SpikeTrapFixes
Some simple changes to make the Spike Traps less annoying.
Last updated | a month ago |
Total downloads | 56723 |
Total rating | 7 |
Categories | Mods Misc Server-side Tweaks & Quality Of Life |
Dependency string | SpookyBuddy-SpikeTrapFixes-1.1.2 |
Dependants | 38 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Annoyed by those pesky Spike Traps and how fast they can be sometimes?
Hate the inconsistancies between them and the other traps being scanable?
Well I have the solution for you! This mod allows for customization of the Spike Traps settings, including:
- Limit the slam interval ranges to more reasonable levels
- Add a scan node to alert you of the traps in advance, just like turrets and landmines
- Set what types of spike traps can spawn
- Disable the traps entirely, rendering them harmless
The base game time range can be anywhere from 0.71 - 26.15 seconds, but this mod provides customizable config settings to control that range, with the default settings being 1.5 seconds to 25 seconds.
Other settings include adjusting the scan node distance and disabling the interval clamp, the scan nodes, or the entire mod!