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Decompiled source of Knusperdino v2.0.1
LC_Knusperdino.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CSync.Extensions; using CSync.Lib; using HarmonyLib; using Knusperdino.ConfigSync; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("ClientNetworkTransform")] [assembly: IgnoresAccessChecksTo("DissonanceVoip")] [assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")] [assembly: IgnoresAccessChecksTo("Unity.Burst")] [assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")] [assembly: IgnoresAccessChecksTo("Unity.Collections")] [assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Jobs")] [assembly: IgnoresAccessChecksTo("Unity.Mathematics")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")] [assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")] [assembly: IgnoresAccessChecksTo("Unity.Services.QoS")] [assembly: IgnoresAccessChecksTo("Unity.Services.Relay")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LC_Knusperdino")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("2.0.0.0")] [assembly: AssemblyInformationalVersion("2.0.0+ea5561e933df51fa53339c28f4d914e94f4e16b2")] [assembly: AssemblyProduct("Knusperdino")] [assembly: AssemblyTitle("LC_Knusperdino")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Knusperdino { [BepInPlugin("LC_Knusperdino", "Knusperdino", "2.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency("com.sigurd.csync", "5.0.0")] public class Knusperdino : BaseUnityPlugin { internal static KnusperConfig Config; public static Knusperdino Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Config = new KnusperConfig(((BaseUnityPlugin)this).Config); smallDinoScrap(Config.smallDinoMin.Value, Config.smallDinoMax.Value, Config.smallDinoSpawnWeight.Value); mediumDinoScrap(Config.mediumDinoMin.Value, Config.mediumDinoMax.Value, Config.mediumDinoSpawnWeight.Value); bigDinoScrap(Config.bigDinoMin.Value, Config.bigDinoMax.Value, Config.bigDinoSpawnWeight.Value); Logger.LogInfo((object)"LC_Knusperdino v2.0.0 has loaded! | LONG LIVE THE KNUSPERDINOS!!!"); ((SyncedConfig2<KnusperConfig>)(object)Config).InitialSyncCompleted += delegate { Logger.LogInfo((object)"Initial sync complete!"); }; } internal void smallDinoScrap(int min, int max, int weight) { if (max < min) { min = 35; max = 69; Logger.LogWarning((object)"[Small Dino Scrap] Custom config values are wrong! Check if the values are right. Loaded default values"); } string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "smallknusperdino"); AssetBundle val = AssetBundle.LoadFromFile(text); if ((Object)(object)val == (Object)null) { Logger.LogError((object)"Failed to load custom assets (Small Dino Scrap)."); return; } Item val2 = val.LoadAsset<Item>("Assets/Scrap/SmallDinoItem.asset"); val2.maxValue = Convert.ToInt32((double)max / 0.4); val2.minValue = Convert.ToInt32((double)min / 0.4); Utilities.FixMixerGroups(val2.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Items.RegisterScrap(val2, weight, (LevelTypes)(-1)); } internal void mediumDinoScrap(int min, int max, int weight) { if (max < min) { min = 69; max = 100; Logger.LogWarning((object)"[Medium Dino Scrap] Custom config values are wrong! Check if the values are right. Loaded default values"); } string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "mediumknusperdino"); AssetBundle val = AssetBundle.LoadFromFile(text); if ((Object)(object)val == (Object)null) { Logger.LogError((object)"Failed to load custom assets (Medium Dino Scrap)."); return; } Item val2 = val.LoadAsset<Item>("Assets/Scrap/MediumDinoItem.asset"); val2.maxValue = Convert.ToInt32((double)max / 0.4); val2.minValue = Convert.ToInt32((double)min / 0.4); Utilities.FixMixerGroups(val2.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Items.RegisterScrap(val2, weight, (LevelTypes)(-1)); } internal void bigDinoScrap(int min, int max, int weight) { if (max < min) { min = 100; max = 130; Logger.LogWarning((object)"[Big Dino Scrap] Custom config values are wrong! Check if the values are right. Loaded default values"); } string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "bigknusperdino"); AssetBundle val = AssetBundle.LoadFromFile(text); if ((Object)(object)val == (Object)null) { Logger.LogError((object)"Failed to load custom assets (Big Dino Scrap)."); return; } Item val2 = val.LoadAsset<Item>("Assets/Scrap/BigDinoItem.asset"); val2.maxValue = Convert.ToInt32((double)max / 0.4); val2.minValue = Convert.ToInt32((double)min / 0.4); Utilities.FixMixerGroups(val2.