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LethalPresents
A mod which gives Presents a configurable chance of spawning a random enemy when opened. v80 Compatible!
| Date uploaded | 3 weeks ago |
| Version | 2.0.4 |
| Download link | SoftDiamond-LethalPresents-2.0.4.zip |
| Downloads | 7246 |
| Dependency string | SoftDiamond-LethalPresents-2.0.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.4README
LethalPresents
A mod which gives Presents a chance of spawning a random enemy when opened. This is a maintained and updated version of LethalPresents by Azim with permission.
Configuration
In your BepInEx/config/LethalPresents.cfg the following options are present:
SpawnChance, to configure the probability of enemies spawning;
EnemyBlocklist, list of enemies to remove from the spawn pool, see game logs for available options;
IsAllowlist, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mansion and outside;
ShouldSpawnMines, to enable/disable spawning of the mines;
ShouldSpawnTurrets, to enable/disable spawning of the turrets.
Moons to ignore, A list of moons to ignore enemy present spawning mechanics on.
Recommended Other Mods to Try With
-
LCR - Makes things a bit more unpredictable.
-
Brutal Company Minus Extra Reborn - Unpredictable Chaos alongside Chaos.
CHANGELOG
# Releases
### 2.0.3
- Fixed a GUID naming issue
- Items should no longer spawn enemies when inside the ship.
### 2.0.2
- Spike Traps should be able to occur now from Presents.
### 2.0.1
- Added the Fate Mode as an option. Enjoy the chaos.
- Whitelisting moons is possible now as well.
### 2.0.0
- Version bump to V73
- Added the ability to blacklist certain moons from present enemy spawning events.
### 1.0.9
* Version bump for more better v66
* Added workaround for mods which incorrectly mess with currentLevel's Enemies, OutsideEnemies and DaytimeEnemies arrays. If you find such mods, please complain to their developers.
### 1.0.8
* Version bump for more better v60
* Trying out AutoHookGenPatcher
### 1.0.7
* Fixed a crash on enemies which do not correctly fill out their properties >:/\
*such enemies will not be spawnable through the mod*
* Removed Herobrine AprilCompany
### 1.0.6
* Fixed the debug message spam in console (im sorry alright)
### 1.0.5
* Bees are now properly spawned alongside other outside enemies
### 1.0.4
* Moved from Harmony to Monomod
* Fixed Blacklist/Whitelist not working properly
### 1.0.3
* Fixed turrets and mines not spawning when there are no regular enemies available for spawn
### 1.0.2
* Added config
* Added mines and turrets spawning
### 1.0.1
* Fixed spawn chance being 100%
### 1.0.0
* Initial release