using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using Breakables.Patches;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Breakable Snowmen")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Breakable Snowmen")]
[assembly: AssemblyCopyright("Copyright Spookybuddy 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("28f2f16b-6471-4c7e-b0a4-007e3a2450d4")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Breakables
{
public class BreakSnowman : MonoBehaviour
{
public List<GameObject> prefabs = new List<GameObject>();
private void OnTriggerEnter(Collider other)
{
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
//IL_0178: Unknown result type (might be due to invalid IL or missing references)
//IL_017d: Unknown result type (might be due to invalid IL or missing references)
//IL_0182: Unknown result type (might be due to invalid IL or missing references)
//IL_0186: Unknown result type (might be due to invalid IL or missing references)
//IL_0191: Unknown result type (might be due to invalid IL or missing references)
//IL_0196: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Unknown result type (might be due to invalid IL or missing references)
VehicleController val = default(VehicleController);
if (!((Component)other).TryGetComponent<VehicleController>(ref val) || !(((Vector3)(ref val.averageVelocity)).magnitude > 3f))
{
return;
}
if (prefabs.Count > 0)
{
int num = ((prefabs.Count > 1) ? ((int)(100f * Mathf.Abs(((Component)this).transform.position.y)) % prefabs.Count) : 0);
if ((Object)(object)prefabs[num] != (Object)null && num < prefabs.Count && num > -1)
{
GameObject val2 = Object.Instantiate<GameObject>(prefabs[num], ((Component)this).transform.parent.position, default(Quaternion), RoundManager.Instance.mapPropsContainer.transform);
if (((Object)((Component)this).transform.parent).name.Equals("SnowmanTall(Clone)"))
{
val2.transform.localScale = new Vector3(1f, 1.5f, 1f);
}
}
else
{
BreakableSnowmenModBase.mls.LogError((object)$"{num} was either out of range or null!");
}
}
Object.Destroy((Object)(object)((Component)((Component)this).transform.parent).gameObject);
VehicleController obj = val;
Vector3 val3 = val.mainRigidbody.position - ((Component)this).transform.position;
obj.CarReactToObstacle(((Vector3)(ref val3)).normalized, ((Component)this).transform.position, Vector3.zero, (CarObstacleType)2, 1f, (EnemyAI)null, true);
}
}
[BepInPlugin("BreakableSnowmen", "BreakableSnowmen", "1.0.0")]
public class BreakableSnowmenModBase : BaseUnityPlugin
{
public const string modGUID = "BreakableSnowmen";
private const string modName = "BreakableSnowmen";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("BreakableSnowmen");
internal static BreakableSnowmenModBase Instance;
internal static ManualLogSource mls;
internal GameObject trigger;
internal GameObject tallTrigger;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("BreakableSnowmen");
string text = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location).ToString();
string[] array = text.Split(new char[1] { '\\' });
for (int num = array.Length - 1; num > 0; num--)
{
if (array[num].Equals("plugins"))
{
for (int i = 0; i < array.Length - num - 1; i++)
{
text = Directory.GetParent(text).ToString();
}
text = Directory.GetFiles(text, "breakablesnowmen.bundle", SearchOption.AllDirectories)[0];
break;
}
}
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), text));
if ((Object)(object)val != (Object)null)
{
GameObject[] array2 = val.LoadAllAssets<GameObject>();
for (int j = 0; j < array2.Length; j++)
{
if (!array2[j].CompareTag("Puddle"))
{
BreakSnowman breakSnowman = array2[j].AddComponent<BreakSnowman>();
for (int k = 0; k < array2.Length; k++)
{
breakSnowman.prefabs.Add(array2[k]);
}
if (((Object)array2[j]).name.Equals("SnowmanTrigger"))
{
trigger = array2[j];
}
if (((Object)array2[j]).name.Equals("TallSnowmanTrigger"))
{
tallTrigger = array2[j];
}
}
}
}
else
{
mls.LogError((object)"Failed to load breakablesnowmen.bundle");
}
harmony.PatchAll(typeof(BreakableSnowmenModBase));
harmony.PatchAll(typeof(RoundManagerPatch));
mls.LogInfo((object)"Snowmen have become fragile :(");
}
}
}
namespace Breakables.Patches
{
[HarmonyPatch(typeof(RoundManager))]
internal class RoundManagerPatch
{
[HarmonyPatch("SpawnOutsideHazards")]
[HarmonyPostfix]
private static void AddTriggers()
{
GameObject[] array = GameObject.FindGameObjectsWithTag("Snowman");
for (int i = 0; i < array.Length; i++)
{
if (((Object)array[i]).name.Contains("Snowman"))
{
BreakableSnowmenModBase.mls.LogInfo((object)(((Object)array[i]).name + " is now breakable"));
if (((Object)array[i]).name.Equals("Snowman(Clone)"))
{
Object.Instantiate<GameObject>(BreakableSnowmenModBase.Instance.trigger, array[i].transform);
}
else
{
Object.Instantiate<GameObject>(BreakableSnowmenModBase.Instance.tallTrigger, array[i].transform);
}
}
}
}
}
}