4cbc")]
[assembly: AssemblyProduct("ForceRoute")]
[assembly: AssemblyTitle("ForceRoute")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ForceRoute
{
[BepInPlugin("SoftDiamond.ForceRoute", "ForceRoute", "0.1.0")]
public class ForceRouteBase : BaseUnityPlugin
{
public ManualLogSource mls;
private const string GUID = "SoftDiamond.ForceRoute";
private const string NAME = "ForceRoute";
private const string VERSION = "0.1.0";
private readonly Harmony harmony = new Harmony("SoftDiamond.ForceRoute");
public static ConfigEntry<string> config_PlanetName;
public static ConfigEntry<bool> config_ForceOtherDays;
public static ConfigEntry<bool> config_ForceLastDay;
internal static ForceRouteBase Instance { get; private set; }
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("SoftDiamond.ForceRoute");
ConfigSetup();
harmony.PatchAll();
mls.LogInfo((object)"ForceRoute has initialized!");
NetcodePatcherAwake();
}
private void ConfigSetup()
{
config_PlanetName = ((BaseUnityPlugin)this).Config.Bind<string>("Planet Name(s)", "Names", "", "What planets should be forced? Uses SelectableLevel.PlanetName variable.");
config_ForceOtherDays = ((BaseUnityPlugin)this).Config.Bind<bool>("Force Other Days", "Force Other Days?", true, "Should the mod affect other days than just the first day?");
config_ForceLastDay = ((BaseUnityPlugin)this).Config.Bind<bool>("Force Last Day", "Force Last Day?", false, "Should the mod also affect the the Company/Selling Day?");
}
private void NetcodePatcherAwake()
{
try
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
Type[] types = executingAssembly.GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
try
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
try
{
methodInfo.Invoke(null, null);
}
catch (TargetInvocationException ex)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("Failed to invoke method " + methodInfo.Name + ": " + ex.Message));
}
}
}
catch (Exception ex2)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("Error processing method " + methodInfo.Name + " in type " + type.Name + ": " + ex2.Message));
}
}
}
}
catch (Exception ex3)
{
((BaseUnityPlugin)this).Logger.LogError((object)("An error occurred in NetcodePatcherAwake: " + ex3.Message));
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ForceRoute";
public const string PLUGIN_NAME = "ForceRoute";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace ForceRoute.Assets.Scripts
{
[HarmonyPatch]
public static class Routing_Patches
{
public static string PlanetNames = ForceRouteBase.config_PlanetName.Value;
public static bool forceOtherDays = ForceRouteBase.config_ForceOtherDays.Value;
public static bool forceLastDay = ForceRouteBase.config_ForceLastDay.Value;
public static SelectableLevel SelectableLevelName;
public static string PlanetName;
public static string GetRandomMoon(string PlanetsList)
{
string[] array = PlanetsList.Split(',');
return array[Math.Abs(Guid.NewGuid().GetHashCode()) % array.Length].Trim();
}
public static void TrySetPlanet(string planetName)
{
if (string.IsNullOrEmpty(planetName))
{
return;
}
try
{
SelectableLevel[] levels = StartOfRound.Instance.levels;
foreach (SelectableLevel val in levels)
{
if (val.PlanetName == planetName)
{
SelectableLevelName = val;
break;
}
}
ForceRouteBase.Instance.mls.LogDebug((object)$"Found Selectable Level to route: {SelectableLevelName.PlanetName} | {SelectableLevelName.levelID}");
StartOfRound.Instance.ChangeLevelServerRpc(SelectableLevelName.levelID, Object.FindObjectOfType<Terminal>().groupCredits);
}
catch (Exception arg)
{
ForceRouteBase.Instance.mls.LogError((object)$"Error forcing planet to: {planetName} | {arg}");
}
if (StartOfRound.Instance.gameStats.daysSpent == 0)
{
ForceRouteBase.Instance.mls.LogInfo((object)("Forcing planet first day: " + planetName));
}
else
{
ForceRouteBase.Instance.mls.LogInfo((object)("Forcing planet on other day: " + planetName));
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartOfRound), "Start")]
public static void FirstDaySettings(StartOfRound __instance)
{
if (NetworkManager.Singleton.IsServer)
{
ForceRouteBase.Instance.mls.LogDebug((object)"Is Server. forcing planet on client.");
if (!((Object)(object)StartOfRound.Instance == (Object)null))
{
SelectableLevel[] levels = StartOfRound.Instance.levels;
foreach (SelectableLevel val in levels)
{
ForceRouteBase.Instance.mls.LogDebug((object)("Selectable Level Planet Name: " + val.PlanetName));
}
ForceRouteBase.Instance.mls.LogDebug((object)"Forcing Start Patch");
if (StartOfRound.Instance.gameStats.daysSpent <= 0)
{
PlanetName = GetRandomMoon(PlanetNames);
TrySetPlanet(PlanetName);
}
}
}
else
{
ForceRouteBase.Instance.mls.LogDebug((object)"Is Client. skipping force routing");
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartOfRound), "SetShipReadyToLand")]
public static void forcePlanetOtherDay(StartOfRound __instance)
{
if (NetworkManager.Singleton.IsServer)
{
ForceRouteBase.Instance.mls.LogDebug((object)"Is Server. forcing planet on client.");
if (!((Object)(object)StartOfRound.Instance == (Object)null) && !((Object)(object)TimeOfDay.Instance == (Object)null))
{
if (!forceLastDay && (float)TimeOfDay.Instance.daysUntilDeadline <= 0f)
{
ForceRouteBase.Instance.mls.LogDebug((object)"Not forcing planet on Company Day.");
return;
}
if (!forceOtherDays && StartOfRound.Instance.gameStats.daysSpent != 0)
{
ForceRouteBase.Instance.mls.LogDebug((object)"Not forcing planet on other days. Config Disabled");
return;
}
ForceRouteBase.Instance.mls.LogDebug((object)"Forcing Other Days Patch");
PlanetName = GetRandomMoon(PlanetNames);
TrySetPlanet(PlanetName);
}
}
else
{
ForceRouteBase.Instance.mls.LogDebug((object)"Is Client. skipping force routing");
}
}
}
}
namespace __GEN
{
internal class NetworkVariableSerializationHelper
{
[RuntimeInitializeOnLoadMethod]
internal static void InitializeSerialization()
{
}
}
}
namespace ForceRoute.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}