SpookyBuddy-MapImprovements icon

MapImprovements

Improvements to the various Moons. Can be used as a tool to create improvements for custom moons too.

Last updated 4 days ago
Total downloads 54279
Total rating 13 
Categories Mods Tools Misc Moons Hazards Tweaks & Quality Of Life
Dependency string SpookyBuddy-MapImprovements-0.9.6
Dependants 42 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.3.13 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.13

README

Map Improvements - BETA

Spice up the boring moons with these edits! Random improvements applied to the moon when you land can change up the environment. Ranging from simple environmental details, to completely new areas and even Fire Exits! The system even allows for edits to Custom Moons!
Customizable Configs allow for control of which Improvements can spawn and how!

Currently features improvements for:

  • Adamance
  • Artifice
  • Assurance
  • The Company Building
  • Dine
  • Embrion
  • Experimentation
  • Offense
  • Vow

Report issues/suggestions:
Github
Discord post

Support me and my mods: https://ko-fi.com/spookybuddy

Currently a work in progress, and accepting suggestions for the other moons over on the Github and the LC-Modding Discord post.

Screenshots:

Experimentation
A
The interior offices The new Main entrance's large room Main entrance is the elevator
Old Main entrance is now a doorway to the new Main entrance Spooky interior hallways
B
Both Fire exits in the alleyway New Fire exit is further back View from the pipes The new Fire exit in the afternoon lighting
C
Large hill up to the facility View from Main entrance Cruiser driving up to the facility Cruiser driving up to Main entrance
Assurance
A
The Main entrance building is heavily modified View from Main entrance of the modified building Modified Main entrance building as seen from the top
B
More environmental details by the Ship The new Fire exit building View of both from above
C
The rocky hill for the cruiser to drive on The Cruiser driving up the hill The modified rocky canyon
Vow
A
The alleyway to the new Fire Exit The secret grotto with the new Fire exit View from the top down
New Fire exit and some graffiti Grotto and the alleyway with nice lighting
B
The dried up river The dam has been replaced by another bridge The barren and dry river
Fire exit has been relocated to the right side of the facility Better lighting of the Fire exit
C
New facility with an underwater Fire exit New underwater Fire exit Valley to the new Fire exit Facility behind the Ship
Offense
A
Improvements to the unused area Hills to access the improvements View from the new Fire Exit
Improved edge of the map Path to new Fire Exit Pipes to the new 2nd Fire Exit
B
New pathway Expanded map area Fire Exit behind the Facility
Ladder to Fire Exit Returning to ship View of the horizon
C
View from parkour up to the pipes Overhead viewing More decor Parkour up to the pipes
Adamance
A
Mineshaft motif at Main entrance Mineshaft exit decoration Mineshaft motif at Fire exit Decoration provides a way up to the Fire exit
B
Improved Fire exit New pathway to Fire exit Fire exit building has been moved to the left Fire exit building has been moved to the left
C
New building on the hilltop View to main from the new Fire exit Path to the new building New building to the left of Ship
Dine
A
Main entrance's new building The inside of the building The other side of the building
B
Pipe and fence on top of the facility New Fire exit on top Pipe's path to the new Fire exit
C
Bridge to new Fire exit behind Ship The safe Fire exit behind Ship Peaceful area around the new Fire exit The view of the back of Ship
Artifice
A
The doors to the 4th warehouse are open now The inside of the 4th warehouse
B
The ship lands within a warehouse On the catwalk in the landing warehouse Dropship landed on the warehouse runway Backside of the landing warehouse
C
Dams keeping a massive reservoir Fire exit on the reservoir building The reservoir building The fence has a hole for easy access to the building
Better view of the reservoir building Betterer view of the reservoir building Better view of the hole in the fence The dam and reservoir building
Embrion
A
The facility is now a cavern with multiple entrances An alternate entrance to the cave The side entrance to the cavern
Entering the lower entrance Entering the side entrance The Main Entrance within the cave
The facility is replaced with a cave Fire Exit is also now a cave Entering the Fire Exit cave
B
The facility extends to the left The new Fire Exit Improvements to the original Fire Exit

When combined with Embrion A

Instead of a building it's a cave An S-bend cave to new Fire Exit Look at how nice the cave looks
C
The original Fire Exit location is covered up The new Fire Exit location behind the hill Extended facility and Fire Exit

When combined with Embrion A

Shortcut cave to the back Cave hiding the Fire Exit Wide shot of the expanded area
Company Building
A
Shipping containers on the right Shipping containers on the left Stacked containers with a tunnel View from inside a container
B
Containers removed for the Cruiser Dropship all alone Wide open area Cruiser has lots of room now
C
The drill is drilling Powered and breaking through The wall will break soon All according to plan

Tutorial for creating your own Map Improvements can be found on the Github page here.

Config Settings:

The defaults are the settings that I personally use. However you can set them however you like, as all of them are non-conflicting. Read their descriptions and play around with them until they are to your liking.