using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using NoTimeOff;
using NoTimeOff.Helpers;
using NoTimeOff.NetcodePatcher;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoTimeOff")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+7b084e364273dc0bdf28484053968c3e5a7d41e9")]
[assembly: AssemblyProduct("NoTimeOff")]
[assembly: AssemblyTitle("NoTimeOff")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoTimeOff
{
[HarmonyPatch]
internal class PatchCompanyMoon
{
public static string planetName = "";
public static void SetPreviousPlanet()
{
planetName = StartOfRound.Instance.currentLevel.PlanetName;
Logger.Info("Planet Name set to: " + planetName);
}
[HarmonyPrefix]
[HarmonyPriority(700)]
[HarmonyPatch(typeof(StartOfRound), "ShipLeave")]
public static void ShipLeave()
{
SelectableLevel currentLevel = StartOfRound.Instance.currentLevel;
SetPreviousPlanet();
}
[HarmonyPostfix]
[HarmonyPriority(700)]
[HarmonyPatch(typeof(StartOfRound), "ShipHasLeft")]
public static void ShipHasLeft()
{
Logger.Info("Current Planet : " + StartOfRound.Instance.currentLevel.PlanetName);
if (NetworkManager.Singleton.IsHost)
{
Logger.Info("Server Detected");
Net.Instance.TimeOffServerRpc();
}
}
}
[BepInPlugin("NoTimeOff", "NoTimeOff", "1.0.0")]
internal class Plugin : BaseUnityPlugin
{
public static GameObject netObject;
internal static Plugin Instance { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger.SetLogger(((BaseUnityPlugin)this).Logger);
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
Patch();
Logger.Info("NoTimeOff v1.0.0 has loaded!");
NetcodePatcherAwake();
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("NoTimeOff");
}
Logger.Debug("Patching...");
Harmony.PatchAll();
Logger.Debug("Finished patching!");
}
internal static void Unpatch()
{
Logger.Debug("Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.Debug("Finished unpatching!");
}
private void NetcodePatcherAwake()
{
try
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
Type[] types = executingAssembly.GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
try
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
try
{
methodInfo.Invoke(null, null);
}
catch (TargetInvocationException ex)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("Failed to invoke method " + methodInfo.Name + ": " + ex.Message));
}
}
}
catch (Exception ex2)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("Error processing method " + methodInfo.Name + " in type " + type.Name + ": " + ex2.Message));
}
}
}
}
catch (Exception ex3)
{
((BaseUnityPlugin)this).Logger.LogError((object)("An error occurred in NetcodePatcherAwake: " + ex3.Message));
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "NoTimeOff";
public const string PLUGIN_NAME = "NoTimeOff";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace NoTimeOff.Helpers
{
public static class Logger
{
private static ManualLogSource? log;
public static void SetLogger(ManualLogSource logSource)
{
log = logSource;
}
private static void Log(LogLevel level, object? content)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
ManualLogSource? obj = log;
if (obj != null)
{
obj.Log(level, content ?? "null");
}
}
public static void Trace(object? content)
{
Log((LogLevel)8, content);
}
public static void Debug(object? content)
{
Log((LogLevel)32, content);
}
public static void Info(object? content)
{
Log((LogLevel)16, content);
}
public static void Warn(object? content)
{
Log((LogLevel)4, content);
}
public static void Error(object? content)
{
Log((LogLevel)2, content);
}
}
[HarmonyPatch]
internal class Net : NetworkBehaviour
{
public static Net Instance;
private static GameObject netObject;
public void Awake()
{
Instance = this;
}
public void Update()
{
}
public override void OnNetworkSpawn()
{
Instance = this;
((NetworkBehaviour)this).OnNetworkSpawn();
}
public override void OnNetworkDespawn()
{
((NetworkBehaviour)this).OnNetworkDespawn();
}
[ServerRpc(RequireOwnership = false)]
public void TimeOffServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1229807651u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1229807651u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
