Decompiled source of ShockwaveDroneEnemy v0.7.4

DroneEnemy.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dawn;
using DawnHelpers;
using DroneEnemy.NetcodePatcher;
using Dusk;
using Dusk.Weights;
using GameNetcodeStuff;
using Microsoft.CodeAnalysis;
using SolidLib;
using SolidLib.Registry;
using SolidLib.Utils;
using SolidLib.Utils.AssetLoading;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("com.github.teamxiaolan.dawnlib")]
[assembly: IgnoresAccessChecksTo("com.github.teamxiaolan.dawnlib.dusk")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DroneEnemy")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Drone Enemy for Lethal Company.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DroneEnemy")]
[assembly: AssemblyTitle("DroneEnemy")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace DroneEnemy
{
	public abstract class BaseDroneAI : ExtendedEnemyAI
	{
		public Material[] antennaMats;

		public Light antennaLight;

		public virtual int materialIndex => 2;

		public override void Start()
		{
			base.Start();
			((MonoBehaviour)this).StartCoroutine(AntennaCoroutine());
		}

		public IEnumerator AntennaCoroutine()
		{
			while (true)
			{
				((Renderer)((EnemyAI)this).skinnedMeshRenderers[0]).materials[materialIndex] = antennaMats[1];
				((Behaviour)antennaLight).enabled = true;
				PlayCreatureSFX("DroneBeep", 1f, 1f, 25f, oneShot: true);
				yield return (object)new WaitForSeconds(0.3f);
				((Renderer)((EnemyAI)this).skinnedMeshRenderers[0]).materials[materialIndex] = antennaMats[0];
				((Behaviour)antennaLight).enabled = false;
				yield return (object)new WaitForSeconds(3f);
			}
		}

		protected override void __initializeVariables()
		{
			base.__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			base.__initializeRpcs();
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "BaseDroneAI";
		}
	}
	public class CleanerDroneAI : BaseDroneAI
	{
		private enum State
		{
			Idle,
			Sweeping,
			Bumping
		}

		private static readonly int HitEnemyTrigger = Animator.StringToHash("hitEnemyTrigger");

		private static readonly int Dead = Animator.StringToHash("dead");

		private static readonly int Malfunctioning = Animator.StringToHash("malfunctioning");

		[Header("Drone Parameters")]
		public AISearchRoutine scoutingSearchRoutine;

		public BoxCollider enemyCollider;

		private float timeSincePrevMalfunction;

		private int randomMalfunctionTime;

		private bool isDeadAnimationDone;

		private bool stunnedAnimation;

		private bool _isMalfunctioning;

		private bool isFlying;

		private Vector3 _lastTrailPosition;

		private List<GameObject> trailObjects = new List<GameObject>();

		public List<PlayerControllerB> playersToShock = new List<PlayerControllerB>();

		private GameObject _cachedTrailObject;

		[SerializeField]
		private BoxCollider trailBoundsChecker;

		private Coroutine _flyingCoroutine;

		private Coroutine shockCoroutine;

		public override int materialIndex => 1;

		public override void Start()
		{
			base.Start();
			timeSincePrevMalfunction = 0f;
			randomMalfunctionTime = enemyRandom.Next(70, 135);
			((Collider)enemyCollider).isTrigger = !PluginConfig.hasCollision.Value;
			isDeadAnimationDone = false;
			((EnemyAI)this).currentBehaviourStateIndex = 1;
			_cachedTrailObject = Registries.GameObjectRegistry.Get("WaterTrailPrefab");
		}

		public override void Update()
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).Update();
			if (!((EnemyAI)this).isEnemyDead && ((NetworkBehaviour)this).IsServer)
			{
				if (((EnemyAI)this).stunNormalizedTimer <= 0f)
				{
					timeSincePrevMalfunction += Time.deltaTime;
				}
				if (timeSincePrevMalfunction > (float)randomMalfunctionTime)
				{
					Debug.Log((object)"Reached Time");
					randomMalfunctionTime = enemyRandom.Next(70, 135);
					timeSincePrevMalfunction = 0f;
					TriggerMalfunctionServerRpc();
				}
				float num = Vector3.Distance(((Component)this).transform.position, _lastTrailPosition);
				if (num > 1f && !isFlying)
				{
					_lastTrailPosition = ((Component)this).transform.position;
					Vector3 val = default(Vector3);
					((Vector3)(ref val))..ctor(((Component)this).transform.position.x, ((Component)this).transform.position.y + 0.005f, ((Component)this).transform.position.z);
					Vector3 val2 = default(Vector3);
					((Vector3)(ref val2))..ctor(((Component)this).transform.rotation.x, Random.Range(0f, 360f), ((Component)this).transform.rotation.z);
					GameObject val3 = Object.Instantiate<GameObject>(_cachedTrailObject, val, Quaternion.Euler(val2));
					val3.GetComponent<WaterTrailInstance>().Initialize(this);
					trailObjects.Add(val3);
					SpawnTrailClientRpc(val2);
				}
			}
		}

