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SoftDiamond-LethalPresents-2.0.2 icon

LethalPresents

A mod which gives Presents a configurable chance of spawning a random enemy when opened.

Date uploaded 2 weeks ago
Version 2.0.2
Download link SoftDiamond-LethalPresents-2.0.2.zip
Downloads 273
Dependency string SoftDiamond-LethalPresents-2.0.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Hamunii-AutoHookGenPatcher-1.0.4 icon
Hamunii-AutoHookGenPatcher

Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.

Preferred version: 1.0.4

README

LethalPresents

A mod which gives Presents a chance of spawning a random enemy when opened. This is a maintained and updated version of LethalPresents by Azim with permission.

Configuration

In your BepInEx/config/LethalPresents.cfg the following options are present:

SpawnChance, to configure the probability of enemies spawning;

EnemyBlocklist, list of enemies to remove from the spawn pool, see game logs for available options;

IsAllowlist, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mansion and outside;

ShouldSpawnMines, to enable/disable spawning of the mines;

ShouldSpawnTurrets, to enable/disable spawning of the turrets.

Moons to ignore, A list of moons to ignore enemy present spawning mechanics on.

Recommended Other Mods to Try With

CHANGELOG

# Releases

### 2.0.3

  • Fixed a GUID naming issue
  • Items should no longer spawn enemies when inside the ship.

### 2.0.2

  • Spike Traps should be able to occur now from Presents.

### 2.0.1

  • Added the Fate Mode as an option. Enjoy the chaos.
  • Whitelisting moons is possible now as well.

### 2.0.0

  • Version bump to V73
  • Added the ability to blacklist certain moons from present enemy spawning events.

### 1.0.9

* Version bump for more better v66

* Added workaround for mods which incorrectly mess with currentLevel's Enemies, OutsideEnemies and DaytimeEnemies arrays. If you find such mods, please complain to their developers.

### 1.0.8

* Version bump for more better v60

* Trying out AutoHookGenPatcher

### 1.0.7

* Fixed a crash on enemies which do not correctly fill out their properties >:/\

*such enemies will not be spawnable through the mod*

* Removed Herobrine AprilCompany

### 1.0.6

* Fixed the debug message spam in console (im sorry alright)

### 1.0.5

* Bees are now properly spawned alongside other outside enemies

### 1.0.4

* Moved from Harmony to Monomod

* Fixed Blacklist/Whitelist not working properly

### 1.0.3

* Fixed turrets and mines not spawning when there are no regular enemies available for spawn

### 1.0.2

* Added config

* Added mines and turrets spawning

### 1.0.1

* Fixed spawn chance being 100%

### 1.0.0

* Initial release