base.__rpc_exec_stage = (__RpcExecStage)0;
TimeOffClientRpc();
}
}
}
[HarmonyPostfix]
[HarmonyPriority(700)]
[HarmonyPatch(typeof(GameNetworkManager), "Start")]
private static void InitalizeServerObject()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
if (!((Object)(object)netObject != (Object)null))
{
netObject = new GameObject("NetObject");
Object.DontDestroyOnLoad((Object)(object)netObject);
netObject.AddComponent<Net>();
netObject.AddComponent<NetworkObject>();
NetworkManager.Singleton.AddNetworkPrefab(netObject);
}
}
[HarmonyPrefix]
[HarmonyPriority(700)]
[HarmonyPatch(typeof(Terminal), "Start")]
private static void SpawnServerObject()
{
if (Object.FindObjectOfType<NetworkManager>().IsServer)
{
GameObject val = Object.Instantiate<GameObject>(netObject);
val.GetComponent<NetworkObject>().Spawn(false);
}
}
[ClientRpc]
public void TimeOffClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2721403131u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2721403131u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
{
base.__rpc_exec_stage = (__RpcExecStage)0;
if (PatchCompanyMoon.planetName == "71 Gordion")
{
TimeOfDay instance = TimeOfDay.Instance;
instance.timeUntilDeadline -= TimeOfDay.Instance.totalTime;
TimeOfDay.Instance.UpdateProfitQuotaCurrentTime();
int num = (int)(TimeOfDay.Instance.timeUntilDeadline / TimeOfDay.Instance.totalTime);
HUDManager.Instance.DisplayDaysLeft(num);
TimeOfDay.Instance.OnDayChanged();
}
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
protected override void __initializeRpcs()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
((NetworkBehaviour)this).__registerRpc(1229807651u, new RpcReceiveHandler(__rpc_handler_1229807651), "TimeOffServerRpc");
((NetworkBehaviour)this).__registerRpc(2721403131u, new RpcReceiveHandler(__rpc_handler_2721403131), "TimeOffClientRpc");
((NetworkBehaviour)this).__initializeRpcs();
}
private static void __rpc_handler_1229807651(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((Net)(object)target).TimeOffServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2721403131(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((Net)(object)target).TimeOffClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "Net";
}
}
}
namespace NoTimeOffAssets
{
[HarmonyPatch]
public class Assets
{
internal static AssetBundle bundle;
public static bool ReadSettingEarly(string filePath, string settingName)
{
try
{
if (!File.Exists(filePath))
{
return false;
}
string input = File.ReadAllText(filePath);
string pattern = Regex.Escape(settingName) + "\\s*=\\s*(true|false)";
Match match = Regex.Match(input, pattern, RegexOptions.IgnoreCase);
if (match.Success)
{
string value = match.Groups[1].Value;
return bool.Parse(value);
}
return false;
}
catch (Exception)
{
return false;
}
}
internal static void Load()
{
bundle = LoadAssetBundleFile("bundle");
}
private static AssetBundle LoadAssetBundleFile(string fileName)
{
try
{
string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)Plugin.Instance).Info.Location);
string text = Path.Combine(directoryName, fileName);
return AssetBundle.LoadFromFile(text);
}
catch (Exception arg)
{
Logger.Warn($"Failed to load AssetBundle \"{fileName}\". {arg}");
}
return null;
}
internal static AssetBundle LoadAssetBundle(string fileName)
{
try
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
using Stream stream = executingAssembly.GetManifestResourceStream(fileName);
return AssetBundle.LoadFromStream(stream);
}
catch (Exception ex)
{
Logger.Error("An error occurred while loading the asset bundle: " + ex.Message);
}
return null;
}
private static void RegisterNetworkPrefabs(params GameObject[] objects)
{
foreach (GameObject val in objects)
{
NetworkManager.Singleton.AddNetworkPrefab(val);
}
}
}
}
namespace __GEN
{
internal class NetworkVariableSerializationHelper
{
[RuntimeInitializeOnLoadMethod]
internal static void InitializeSerialization()
{
}
}
}
namespace NoTimeOff.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}