		[ClientRpc]
		public void SpawnTrailClientRpc(Vector3 trailRotation)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2132331674u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref trailRotation);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2132331674u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
					Vector3 val3 = default(Vector3);
					((Vector3)(ref val3))..ctor(((Component)this).transform.position.x, ((Component)this).transform.position.y + 0.005f, ((Component)this).transform.position.z);
					GameObject val4 = Object.Instantiate<GameObject>(_cachedTrailObject, val3, Quaternion.Euler(trailRotation));
					val4.GetComponent<WaterTrailInstance>().Initialize(this);
					trailObjects.Add(val4);
				}
			}
		}

		public override void DoAIInterval()
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DoAIInterval();
			if (((EnemyAI)this).isEnemyDead || StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			if (!scoutingSearchRoutine.inProgress)
			{
				Debug.Log((object)"Roam");
				((EnemyAI)this).StartSearch(((Component)this).transform.position, scoutingSearchRoutine);
			}
			switch (((EnemyAI)this).currentBehaviourStateIndex)
			{
			case 0:
				((EnemyAI)this).agent.speed = PluginConfig.idleSpeed.Value;
				break;
			case 1:
				if (((EnemyAI)this).agent.isOnOffMeshLink)
				{
					Plugin.Logger.LogInfo((object)"Drone On NavmeshLink b");
					if (_flyingCoroutine == null)
					{
						_flyingCoroutine = ((MonoBehaviour)this).StartCoroutine(FlyOverNavmeshLink());
					}
				}
				((EnemyAI)this).agent.speed = PluginConfig.moveSpeed.Value;
				break;
			default:
				Debug.Log((object)"This Behavior State doesn't exist!");
				break;
			case 2:
				break;
			}
		}

		private IEnumerator FlyOverNavmeshLink()
		{
			isFlying = true;
			Plugin.Logger.LogInfo((object)"SweeperDrone started flying over navmeshlink.");
			((EnemyAI)this).creatureAnimator.SetBool("flying", true);
			yield return (object)new WaitForSeconds(2f);
			OffMeshLinkData currentOffMeshLinkData = ((EnemyAI)this).agent.currentOffMeshLinkData;
			Vector3 endPos = ((OffMeshLinkData)(ref currentOffMeshLinkData)).endPos + Vector3.up * ((EnemyAI)this).agent.baseOffset;
			((EnemyAI)this).agent.isStopped = true;
			while (Vector3.Distance(((Component)((EnemyAI)this).agent).transform.position, endPos) > 0.1f)
			{
				((Component)((EnemyAI)this).agent).transform.position = Vector3.MoveTowards(((Component)((EnemyAI)this).agent).transform.position, endPos, ((EnemyAI)this).agent.speed * Time.deltaTime);
				yield return null;
			}
			((EnemyAI)this).creatureAnimator.SetBool("flying", false);
			yield return (object)new WaitForSeconds(3f);
			Plugin.Logger.LogInfo((object)"SweeperDrone finished flying over navmeshlink.");
			((EnemyAI)this).agent.isStopped = false;
			((EnemyAI)this).agent.CompleteOffMeshLink();
			_flyingCoroutine = null;
			isFlying = false;
		}

		[ServerRpc(RequireOwnership = false)]
		private void TriggerMalfunctionServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2116075250u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2116075250u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
					MalfunctionOnAllClientsClientRpc();
				}
			}
		}

		[ClientRpc]
		private void MalfunctionOnAllClientsClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3425315148u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3425315148u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
					((MonoBehaviour)this).StartCoroutine(Malfunction());
				}
			}
		}

		private IEnumerator Malfunction()
		{
			if (!((EnemyAI)this).isEnemyDead)
			{
				((EnemyAI)this).agent.speed = 0f;
				((EnemyAI)this).SwitchToBehaviourClientRpc(0);
				_isMalfunctioning = true;
				((EnemyAI)this).creatureAnimator.SetBool(Malfunctioning, true);
				PlayCreatureSFX("CDMalfunction", 1f, 1f, 25f, oneShot: true);
				WalkieTalkie.TransmitOneShotAudio(((EnemyAI)this).creatureSFX, Registries.SoundRegistry.Get("CDMalfunction"), 1f);
				if (shockCoroutine == null)
				{
					shockCoroutine = ((MonoBehaviour)this).StartCoroutine(ShockPlayersInWater());
				}
				yield return (object)new WaitForSeconds(18f);
				_isMalfunctioning = false;
				((EnemyAI)this).creatureAnimator.SetBool(Malfunctioning, false);
				((EnemyAI)this).SwitchToBehaviourClientRpc(1);
			}
		}

		private IEnumerator ShockPlayersInWater()
		{
			while (_isMalfunctioning)
			{
				foreach (PlayerControllerB item in new List<PlayerControllerB>(playersToShock))
				{
					if (item.isMovementHindered == 0)
					{
						ApplyShockEffect(item);
					}
					item.DamagePlayer(2, true, true, (CauseOfDeath)11, 0, false, default(Vector3));
				}
				yield return (object)new WaitForSeconds(0.1f);
			}
			shockCoroutine = null;
		}

		public void ApplyShockEffect(PlayerControllerB player)
		{
			player.isMovementHindered++;
			player.hinderedMultiplier *= 2f;
		}

		public void RemoveShockEffect(PlayerControllerB player)
		{
			player.isMovementHindered--;
			player.hinderedMultiplier *= 0.4f;
		}

		public override void OnCollideWithPlayer(Collider other)
		{
			((EnemyAI)this).OnCollideWithPlayer(other);
		}

		public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
		{
			((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
			if (!((EnemyAI)this).isEnemyDead)
			{
				((EnemyAI)this).creatureAnimator.SetTrigger(HitEnemyTrigger);
				if ((Object)(object)playerWhoHit != (Object)null)
				{
					((EnemyAI)this).enemyHP = ((EnemyAI)this).enemyHP - force;
				}
				if (((EnemyAI)this).enemyHP <= 0 && !((EnemyAI)this).isEnemyDead && ((NetworkBehaviour)this).IsOwner)
				{
					((EnemyAI)this).KillEnemyOnOwnerClient(false);
				}
			}
		}

		public override void KillEnemy(bool destroy = false)
		{
			((EnemyAI)this).KillEnemy(destroy);
			((EnemyAI)this).creatureAnimator.SetBool(Dead, true);
		}