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Items.RegisterScrap(val2, weight, (LevelTypes)(-1)); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "LC_Knusperdino"; public const string PLUGIN_NAME = "Knusperdino"; public const string PLUGIN_VERSION = "2.0.0"; } } namespace Knusperdino.ConfigSync { public class KnusperConfig : SyncedConfig2<KnusperConfig> { [SyncedEntryField] public SyncedEntry<int> bigDinoMin; [SyncedEntryField] public SyncedEntry<int> bigDinoMax; [SyncedEntryField] public SyncedEntry<int> mediumDinoMin; [SyncedEntryField] public SyncedEntry<int> mediumDinoMax; [SyncedEntryField] public SyncedEntry<int> smallDinoMin; [SyncedEntryField] public SyncedEntry<int> smallDinoMax; [SyncedEntryField] public SyncedEntry<int> smallDinoSpawnWeight; [SyncedEntryField] public SyncedEntry<int> mediumDinoSpawnWeight; [SyncedEntryField] public SyncedEntry<int> bigDinoSpawnWeight; public KnusperConfig(ConfigFile cfg) : base("LC_Knusperdino") { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_0038: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown //IL_0065: Expected O, but got Unknown //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_0092: Expected O, but got Unknown //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Expected O, but got Unknown //IL_00bf: Expected O, but got Unknown //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Expected O, but got Unknown //IL_00ec: Expected O, but got Unknown //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Expected O, but got Unknown //IL_0119: Expected O, but got Unknown //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Expected O, but got Unknown //IL_0145: Expected O, but got Unknown //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Expected O, but got Unknown //IL_0172: Expected O, but got Unknown //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Expected O, but got Unknown //IL_019f: Expected O, but got Unknown bigDinoMax = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition("Scrap value", "Big Dino Max value"), 130, new ConfigDescription("Max value for the big dino scrap", (AcceptableValueBase)null, Array.Empty<object>())); bigDinoMin = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition("Scrap value", "Big Dino Min value"), 100, new ConfigDescription("Min value for the big dino scrap", (AcceptableValueBase)null, Array.Empty<object>())); mediumDinoMax = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition("Scrap value", "Medium Dino Max value"), 100, new ConfigDescription("Max value for the medium dino scrap", (AcceptableValueBase)null, Array.Empty<object>())); mediumDinoMin = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition("Scrap value", "Medium Dino Min value"), 69, new ConfigDescription("Min value for the medium dino scrap", (AcceptableValueBase)null, Array.Empty<object>())); smallDinoMax = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition("Scrap value", "Small Dino Max value"), 69, new ConfigDescription("Max value for the small dino scrap", (AcceptableValueBase)null, Array.Empty<object>())); smallDinoMin = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition("Scrap value", "Small Dino Min value"), 35, new ConfigDescription("Min value for the small dino scrap", (AcceptableValueBase)null, Array.Empty<object>())); bigDinoSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition("Spawn weight", "Big Dino Spawning Weight"), 5, new ConfigDescription("Spawn weight for the big dino scrap", (AcceptableValueBase)null, Array.Empty<object>())); mediumDinoSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition("Spawn weight", "Medium Dino Spawning Weight"), 10, new ConfigDescription("Spawn weight for the medium dino scrap", (AcceptableValueBase)null, Array.Empty<object>())); smallDinoSpawnWeight = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition("Spawn weight", "Small Dino Spawning Weight"), 15, new ConfigDescription("Spawn weight for the small dino scrap", (AcceptableValueBase)null, Array.Empty<object>())); ConfigManager.Register<KnusperConfig>((SyncedConfig2<KnusperConfig>)(object)this); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }