ScarletDevilMansion

Updated 5 months ago

ScarletDevilMansion

Required by all clients

Added new dungeon event, improved compatibility with Advanced Company

이제 비공식 한국어 패치를 넣고 실행할 때 걸리던 오류를 고쳐습니다

The Scarlet Devil Mansion(紅魔館)

Adds the Scarlet Devil Mansion from Touhou as a possible dungeon for the snow moons (Dine, Rend, Tital). The chances are about 50% split between the regular mansion dungeon and this custom dungeon. You can edit the weight value in the config. If you'd like a cheap way to get there, we do happen to have a mod for just that.

The dungeon can also be enabled on any moon, vanilla or custom, in the config. I'm not responsible if the dungeon breaks on custom moons.

This is an alpha release. We are currently polishing up the rooms and adding unique dungeon mechanics, enemies, and items. We cannot guarantee stablity with other mods.

We highly recommend CullFactory if your computer has framerate difficulties with this dungeon.

このページはまだ日本語に翻訳されていない。すまない

Dungeon Layout

The map is a grayscale representation of what the Scarlet Devil Mansion could look like, with a mayor starting room, hallway corriders, and typical mansion rooms (bedrooms, libraries, kitchens, etc.). The fire exit always leads to a garden.

This dungeon uses modified dungeon generation code to create three long paths (as opposed to the base game's single path), then creates branching paths like normal. Furthermore, the dungeon will always be confined to a relatively small box. Please understand that this will increase dungeon generation times by a considerable margin. While it seems that the dungeon generation has no bugs currently, there is a possibility that it can still occur.

Enemies and Vents

The dungeon uses summoning sigils to summon its enemies as opposed to vents. This is only a visual change. All enemies featured in this dungeon can only spawn inside the mansion.

Spoiler warning. Click here to see the enemies
The Knight, a Coil-head variant
Acts like a regular coil-head, but is noticeably slower and prefers spawning from statue props, especially ones passed by scavengers.

Dungeon Items

The dungeon contains a few unique scrap items that can only spawn inside the mansion. They each contain a very unique interact feature.

Spoiler warning. Click here to see the items
The Decorartion Crystals
An average valued scrap item with a bit of weight. Comes it many colours. Can be combined with a flashlight in your inventory to create a new decorative flashlight with a recharged and improved battery, a colored light bulb, 50% of the crystals original value.

Dungeon Events

The dungeon features events similiar to the base game's appartatus. For the lack of a better word, I will be calling them Dungeon Events. Engaging in these events can increase the amount of loot you and your scavengers buddies can bring back, if you can survive that is.

Spoiler warning. Click here to see the events
The Painting
A high value scrap item. Snatching it will summon a dangerous enemy and even more scrap. A maximum of 2 can spawn.

Configuration

You can configure the following properties of this dungeon in the config. You must load up Lethal Company once with this mod enabled to create the config. All configs are synced by the host.

  • The weight of the SDM dungeon appearing on the snow maps
  • SDM dungeon appearing on any vanilla or custom moon, along with its weights
  • Most of the dungeon generation values, scrap count, painting count
  • The weights of light and light sources appearing in the dungeon

Roadmap for v1.2

v1.2 introduces the first dungeon event. The goal for the v1.2 series is to guarantee that this event has no issues while improving upon it. The secondary goals are to continue polishing the rest of the room tiles and to add breakable map objects.

Roadmap in General

The development process is generally split into 3 distinct parts:

  • Create more rooms, room variants, and polish up the current ones with props, lighting, etc.
  • Add touhou-themed enemies and scrap items
  • Add dungeon mechanics/features (for example the factory's appartatus and jumping puzzles)

There is a possibility that I add a custom moon, but that's way down the line.

Credits

Touhou owned by Team Shanghai Alice (ZUN)

LadyEbony.itch.io - Code, Dungeon Design
MarkLi.itch.io - 3D Environment Assets (Rooms)
Vinyis.itch.io - 3D Environment Assets (Hallways)
@grandteki (Discord) - Various 3D Assets
Nitori.itch.io - For their sick advice
@Schmagons (Instagram) - 2D Art
peacock-roy.itch.io - SFX

If interested, the map assets were originally used in these two fan games. Utusuru and Gensokyo Komarunner.

Contact

Any complaints or questions can asked in this discord thread. You can also dm personally at this discord, LadyRaphtalia.

日本語がちょっとできるよ。コメントや質問やモンクがあったら、このdiscordのスレッドに書いてください。さらに、このdiscordでLadyRaphtaliaに直接メッセージを送ってください。