		[ClientRpc]
		public void DoAnimationFloatClientRpc(string animationName, float value)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2381764976u, val, (RpcDelivery)0);
				bool flag = animationName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
				}
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref value, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2381764976u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				((EnemyAI)this).creatureAnimator.SetFloat(animationName, value);
			}
		}

		protected override void __initializeVariables()
		{
			base.__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Expected O, but got Unknown
			((NetworkBehaviour)this).__registerRpc(2132331674u, new RpcReceiveHandler(__rpc_handler_2132331674), "SpawnTrailClientRpc");
			((NetworkBehaviour)this).__registerRpc(2116075250u, new RpcReceiveHandler(__rpc_handler_2116075250), "TriggerMalfunctionServerRpc");
			((NetworkBehaviour)this).__registerRpc(3425315148u, new RpcReceiveHandler(__rpc_handler_3425315148), "MalfunctionOnAllClientsClientRpc");
			((NetworkBehaviour)this).__registerRpc(2381764976u, new RpcReceiveHandler(__rpc_handler_2381764976), "DoAnimationFloatClientRpc");
			base.__initializeRpcs();
		}

		private static void __rpc_handler_2132331674(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 trailRotation = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref trailRotation);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CleanerDroneAI)(object)target).SpawnTrailClientRpc(trailRotation);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2116075250(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CleanerDroneAI)(object)target).TriggerMalfunctionServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3425315148(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CleanerDroneAI)(object)target).MalfunctionOnAllClientsClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2381764976(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string animationName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
				}
				float value = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref value, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CleanerDroneAI)(object)target).DoAnimationFloatClientRpc(animationName, value);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "CleanerDroneAI";
		}
	}
	public class DroneEnemyAI : BaseDroneAI
	{
		private enum State
		{
			IdleRoaming,
			Scanning
		}

		private static readonly int TriggerSphereAnim = Animator.StringToHash("TriggerScan");

		[Header("Drone Parameters")]
		public AISearchRoutine scoutingSearchRoutine;

		[Space(10f)]
		public Animator ScanSphereAnimator;

		public GameObject scanParticleObject;

		public Transform scanArea;

		public AudioSource mineAudio;

		public List<ParticleSystem> swParticles;

		public BoxCollider enemyCollider;

		private float timeSincePrevScan;

		private int randomScanInterval;

		private bool isDeadAnimationDone;

		private bool stunnedAnimation;

		private List<PlayerControllerB> playersToSlow = new List<PlayerControllerB>();

		private Coroutine explodeCoroutine;

		public override void Start()
		{
			base.Start();
			timeSincePrevScan = 0f;
			((Collider)enemyCollider).isTrigger = !PluginConfig.hasCollision.Value;
			randomScanInterval = PluginConfig.minAttackTime.Value;
			((EnemyAI)this).enemyHP = enemyRandom.Next(2, 8);
			isDeadAnimationDone = false;
			((EnemyAI)this).currentBehaviourStateIndex = 0;
		}

		public override void Update()
		{
			((EnemyAI)this).Update();
			if (!((EnemyAI)this).isEnemyDead && ((NetworkBehaviour)this).IsServer && ((EnemyAI)this).stunNormalizedTimer <= 0f)
			{
				timeSincePrevScan += Time.deltaTime;
			}
		}

		public override void DoAIInterval()
		{
			((EnemyAI)this).DoAIInterval();
			if (!((EnemyAI)this).isEnemyDead && !StartOfRound.Instance.allPlayersDead)
			{
				ScanningUpdate(ref scoutingSearchRoutine);
				switch (((EnemyAI)this).currentBehaviourStateIndex)
				{
				case 0:
					((EnemyAI)this).agent.speed = PluginConfig.moveSpeed.Value;
					break;
				case 1:
					((EnemyAI)this).agent.speed = PluginConfig.idleSpeed.Value;
					break;
				default:
					Debug.Log((object)"This Behavior State doesn't exist!");
					break;
				}
			}
		}

		private void ScanningUpdate(ref AISearchRoutine routine)
		{
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			if (((NetworkBehaviour)this).IsServer && timeSincePrevScan > (float)randomScanInterval)
			{
				randomScanInterval = enemyRandom.Next(PluginConfig.minAttackTime.Value, PluginConfig.maxAttackTime.Value);
				timeSincePrevScan = 0f;
				((EnemyAI)this).SwitchToBehaviourClientRpc(1);
				TriggerScanOnClientsServerRpc();
			}
			if (!routine.inProgress)
			{
				Debug.Log((object)"Roam");
				((EnemyAI)this).StartSearch(((Component)this).transform.position, routine);
			}
		}

