MapImprovements
Improvements to the various Moons. Can be used as a tool to create improvements for custom moons too.
Date uploaded | 2 days ago |
Version | 0.9.4 |
Download link | SpookyBuddy-MapImprovements-0.9.4.zip |
Downloads | 2688 |
Dependency string | SpookyBuddy-MapImprovements-0.9.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.13README
Map Improvements - BETA
Spice up the boring moons with these edits! Random improvements applied to the moon when you land can change up the environment. Ranging from simple environmental details, to completely new areas and even Fire Exits! The system even allows for edits to Custom Moons!
Customizable Configs allow for control of which Improvements can spawn and how!
Report issues/suggestions:
Github
Discord post
Support me and my mods: https://ko-fi.com/spookybuddy
Currently a work in progress, and accepting suggestions for the other moons over on the Github and the LC-Modding Discord post.
Screenshots:
Experimentation
A
B
C
Assurance
A
B
C
Vow
A
B
C
Adamance
A
B
C
Dine
A
B
C
Artifice
A
B
C
Company Building
A
B
C
Tutorial for creating your own Map Improvements can be found on the Github page here.
Recommended Config Settings:
The defaults are the settings that I personally use. However you can set them however you like, as all of them are non-conflicting. Read their descriptions and play around with them until they are to your liking.
CHANGELOG
0.9.4
New
- Added RandomAll config setting
- Added Chameleon compatibility
- Added Experimentation Improvements
- Access the original building interior
- Patch that pesky hole in the wall with a second Fire Exit
- New hill to allow the Cruiser and enemies up to the building
- Added Company C
- Adds small details to the Company Building
Fixes
- Each Improvement now has preset default configs following my recommended settings
- Config Basics now ! Basics ! to be first in alphabetical listing for tutorial
- Fixed small details on Artifice
- Modified Dine to be compatible with TonightWeDine
- Fixed Dine issue with RebalancedMoons compatibility
- Fixed small details on Dine
- Removed some useless logging
Custom Moon Improvements
- Added default config setting
- Fixed error when moving fire exits
0.9.3
Fixes
- Renamed all improvements from 0 1 2 to A B C for parity with Config settings
- Searches all plugins folders for improvement files
- Added error catch when unable to find an untagged object
- Modified Adamance to be compatible with Rebalanced Moons
- Modified Dine to be compatible with Rebalanced Moons
- Modified Company Building to be compatible with Lethal Casino
Custom Moon Improvements
- Added in reverb trigger adjustment option
- Added in global option for applying transforms
- Fixed issue reading in rotation and scale from custom moon improvements
0.9.2
- Fixed Config desync
0.9.1
- Added LethalLevelLoader as dependency for multiple fire exits
- Moved spawning forward in execution to ensure Lethal Level Loader can always detect added fire exits
0.9.0
- Public Beta Release
- Improvements for:
- Adamance
- Artifice
- Assurance
- Company Building
- Dine
- Vow