using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomBoomboxTracks.Configuration;
using CustomBoomboxTracks.Managers;
using CustomBoomboxTracks.Utilities;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CustomBoomboxTracks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CustomBoomboxTracks")]
[assembly: AssemblyTitle("CustomBoomboxTracks")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CustomBoomboxTracks
{
[BepInPlugin("com.steven.lethalcompany.boomboxmusic", "Custom Boombox Music", "1.0.0")]
public class BoomboxPlugin : BaseUnityPlugin
{
private const string GUID = "com.steven.lethalcompany.boomboxmusic";
private const string NAME = "Custom Boombox Music";
private const string VERSION = "1.0.0";
private static BoomboxPlugin Instance;
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
Instance = this;
Config.Init();
new Harmony("com.steven.lethalcompany.boomboxmusic").PatchAll();
}
internal static void LogDebug(string message)
{
Instance.Log(message, (LogLevel)32);
}
internal static void LogInfo(string message)
{
Instance.Log(message, (LogLevel)16);
}
internal static void LogWarning(string message)
{
Instance.Log(message, (LogLevel)4);
}
internal static void LogError(string message)
{
Instance.Log(message, (LogLevel)2);
}
internal static void LogError(Exception ex)
{
Instance.Log(ex.Message + "\n" + ex.StackTrace, (LogLevel)2);
}
private void Log(string message, LogLevel logLevel)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
((BaseUnityPlugin)this).Logger.Log(logLevel, (object)message);
}
}
}
namespace CustomBoomboxTracks.Utilities
{
public class SharedCoroutineStarter : MonoBehaviour
{
private static SharedCoroutineStarter _instance;
public static Coroutine StartCoroutine(IEnumerator routine)
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)_instance == (Object)null)
{
_instance = new GameObject("Shared Coroutine Starter").AddComponent<SharedCoroutineStarter>();
Object.DontDestroyOnLoad((Object)(object)_instance);
}
return ((MonoBehaviour)_instance).StartCoroutine(routine);
}
}
}
namespace CustomBoomboxTracks.Patches
{
[HarmonyPatch(typeof(BoomboxItem), "Start")]
internal class BoomboxItem_Start
{
private static void Postfix(BoomboxItem __instance)
{
AudioManager.ApplyClips(__instance);
}
}
[HarmonyPatch(typeof(StartOfRound), "Awake")]
internal class StartOfRound_Awake
{
private static void Prefix()
{
AudioManager.Load();
}
}
}
namespace CustomBoomboxTracks.Managers
{
internal static class AudioManager
{
private static string[] allSongPaths;
private static List<AudioClip> clips = new List<AudioClip>();
private static bool firstRun = true;
public static bool HasNoSongs => allSongPaths.Length == 0;
public static void Load()
{
if (firstRun)
{
string path = Path.Combine(Paths.BepInExRootPath, "Custom Songs", "Boombox Music");
Directory.CreateDirectory(path);
allSongPaths = Directory.GetFiles(path);
BoomboxPlugin.LogDebug("Preparing to load AudioClips...");
firstRun = false;
string[] array = allSongPaths;
for (int i = 0; i < array.Length; i++)
{
SharedCoroutineStarter.StartCoroutine(LoadAudioClip(array[i]));
}
}
}
private static IEnumerator LoadAudioClip(string filePath)
{
BoomboxPlugin.LogDebug("Loading " + filePath + "!");
UnityWebRequest loader = UnityWebRequestMultimedia.GetAudioClip(filePath, GetAudioType(filePath));
if (Config.StreamFromDisk)
{
DownloadHandler downloadHandler = loader.downloadHandler;
((DownloadHandlerAudioClip)((downloadHandler is DownloadHandlerAudioClip) ? downloadHandler : null)).streamAudio = true;
}
loader.SendWebRequest();
while (!loader.isDone)
{
yield return null;
}
if (loader.error != null)
{
BoomboxPlugin.LogError("Error loading clip from path: " + filePath + "\n" + loader.error);
BoomboxPlugin.LogError(loader.error);
}
else
{
BoomboxPlugin.LogDebug("Loaded " + filePath + "!");
clips.Add(DownloadHandlerAudioClip.GetContent(loader));
}
}
public static void ApplyClips(BoomboxItem __instance)
{
BoomboxPlugin.LogDebug("Applying clips!");
if (Config.UseDefaultSongs)
{
__instance.musicAudios = __instance.musicAudios.Concat(clips).ToArray();
}
else
{
__instance.musicAudios = clips.ToArray();
}
BoomboxPlugin.LogDebug($"Total Clip Count: {__instance.musicAudios.Length}");
}
private static AudioType GetAudioType(string path)
{
if (!(Path.GetExtension(path).ToLower() == ".wav"))
{
if (!(Path.GetExtension(path).ToLower() == ".ogg"))
{
return (AudioType)13;
}
return (AudioType)14;
}
return (AudioType)20;
}
}
}
namespace CustomBoomboxTracks.Configuration
{
internal static class Config
{
private const string CONFIG_FILE_NAME = "boombox.cfg";
private static ConfigFile _config;
private static ConfigEntry<bool> _useDefaultSongs;
private static ConfigEntry<bool> _streamAudioFromDisk;
public static bool UseDefaultSongs
{
get
{
if (!_useDefaultSongs.Value)
{
return AudioManager.HasNoSongs;
}
return true;
}
}
public static bool StreamFromDisk => _streamAudioFromDisk.Value;
public static void Init()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
BoomboxPlugin.LogDebug("Initializing config...");
_config = new ConfigFile(Path.Combine(Paths.ConfigPath, "boombox.cfg"), true);
_useDefaultSongs = _config.Bind<bool>("Config", "Use Default Songs", false, "Include the default songs in the rotation.");
_streamAudioFromDisk = _config.Bind<bool>("Config", "Stream Audio From Disk", false, "Requires less memory and takes less time to load, but prevents playing the same song twice at once.");
BoomboxPlugin.LogDebug("Config initialized!");
}
}
}