		[ClientRpc]
		private void UpdateScanNodeClientRpc(NetworkObjectReference objRef, int value)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2549252628u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref objRef, default(ForNetworkSerializable));
				BytePacker.WriteValueBitPacked(val2, value);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2549252628u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkObject val3 = default(NetworkObject);
			if (((NetworkObjectReference)(ref objRef)).TryGet(ref val3, (NetworkManager)null))
			{
				ScanNodeProperties componentInChildren = ((Component)val3).gameObject.GetComponentInChildren<ScanNodeProperties>();
				if ((Object)(object)componentInChildren != (Object)null)
				{
					componentInChildren.scrapValue = value;
					componentInChildren.subText = $"Value: ${value}";
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void TriggerScanOnClientsServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(555519031u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 555519031u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
					ScanOnAllClientsClientRpc();
				}
			}
		}

		[ClientRpc]
		private void ScanOnAllClientsClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4128408083u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4128408083u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
					((MonoBehaviour)this).StartCoroutine(Scan());
				}
			}
		}

		[ClientRpc]
		public void DoDroneSphereAnimationClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1917224352u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1917224352u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
					ScanSphereAnimator.SetTrigger(TriggerSphereAnim);
				}
			}
		}

		private IEnumerator Scan()
		{
			if (((EnemyAI)this).isEnemyDead)
			{
				yield break;
			}
			for (int num = playersToSlow.Count - 1; num >= 0; num--)
			{
				PlayerControllerB val = playersToSlow[num];
				val.isMovementHindered--;
				val.hinderedMultiplier *= 0.4f;
				playersToSlow.Remove(val);
			}
			PlayCreatureSFX("ScanBegin", 1f, 1f, 25f, oneShot: true);
			WalkieTalkie.TransmitOneShotAudio(((EnemyAI)this).creatureSFX, Registries.SoundRegistry.Get("ScanBegin"), 1f);
			yield return (object)new WaitForSeconds(3f);
			DoAnimationTriggerClientRpc("scan");
			yield return (object)new WaitForSeconds(0.5f);
			DoDroneSphereAnimationClientRpc();
			yield return (object)new WaitForSeconds(0.15f);
			scanParticleObject.SetActive(true);
			foreach (ParticleSystem swParticle in swParticles)
			{
				swParticle.Play();
			}
			PlayCreatureSFX("ScanEnd", 1f, 1f, 25f, oneShot: true);
			WalkieTalkie.TransmitOneShotAudio(((EnemyAI)this).creatureSFX, Registries.SoundRegistry.Get("ScanEnd"), 1f);
			if (PluginConfig.screenShake.Value)
			{
				float num2 = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)this).transform.position);
				if (num2 < 14f)
				{
					HUDManager.Instance.ShakeCamera((ScreenShakeType)3);
				}
				else if (num2 < 24f)
				{
					HUDManager.Instance.ShakeCamera((ScreenShakeType)0);
				}
			}
			int num3 = 1;
			int num4 = 8;
			int num5 = 256;
			int num6 = num3 | num4 | num5;
			Collider[] array = Physics.OverlapBox(scanArea.position, scanArea.localScale, Quaternion.identity, num4);
			if (array.Length != 0)
			{
				Collider[] array2 = array;
				RaycastHit val3 = default(RaycastHit);
				foreach (Collider val2 in array2)
				{
					Vector3 position = ((Component)this).transform.position;
					Bounds bounds = val2.bounds;
					if (Physics.Linecast(position, ((Bounds)(ref bounds)).center, ref val3, num6) && (Object)(object)((RaycastHit)(ref val3)).collider != (Object)(object)val2 && !PluginConfig.hitThroughWalls.Value)
					{
						continue;
					}
					PlayerControllerB val4 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val2, false, false);
					if ((Object)(object)val4 != (Object)null)
					{
						val4.DamagePlayer(PluginConfig.scanDamage.Value, true, true, (CauseOfDeath)11, 0, false, default(Vector3));
						if (val4.isPlayerDead && (Object)(object)val4 == (Object)(object)GameNetworkManager.Instance.localPlayerController)
						{
							DuskAchievementExtensions.TryTriggerAchievement(DuskModContent.Achievements, MyModKeys.ShockinglyBadAchievement);
						}
						val4.isMovementHindered++;
						val4.hinderedMultiplier *= 2f;
						playersToSlow.Add(val4);
					}
				}
				yield return (object)new WaitForSeconds((float)enemyRandom.Next(1, 5));
				for (int num7 = playersToSlow.Count - 1; num7 >= 0; num7--)
				{
					PlayerControllerB val5 = playersToSlow[num7];
					val5.isMovementHindered--;
					val5.hinderedMultiplier *= 0.4f;
					playersToSlow.Remove(val5);
				}
			}
			yield return (object)new WaitForSeconds(2f);
			((EnemyAI)this).SwitchToBehaviourClientRpc(0);
		}

		public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
		{
			if (((EnemyAI)this).isEnemyDead)
			{
				return;
			}
			((EnemyAI)this).creatureAnimator.SetTrigger("HitEnemy");
			if (((EnemyAI)this).enemyHP > 1)
			{
				((EnemyAI)this).HitEnemy(force, playerWhoHit, true, hitID);
			}
			else
			{
				((EnemyAI)this).HitEnemy(force, playerWhoHit, false, hitID);
			}
			((EnemyAI)this).enemyHP = ((EnemyAI)this).enemyHP - force;
			if (((EnemyAI)this).enemyHP > 0 || !((NetworkBehaviour)this).IsOwner)
			{
				return;
			}
			((MonoBehaviour)this).StopCoroutine(Scan());
			List<PlayerControllerB> list = playersToSlow;
			foreach (PlayerControllerB item in list)
			{
				item.isMovementHindered--;
				item.hinderedMultiplier *= 0.4f;
				playersToSlow.Remove(item);
			}
			((MonoBehaviour)this).StartCoroutine(KillDroneDelay());
		}

