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SolidStone-ShockwaveDroneEnemy-0.6.2 icon

ShockwaveDroneEnemy

Adds a new LC themed drone enemy that randomly wanders the facility

Date uploaded 5 months ago
Version 0.6.2
Download link SolidStone-ShockwaveDroneEnemy-0.6.2.zip
Downloads 38927
Dependency string SolidStone-ShockwaveDroneEnemy-0.6.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1
SolidStone-SolidLib-1.2.2 icon
SolidStone-SolidLib

My Personal Lib

Preferred version: 1.2.2

README

Shockwave Drone Mod

About This Mod

Adds a new drone enemy that randomly wanders the facility. Everything in this mod should be configurable. 1 Enemy 1 Scrap (drops from the drone when killed).

There is lore inside the terminal to understand why the drone acts like it does.

AI

The drone cannot see players it will randomly roam and send out a attack randomly every 15 to 60 seconds that damages players in an area around the drone, This makes encounters with it relatively safe although be careful around it.

Credits

  • Implementation by SolidStone. (Me)
  • Idea by stpdcnt.
  • Model/Textures by eggu3.

CHANGELOG

v0.6.3:

  • Fix Scrap not having correct networkobject settings and causing parenting desyncs

v0.6.2:

  • Fix "Vanilla:60" in Default config not working (lethallib moment) and instead adding every moon to the config.

v0.6.1:

  • Small Hotfix

v0.6.0:

  • Rewrote the code for initializing and dropping scrap
  • Bunch of code cleanup
  • Fixed Drone scrap dropping part 2 (Electric boogaloo)

v0.5.2:

  • Added Config option for toggling screen shake.

v0.5.1:

  • Fix scrapChance config not working correctly

v0.5.0:

  • Remove XuXiaolan from the game.
  • Reduced the mods file size down by 11MB
  • Fix The Drone explosion not syncing correctly and exploding more than once sometimes (why does my code always break
  • Also Fixed the Drone not being correctly destroyed on clients

v0.4.2:

v0.4.1:

  • Fix Drone Scrap softlock on non-host players. (Whoops)

v0.4.0:

  • Added a scrap item that has a configurable chance to drop when the drone is destroyed,
  • Made the drone a bit stronger doesent take one hit to destroy it anymore,
  • Added more Config options.

v0.3.2:

  • Thunderstore zip fix have to make a whole new version since they dont let you reupload a version

v0.3.1:

  • v50 Hit Fix

v0.3.0:

  • Fixed AI sometimes ignoring being hit
  • Fixed missing terminal entry text (keyword: drone)
  • Added new emissive textures

v0.2.1:

  • Small Hotfix

v0.2.0:

  • Added Config options

v0.1.0:

  • Added drone enemy