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SpookyBuddy-SpikeTrapFixes-1.1.1 icon

SpikeTrapFixes

Some simple changes to make the Spike Traps less annoying.

Date uploaded a month ago
Version 1.1.1
Download link SpookyBuddy-SpikeTrapFixes-1.1.1.zip
Downloads 2893
Dependency string SpookyBuddy-SpikeTrapFixes-1.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Annoyed by those pesky Spike Traps and how fast they can be sometimes?

Hate the inconsistancies between them and the other traps being scanable?

Well I have the solution for you! This mod allows for customization of the Spike Traps settings, including:

  • Limit the slam interval ranges to more reasonable levels
  • Add a scan node to alert you of the traps in advance, just like turrets and landmines
  • Set what types of spike traps can spawn
  • Disable the traps entirely, rendering them harmless

The base game time range can be anywhere from 0.71 - 26.15 seconds, but this mod provides customizable config settings to control that range, with the default settings being 1.5 seconds to 25 seconds.

Other settings include adjusting the scan node distance and disabling the interval clamp, the scan nodes, or the entire mod!

Spike Trap with scan node Spike Trap with scan node

CHANGELOG

1.1.1

  • Corrected dependencies

1.1.0

  • Added setting to enable/disable mod
  • Added setting to enable/disable spike traps
  • Added setting to limit what types of spike traps spawn
  • Added setting to enable/disable slam interval clamp
  • Default max interval 26 -> 25
  • Adjusted config descriptions
  • Improved logging

1.0.0

  • Spike Trap scan node to match Turrets and Landmines
  • Clamp slam intervals to more reasonable times
  • Customizable configs