		public IEnumerator KillDroneDelay()
		{
			mineAudio.PlayOneShot(Registries.SoundRegistry.Get("MineTrigger"), 1f);
			WalkieTalkie.TransmitOneShotAudio(mineAudio, Registries.SoundRegistry.Get("MineTrigger"), 1f);
			yield return (object)new WaitForSeconds(PluginConfig.explosionSpeed.Value);
			if (((NetworkBehaviour)this).IsOwner && !((EnemyAI)this).isEnemyDead)
			{
				((EnemyAI)this).KillEnemyOnOwnerClient(false);
			}
			yield return (object)new WaitUntil((Func<bool>)(() => ((EnemyAI)this).isEnemyDead));
			DestroyDroneServerRpc();
		}

		public override void KillEnemy(bool destroy = false)
		{
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).KillEnemy(destroy);
			if (((NetworkBehaviour)this).IsHost)
			{
				int num = enemyRandom.Next(1, 100);
				if (num <= PluginConfig.scrapChance.Value || PluginConfig.scrapChance.Value == 100)
				{
					Plugin.Logger.LogInfo((object)("Scrap Chance on random was " + num + "of Config value " + PluginConfig.scrapChance.Value));
					Plugin.Logger.LogInfo((object)"Spawning Drone Scrap ");
					Vector3 val = ((Component)this).transform.position + Vector3.up * 0.6f;
					val += new Vector3(Random.Range(-0.8f, 0.8f), 0f, Random.Range(-0.8f, 0.8f));
					SolidLibUtils.Instance.SpawnItem(((object)MyModKeys.ShockWaveDroneScrap).ToString(), val, (Action<GameObject>)delegate
					{
					});
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void DestroyDroneServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3970229352u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3970229352u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				if (((NetworkBehaviour)this).IsServer)
				{
					SetOffMineAnimation();
				}
				DestroyDroneClientRpc();
			}
		}

		[ClientRpc]
		public void DestroyDroneClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1405841301u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1405841301u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				if (!((NetworkBehaviour)this).IsServer)
				{
					SetOffMineAnimation();
				}
			}
		}

		public override void OnDestroy()
		{
			((EnemyAI)this).OnDestroy();
			List<PlayerControllerB> list = playersToSlow;
			foreach (PlayerControllerB item in list)
			{
				item.isMovementHindered--;
				item.hinderedMultiplier *= 0.4f;
				playersToSlow.Remove(item);
			}
		}

		public void SetOffMineAnimation()
		{
			if (explodeCoroutine == null)
			{
				Plugin.Logger.LogInfo((object)"Start Explosion Coroutine");
				explodeCoroutine = ((MonoBehaviour)this).StartCoroutine(detonateMineDelayed());
			}
			else
			{
				Plugin.Logger.LogInfo((object)"Explosion already started");
			}
		}

		private IEnumerator detonateMineDelayed()
		{
			Detonate();
			yield return (object)new WaitForSeconds(0.2f);
			if (((NetworkBehaviour)this).IsServer)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
			}
		}

		public void Detonate()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Logger.LogInfo((object)"Detonating");
			CreateExplosion(((Component)this).transform.position + Vector3.up, spawnExplosionEffect: true, PluginConfig.deathExplosionDamage.Value, 5.7f, 6.4f, 6, (CauseOfDeath)3);
		}

