You are viewing a potentially older version of this package.
View all versions.
Date uploaded | 6 months ago |
Version | 1.1.1 |
Download link | SpookyBuddy-SpikeTrapFixes-1.1.1.zip |
Downloads | 30245 |
Dependency string | SpookyBuddy-SpikeTrapFixes-1.1.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Annoyed by those pesky Spike Traps and how fast they can be sometimes?
Hate the inconsistancies between them and the other traps being scanable?
Well I have the solution for you! This mod allows for customization of the Spike Traps settings, including:
- Limit the slam interval ranges to more reasonable levels
- Add a scan node to alert you of the traps in advance, just like turrets and landmines
- Set what types of spike traps can spawn
- Disable the traps entirely, rendering them harmless
The base game time range can be anywhere from 0.71 - 26.15 seconds, but this mod provides customizable config settings to control that range, with the default settings being 1.5 seconds to 25 seconds.
Other settings include adjusting the scan node distance and disabling the interval clamp, the scan nodes, or the entire mod!
CHANGELOG
1.1.2
- Fixed dependency error
1.1.1
- Corrected dependencies
1.1.0
- Added setting to enable/disable mod
- Added setting to enable/disable spike traps
- Added setting to limit what types of spike traps spawn
- Added setting to enable/disable slam interval clamp
- Default max interval 26 -> 25
- Adjusted config descriptions
- Improved logging
1.0.0
- Spike Trap scan node to match Turrets and Landmines
- Clamp slam intervals to more reasonable times
- Customizable configs