SpookyBuddy-MapImprovements icon

MapImprovements

Improvements to the various Moons. Can be used as a tool to create improvements for custom moons too.

CHANGELOG

0.9.8

New

  • Added March Improvements
    • Make the entrances into larger facilities
    • Adds more environmental detailing & hazards
    • Makes the terrain more unique & adds another Fire Exit, as if there aren't already enough

Fixes

  • Creeper Vine shadows
  • Embrion B & C cave lights properly turn off
  • Override odds spawn order randomized
  • Compat with ArtificeBlizzard
  • Vow A minor fixes
  • Optimizations to:
    • Dine A
    • Dine B
    • Dine C

0.9.7

New

  • Better water material
  • Added Override Odds config for flat rate of every combination
  • All outside lights are now powered by the Apparatus

Fixes

  • Fixed multiple Fire Exits breaking while having multiple Improvements set to Always
  • Optimizations to:
    • Artifice A
    • Artifice B
    • Artifice C
    • Company A
    • Dine A
    • Embrion A
    • Embrion B
    • Embrion C
    • Experimentation A
    • Vow A
  • Artifice A minor fixes
  • Artifice B minor changes
  • Artifice C minor fixes
  • Assurance A minor fix
  • Embrion A minor fixes
  • Embrion B minor fixes
  • Embrion C minor fixes
  • Experimentation A minor changes
  • Experimentation C minor fixes
  • Fixes for Lethal Elements
    • Heatwave on Experimentation A & Embrion A/B/C
    • Water on Artifice C
  • Fixes for Rebalanced Moons
    • Visual compatibility for Rebalanced Moons' Offense, Embrion & Artifice
    • Navigation fixes for Vow, Offense, Dine & Artifice
    • Artifice C Fire Exit fixed
    • Dine B minor fixes
    • Embrion A minor fixes
    • Dopadream's patches for Rebalanced & Chameleon compatibility

Custom Moon Improvements

  • Reverb Trigger can be given a bool to mark as interior lighting
  • Added Kill Trigger adjustment option
  • Added Hazard adjustment option

0.9.6

New

  • Full detailed list of every improvement made included
  • Added Embrion Improvements
    • Replace that ugly generic facility building with a more unique and better integrated design
    • A new Fire Exit to the left of the Facility
    • Expand the play area to the right, and add another Fire Exit behind the Facility

Fixes

  • Experimentation doors returned & rain inside fixed

Custom Moon Improvements

  • All Improvements now require an _

0.9.5

New

  • Tonight We Dine compatibility
  • Added Offense Improvements
    • Explore the far end of the moon with a new Fire Exit
    • Explore behind the Facility with a new expansion to the map
    • New decor and parkour to the map, as well as fixing navigation

Fixes

  • RandomAll now uses different seeds for each object
  • Rebalanced Moons scene specific compatibility
  • Experimentation C dropship position fixed
  • Minor Dine tweaks
  • Minor Adamance tweaks

0.9.4

New

  • Added RandomAll config setting
  • Added Chameleon compatibility
  • Added Experimentation Improvements
    • Access the original building interior
    • Patch that pesky hole in the wall with a second Fire Exit
    • New hill to allow the Cruiser and enemies up to the building
  • Added Company C
    • Adds small details to beneath the Company Building

Fixes

  • Each Improvement now has preset default configs following my recommended settings
  • Config Basics now ! Basics ! to be first in alphabetical listing for tutorial
  • Fixed small details on Artifice
  • Modified Dine to be compatible with TonightWeDine
  • Fixed Dine issue with RebalancedMoons compatibility
  • Fixed small details on Dine
  • Removed some useless logging

Custom Moon Improvements

  • Added default config setting
  • Fixed error when moving fire exits

0.9.3

Fixes

  • Renamed all improvements from 0 1 2 to A B C for parity with Config settings
  • Searches all plugins folders for improvement files
  • Added error catch when unable to find an untagged object
  • Modified Adamance to be compatible with Rebalanced Moons
  • Modified Dine to be compatible with Rebalanced Moons
  • Modified Company Building to be compatible with Lethal Casino

Custom Moon Improvements

  • Added in reverb trigger adjustment option
  • Added in global option for applying transforms
  • Fixed issue reading in rotation and scale from custom moon improvements

0.9.2

  • Fixed Config desync

0.9.1

  • Added LethalLevelLoader as dependency for multiple fire exits
  • Moved spawning forward in execution to ensure Lethal Level Loader can always detect added fire exits

0.9.0

  • Public Beta Release
  • Improvements for:
    • Adamance
    • Artifice
    • Assurance
    • Company Building
    • Dine
    • Vow