		public void CreateExplosion(Vector3 explosionPosition, bool spawnExplosionEffect = false, int damage = 20, float minDamageRange = 0f, float maxDamageRange = 1f, int enemyHitForce = 6, CauseOfDeath causeOfDeath = 3, PlayerControllerB attacker = null)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_0306: Unknown result type (might be due to invalid IL or missing references)
			//IL_030c: Unknown result type (might be due to invalid IL or missing references)
			//IL_038f: Unknown result type (might be due to invalid IL or missing references)
			Debug.Log((object)$"Spawning explosion at pos: {explosionPosition}");
			Transform val = null;
			if ((Object)(object)RoundManager.Instance != (Object)null && (Object)(object)RoundManager.Instance.mapPropsContainer != (Object)null && (Object)(object)RoundManager.Instance.mapPropsContainer.transform != (Object)null)
			{
				val = RoundManager.Instance.mapPropsContainer.transform;
			}
			if (spawnExplosionEffect)
			{
				Object.Instantiate<GameObject>(StartOfRound.Instance.explosionPrefab, explosionPosition, Quaternion.Euler(-90f, 0f, 0f), val).SetActive(true);
			}
			float num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, explosionPosition);
			if (num < 14f)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
			}
			else if (num < 25f)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)0);
			}
			Collider[] array = Physics.OverlapSphere(explosionPosition, maxDamageRange, LayerMask.GetMask(new string[5] { "Enemies", "Player", "MapHazard", "Colliders", "Rooms" }), (QueryTriggerInteraction)2);
			Dictionary<PlayerControllerB, int> dictionary = new Dictionary<PlayerControllerB, int>();
			Dictionary<EnemyAICollisionDetect, int> dictionary2 = new Dictionary<EnemyAICollisionDetect, int>();
			List<Landmine> list = new List<Landmine>();
			Collider[] array2 = array;
			RaycastHit val3 = default(RaycastHit);
			PlayerControllerB key = default(PlayerControllerB);
			EnemyAICollisionDetect key2 = default(EnemyAICollisionDetect);
			foreach (Collider val2 in array2)
			{
				if (((Component)val2).GetComponent<IHittable>() == null)
				{
					continue;
				}
				float num2 = Vector3.Distance(explosionPosition, ((Component)val2).transform.position);
				if (num2 > 4f && Physics.Linecast(explosionPosition, ((Component)val2).transform.position + Vector3.up * 0.3f, ref val3, 256, (QueryTriggerInteraction)1))
				{
					continue;
				}
				if (((Component)val2).gameObject.layer == 3 && ((Component)val2).TryGetComponent<PlayerControllerB>(ref key) && !dictionary.ContainsKey(key))
				{
					dictionary.Add(key, (int)((float)damage * (1f - Mathf.Clamp01((num2 - minDamageRange) / (maxDamageRange - minDamageRange)))));
				}
				else if (((Component)val2).gameObject.layer == 19 && ((Component)val2).TryGetComponent<EnemyAICollisionDetect>(ref key2) && !dictionary2.ContainsKey(key2))
				{
					dictionary2.Add(key2, enemyHitForce);
				}
				else if (((Component)val2).gameObject.layer == 21)
				{
					Landmine componentInChildren = ((Component)val2).gameObject.GetComponentInChildren<Landmine>();
					if ((Object)(object)componentInChildren != (Object)null && num2 < 6f && !list.Contains(componentInChildren))
					{
						list.Add(componentInChildren);
					}
				}
			}
			foreach (PlayerControllerB key3 in dictionary.Keys)
			{
				key3.DamagePlayer(dictionary[key3], true, false, (CauseOfDeath)13, 6, false, key3.velocityLastFrame);
				if (key3.isPlayerDead && (Object)(object)key3 == (Object)(object)GameNetworkManager.Instance.localPlayerController)
				{
					DuskAchievementExtensions.TryTriggerAchievement(DuskModContent.Achievements, MyModKeys.ShockinglyBadAchievement);
				}
			}
			foreach (EnemyAICollisionDetect key4 in dictionary2.Keys)
			{
				key4.mainScript.HitEnemyOnLocalClient(dictionary2[key4], default(Vector3), attacker, false, -1);
			}
			foreach (Landmine item in list)
			{
				((MonoBehaviour)item).StartCoroutine(item.TriggerOtherMineDelayed(item));
			}
			for (int j = 0; j < array.Length; j++)
			{
				Rigidbody component = ((Component)array[j]).GetComponent<Rigidbody>();
				if ((Object)(object)component != (Object)null)
				{
					component.AddExplosionForce(70f, explosionPosition, 10f);
				}
			}
		}

		protected override void __initializeVariables()
		{
			base.__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Expected O, but got Unknown
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			((NetworkBehaviour)this).__registerRpc(2549252628u, new RpcReceiveHandler(__rpc_handler_2549252628), "UpdateScanNodeClientRpc");
			((NetworkBehaviour)this).__registerRpc(555519031u, new RpcReceiveHandler(__rpc_handler_555519031), "TriggerScanOnClientsServerRpc");
			((NetworkBehaviour)this).__registerRpc(4128408083u, new RpcReceiveHandler(__rpc_handler_4128408083), "ScanOnAllClientsClientRpc");
			((NetworkBehaviour)this).__registerRpc(1917224352u, new RpcReceiveHandler(__rpc_handler_1917224352), "DoDroneSphereAnimationClientRpc");
			((NetworkBehaviour)this).__registerRpc(3970229352u, new RpcReceiveHandler(__rpc_handler_3970229352), "DestroyDroneServerRpc");
			((NetworkBehaviour)this).__registerRpc(1405841301u, new RpcReceiveHandler(__rpc_handler_1405841301), "DestroyDroneClientRpc");
			base.__initializeRpcs();
		}

		private static void __rpc_handler_2549252628(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkObjectReference objRef = default(NetworkObjectReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref objRef, default(ForNetworkSerializable));
				int value = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref value);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((DroneEnemyAI)(object)target).UpdateScanNodeClientRpc(objRef, value);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_555519031(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((DroneEnemyAI)(object)target).TriggerScanOnClientsServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4128408083(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((DroneEnemyAI)(object)target).ScanOnAllClientsClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1917224352(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((DroneEnemyAI)(object)target).DoDroneSphereAnimationClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3970229352(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((DroneEnemyAI)(object)target).DestroyDroneServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1405841301(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((DroneEnemyAI)(object)target).DestroyDroneClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "DroneEnemyAI";
		}
	}
	public static class DuskModBypass
	{
		public static DuskMod CreateBareMod(BaseUnityPlugin plugin)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Expected O, but got Unknown
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			DuskMod val = (DuskMod)FormatterServices.GetUninitializedObject(typeof(DuskMod));
			Type type = ((object)val).GetType();
			type.GetField("_basePath", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(val, Path.GetDirectoryName(((object)plugin).GetType().Assembly.Location));
			type.GetField("<ConfigManager>k__BackingField", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(val, (object?)new ConfigManager(plugin.Config));
			BepInPlugin value = (BepInPlugin)((object)plugin).GetType().GetCustomAttribute(typeof(BepInPlugin));
			type.GetField("<Plugin>k__BackingField", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(val, value);
			type.GetField("<Assembly>k__BackingField", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(val, ((object)plugin).GetType().Assembly);
			type.GetField("<Logger>k__BackingField", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(val, Logger.CreateLogSource(plugin.Info.Metadata.GUID));
			type.GetField("<Content>k__BackingField", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(val, ScriptableObject.CreateInstance<ContentContainer>());
			FieldInfo field = type.GetField("_allMods", BindingFlags.Static | BindingFlags.NonPublic);
			List<DuskMod> list = (List<DuskMod>)field.GetValue(null);
			list.Add(val);
			return val;
		}
	}
	public class ExtendedEnemyAI : EnemyAI
	{
		protected Random enemyRandom;

