Scoopys Variety Mod

Updated 5 months ago

Scoopys Variety Mod

Overview

Currently, the mod adds two new interiors, and some new scrap items. These interior is comprised of custom assets and is intended to add some variety to the interiors in the base game.

The dungeon interior is a sprawling and dark crypt style interior with a high degree of verticality compared to the base interiors.

The sewer interior is cluttered with garbage and flooded with ankle-deep water, with a closer style to the vanilla interiors. It is still in an early stage, and may still have some issues, and will have more content added in future.

If you encounter any bugs you'd like to report, please post them in the LethalExtension thread located in the "mod-releases" section of the Lethal Company modding discord (https://discord.com/servers/lethal-company-modding-1168655651455639582).

Features

  1. Dungeon (Interior)

    1. Sprawling interior made from custom made assets with high degree of verticality.
    2. Spawning parameters can be customized using the config file located in BepInEx/config.
  2. Sewer (Interior)

    1. Flooded abandoned sewer made using both custom made and purchased assets.
    2. Spawning parameters can be customized using the config file located in BepInEx/config.
  3. Scrap Items

    1. Guitar: Plays funny weezer riff on use
    2. Fire Axe: Defensive weapon, hits significantly harder than shovel. Can't be purchased. Spawns on all (vanilla) paid planets.

More features and improvements to come in the near future.

To avoid issues in multiplayer, ensure all players have the same settings in their individual config files.

Installation (manual)

  • Ensure you have all listed dependancies installed.
  • Download and unzip the mod.
  • Place the contents of the 'plugins' folder into the 'plugins' folder located in your BepInEx install (Lethal Company\BepInEx\plugins`)
  • Launch the game once to generate a config file if you would like to edit config parameters.

Known issues

  • All players must have matching config values or sync issues will occur.
  • Sewer Water doesnt currently make noise when walked through - this is planned to be added in future.
  • Some enemies have pathing issues.
  • Some lighting bleedthrough issues.

Support me

If you enjoy my work, and want to spare a few bucks to support me, feel free to tip me via my kofi link below. Tips are of course entirely optional, and highly appreciated.

kofi

Credits

Images