		[SerializeField]
		private AudioSource movementSource;

		public override void Start()
		{
			((EnemyAI)this).Start();
			enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
		}

		public void LogIfDebugBuild(string text)
		{
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			if (callingAssembly.GetCustomAttributes(inherit: false).OfType<DebuggableAttribute>().Any((DebuggableAttribute da) => da.IsJITTrackingEnabled))
			{
				SolidLib.Log.LogInfo((object)text);
			}
		}

		public virtual void AnimationEventC()
		{
		}

		public virtual void AnimationEventD()
		{
		}

		public virtual void AnimationEventE()
		{
		}

		public virtual void AnimationEventStringA(string value)
		{
		}

		public virtual void AnimationEventStringB(string value)
		{
		}

		public virtual void AnimationEventStringC(string value)
		{
		}

		public virtual void AnimationEventFloatA(float value)
		{
		}

		public virtual void AnimationEventFloatB(float value)
		{
		}

		public virtual void AnimationEventFloatC(float value)
		{
		}

		public virtual void AnimationEventBoolA(bool value)
		{
		}

		public virtual void AnimationEventBoolB(bool value)
		{
		}

		public virtual void AnimationEventBoolC(bool value)
		{
		}

		[ClientRpc]
		public void DoAnimFloatClientRpc(string parameter, float value)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2388512463u, val, (RpcDelivery)0);
				bool flag = parameter != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(parameter, false);
				}
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref value, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2388512463u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				LogIfDebugBuild($"Set AnimFloat: {parameter} To {value}");
				base.creatureAnimator.SetFloat(parameter, value);
			}
		}

		[ClientRpc]
		public void DoAnimIntegerClientRpc(string parameter, int value)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2657563125u, val, (RpcDelivery)0);
				bool flag = parameter != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(parameter, false);
				}
				BytePacker.WriteValueBitPacked(val2, value);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2657563125u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				LogIfDebugBuild($"Set AnimInteger: {parameter} To {value}");
				base.creatureAnimator.SetInteger(parameter, value);
			}
		}

		[ClientRpc]
		public void DoAnimBoolClientRpc(string parameter, bool value)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1512945790u, val, (RpcDelivery)0);
				bool flag = parameter != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(parameter, false);
				}
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref value, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1512945790u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				LogIfDebugBuild($"Set AnimBool: {parameter} To {value}");
				base.creatureAnimator.SetBool(parameter, value);
			}
		}

		[ClientRpc]
		public void DoAnimationTriggerClientRpc(string animationName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2288742606u, val, (RpcDelivery)0);
				bool flag = animationName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2288742606u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				LogIfDebugBuild("AnimTrigger: " + animationName);
				base.creatureAnimator.SetTrigger(animationName);
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void PlayCreatureSFXServerRpc(string clipName, float volume = 1f, float pitch = 1f, float maxDistance = 25f, bool oneShot = false, bool loop = false)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3264900342u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref volume, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref pitch, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref maxDistance, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref oneShot, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref loop, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3264900342u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				PlayCreatureSFXClientRpc(clipName, volume, pitch, maxDistance, oneShot, loop);
			}
		}

		[ClientRpc]
		public void PlayCreatureSFXClientRpc(string clipName, float volume = 1f, float pitch = 1f, float maxDistance = 25f, bool oneShot = false, bool loop = false)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1316102658u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref volume, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref pitch, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref maxDistance, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref oneShot, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref loop, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1316102658u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				PlayCreatureSFX(clipName, volume, pitch, maxDistance, oneShot, loop);
			}
		}

		public void PlayCreatureSFX(string clipName, float volume = 1f, float pitch = 1f, float maxDistance = 25f, bool oneShot = false, bool loop = false)
		{
			base.creatureSFX.loop = loop;
			base.creatureSFX.maxDistance = maxDistance;
			base.creatureSFX.pitch = pitch;
			if (oneShot)
			{
				base.creatureSFX.PlayOneShot(GetAudioClipFromNameRegistrar(clipName), volume);
			}
			else
			{
				base.creatureSFX.Play((double)volume);
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void PlayCreatureVoiceServerRpc(string clipName, float volume = 1f, float pitch = 1f, float maxDistance = 25f, bool oneShot = false, bool loop = false)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2067794608u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref volume, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref pitch, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref maxDistance, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref oneShot, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref loop, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2067794608u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				PlayCreatureVoiceClientRpc(clipName, volume, pitch, maxDistance, oneShot, loop);
			}
		}

		[ClientRpc]
		public void PlayCreatureVoiceClientRpc(string clipName, float volume = 1f, float pitch = 1f, float maxDistance = 25f, bool oneShot = false, bool loop = false)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(997213586u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref volume, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref pitch, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref maxDistance, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref oneShot, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref loop, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 997213586u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				PlayCreatureVoice(clipName, volume, pitch, maxDistance, oneShot, loop);
			}
		}

		public void PlayCreatureVoice(string clipName, float volume = 1f, float pitch = 1f, float maxDistance = 25f, bool oneShot = false, bool loop = false)
		{
			base.creatureVoice.loop = loop;
			base.creatureVoice.maxDistance = maxDistance;
			base.creatureVoice.pitch = pitch;
			if (oneShot)
			{
				base.creatureVoice.PlayOneShot(GetAudioClipFromNameRegistrar(clipName), volume);
			}
			else
			{
				base.creatureVoice.Play((double)volume);
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void PlayMovementAudioServerRpc(string clipName, float volume = 1f, float pitch = 1f, float maxDistance = 25f)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1412959632u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref volume, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref pitch, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref maxDistance, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1412959632u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				PlayMovementAudioClientRpc(clipName, volume, pitch, maxDistance);
			}
		}

		[ClientRpc]
		public void PlayMovementAudioClientRpc(string clipName, float volume = 1f, float pitch = 1f, float maxDistance = 25f)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1810794435u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref volume, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref pitch, default(ForPrimitives));
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref maxDistance, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1810794435u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				PlayMovementAudio(clipName, volume, pitch, maxDistance);
			}
		}

		public void PlayMovementAudio(string clipName, float volume = 1f, float pitch = 1f, float maxDistance = 25f)
		{
			movementSource.maxDistance = maxDistance;
			movementSource.pitch = pitch;
			movementSource.PlayOneShot(GetAudioClipFromNameRegistrar(clipName), volume);
		}

		private AudioClip GetAudioClipFromNameRegistrar(string clipName)
		{
			AudioClip result = default(AudioClip);
			if (!Registries.SoundRegistry.TryGetValue(clipName, ref result))
			{
				SolidLib.Log.LogWarning((object)("[SoundManager] Failed to get " + clipName + " from SoundRegistry, Are you sure it exists?"));
				return null;
			}
			return result;
		}

		protected override void __initializeVariables()
		{
			((EnemyAI)this).__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Expected O, but got Unknown
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Expected O, but got Unknown
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Expected O, but got Unknown
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Expected O, but got Unknown
			((NetworkBehaviour)this).__registerRpc(2388512463u, new RpcReceiveHandler(__rpc_handler_2388512463), "DoAnimFloatClientRpc");
			((NetworkBehaviour)this).__registerRpc(2657563125u, new RpcReceiveHandler(__rpc_handler_2657563125), "DoAnimIntegerClientRpc");
			((NetworkBehaviour)this).__registerRpc(1512945790u, new RpcReceiveHandler(__rpc_handler_1512945790), "DoAnimBoolClientRpc");
			((NetworkBehaviour)this).__registerRpc(2288742606u, new RpcReceiveHandler(__rpc_handler_2288742606), "DoAnimationTriggerClientRpc");
			((NetworkBehaviour)this).__registerRpc(3264900342u, new RpcReceiveHandler(__rpc_handler_3264900342), "PlayCreatureSFXServerRpc");
			((NetworkBehaviour)this).__registerRpc(1316102658u, new RpcReceiveHandler(__rpc_handler_1316102658), "PlayCreatureSFXClientRpc");
			((NetworkBehaviour)this).__registerRpc(2067794608u, new RpcReceiveHandler(__rpc_handler_2067794608), "PlayCreatureVoiceServerRpc");
			((NetworkBehaviour)this).__registerRpc(997213586u, new RpcReceiveHandler(__rpc_handler_997213586), "PlayCreatureVoiceClientRpc");
			((NetworkBehaviour)this).__registerRpc(1412959632u, new RpcReceiveHandler(__rpc_handler_1412959632), "PlayMovementAudioServerRpc");
			((NetworkBehaviour)this).__registerRpc(1810794435u, new RpcReceiveHandler(__rpc_handler_1810794435), "PlayMovementAudioClientRpc");
			((EnemyAI)this).__initializeRpcs();
		}

		private static void __rpc_handler_2388512463(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string parameter = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref parameter, false);
				}
				float value = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref value, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((ExtendedEnemyAI)(object)target).DoAnimFloatClientRpc(parameter, value);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2657563125(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string parameter = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref parameter, false);
				}
				int value = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref value);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((ExtendedEnemyAI)(object)target).DoAnimIntegerClientRpc(parameter, value);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1512945790(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string parameter = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref parameter, false);
				}
				bool value = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref value, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((ExtendedEnemyAI)(object)target).DoAnimBoolClientRpc(parameter, value);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2288742606(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string animationName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((ExtendedEnemyAI)(object)target).DoAnimationTriggerClientRpc(animationName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3264900342(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				float volume = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref volume, default(ForPrimitives));
				float pitch = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref pitch, default(ForPrimitives));
				float maxDistance = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref maxDistance, default(ForPrimitives));
				bool oneShot = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref oneShot, default(ForPrimitives));
				bool loop = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref loop, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((ExtendedEnemyAI)(object)target).PlayCreatureSFXServerRpc(clipName, volume, pitch, maxDistance, oneShot, loop);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1316102658(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				float volume = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref volume, default(ForPrimitives));
				float pitch = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref pitch, default(ForPrimitives));
				float maxDistance = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref maxDistance, default(ForPrimitives));
				bool oneShot = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref oneShot, default(ForPrimitives));
				bool loop = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref loop, default(Fo