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Decompiled source of CozyImprovements v1.2.2
com.spycibot.cozyimprovements.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using SpyciBot.LC.CozyImprovements.Improvements; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.spycibot.cozyimprovements")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("\r\n Enhance the experience inside the ship to create a more immersive, cozy, and accessible environment. v47 compatible.\r\n ")] [assembly: AssemblyFileVersion("1.2.2.0")] [assembly: AssemblyInformationalVersion("1.2.2+39da0e927e7ba9e69220c8a7b7ef50abc7f605fb")] [assembly: AssemblyProduct("Cozy Improvements")] [assembly: AssemblyTitle("com.spycibot.cozyimprovements")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.2.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SpyciBot.LC.CozyImprovements { public class Config { public ConfigEntry<bool> configStorageLights; public ConfigEntry<bool> configLightSwitchGlow; public ConfigEntry<bool> configTerminalGlow; public ConfigEntry<bool> configTerminalMonitorAlwaysOn; public ConfigEntry<bool> configChargeStationGlow; public ConfigEntry<bool> configBigDoorButtons; public ConfigEntry<bool> configEasyLaunchLever; public ConfigEntry<bool> configBigTeleporterButtons; public ConfigEntry<bool> configBigMonitorButtons; public Config(ConfigFile cfg) { configStorageLights = cfg.Bind<bool>("General", "StorageLightsEnabled", true, "Enables the Storage Lights System"); configLightSwitchGlow = cfg.Bind<bool>("General", "LightSwitchGlowEnabled", true, "Makes the LightSwitch glow in the dark"); configTerminalGlow = cfg.Bind<bool>("General", "TerminalGlowEnabled", true, "Makes the Terminal glow active all the time"); configTerminalMonitorAlwaysOn = cfg.Bind<bool>("General", "TerminalMonitorAlwaysOn", true, "Makes the Terminal screen active all the time; Will show the screen you left it on"); configChargeStationGlow = cfg.Bind<bool>("General", "ChargeStationGlowEnabled", true, "Makes the Charging Station glow with a yellow light"); configBigDoorButtons = cfg.Bind<bool>("General.Accessibility", "BigDoorButtonsEnabled", false, "Enlarges the door buttons so they're easier to press"); configEasyLaunchLever = cfg.Bind<bool>("General.Accessibility", "EasyLaunchLeverEnabled", true, "Enlarges the hitbox for the Launch Lever to cover more of the table so it's easier to pull"); configBigTeleporterButtons = cfg.Bind<bool>("General.Accessibility", "BigTeleporterButtonsEnabled", false, "Enlarges the teleporter buttons so they're easier to press"); configBigMonitorButtons = cfg.Bind<bool>("General.Accessibility", "BigMonitorButtonsEnabled", false, "Enlarges the Monitor buttons so they're easier to press"); } } [BepInPlugin("com.spycibot.cozyimprovements", "Cozy Improvements", "1.2.2")] [HarmonyPatch] public class CozyImprovements : BaseUnityPlugin { private static GameObject gameObject; private static Terminal TermInst; public static Config CozyConfig { get; internal set; } private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Cozy Improvements - com.spycibot.cozyimprovements - 1.2.2 is loaded!"); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); CozyConfig = new Config(((BaseUnityPlugin)this).Config); } [HarmonyPatch(typeof(Terminal), "Start")] [HarmonyPostfix] private static void Postfix_Terminal_Start(Terminal __instance) { TermInst = __instance; if (CozyConfig.configTerminalMonitorAlwaysOn.Value) { TermInst.LoadNewNode(TermInst.terminalNodes.specialNodes[1]); } if (CozyConfig.configTerminalGlow.Value) { ((Behaviour)TermInst.terminalLight).enabled = true; } } [HarmonyPatch(typeof(Terminal), "waitUntilFrameEndToSetActive")] [HarmonyPrefix] private static void Prefix_Terminal_WaitUntilFrameEndToSetActive(Terminal __instance, ref bool active) { TermInst = __instance; if (CozyConfig.configTerminalMonitorAlwaysOn.Value) { active = true; } } [HarmonyPatch(typeof(Terminal), "SetTerminalInUseClientRpc")] [HarmonyPostfix] private static void Postfix_Terminal_SetTerminalInUseClientRpc(Terminal __instance, bool inUse) { TermInst = __instance; if (CozyConfig.configTerminalGlow.Value) { ((Behaviour)TermInst.terminalLight).enabled = true; } } [HarmonyPatch(typeof(StartOfRound), "OnPlayerConnectedClientRpc")] [HarmonyPostfix] private static void PostfixOnPlayerConnectedClientRpc(StartOfRound __instance, ulong clientId, int connectedPlayers, ulong[] connectedPlayerIdsOrdered, int assignedPlayerObjectId, int serverMoneyAmount, int levelID, int profitQuota, int timeUntilDeadline, int quotaFulfilled, int randomSeed) { if (clientId == NetworkManager.Singleton.LocalClientId) { DoAllTheThings(); } } [HarmonyPatch(typeof(StartOfRound), "LoadUnlockables")] [HarmonyPostfix] private static void PostfixLoadUnlockables(StartOfRound __instance) { DoAllTheThings(); } private static void DoAllTheThings() { try { manageInteractables(); } catch (Exception arg) { Debug.LogError((object)$"Caught Exception in manageInteractables(): {arg}"); } try { manageStorageCupboard(); } catch (Exception arg2) { Debug.LogError((object)$"Caught Exception in manageStorageCupboard(): {arg2}"); } } private static void manageInteractables() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) _ = GameNetworkManager.Instance.localPlayerController; GameObject[] array = GameObject.FindGameObjectsWithTag("InteractTrigger"); for (int i = 0; i < array.Length; i++) { if (((Object)array[i]).name == "LightSwitch" && CozyConfig.configLightSwitchGlow.Value) { makeEmissive(array[i], new Color32((byte)182, (byte)240, (byte)150, (byte)102)); makeEmissive(((Component)array[i].transform.GetChild(0)).gameObject, new Color32((byte)241, (byte)80, (byte)80, (byte)10), 0.15f); } if (((Object)array[i]).name == "Trigger" && ((Object)((Component)array[i].transform.parent).gameObject).name == "ChargeStationTrigger" && CozyConfig.configChargeStationGlow.Value) { GameObject val = ((Component)array[i].transform.parent.parent).gameObject; GameObject val2 = new GameObject("ChargeStationLight"); Light obj = val2.AddComponent<Light>(); obj.type = (LightType)2; obj.color = Color32.op_Implicit(new Color32((byte)240, (byte)240, (byte)140, byte.MaxValue)); obj.intensity = 0.05f; obj.range = 0.3f; obj.shadows = (LightShadows)2; val2.layer = LayerMask.NameToLayer("Room"); val2.transform.localPosition = new Vector3(0.5f, 0f, 0f); val2.transform.SetParent(val.transform, false); } if (((Object)array[i]).name == "Cube (2)" && ((Object)((Component)array[i].transform.parent).gameObject).name.StartsWith("CameraMonitor") && CozyConfig.configBigMonitorButtons.Value) { Accessibility.adjustMonitorButtons(array[i].gameObject); } } } private static void makeEmissive(GameObject gameObject, Color32 glowColor, float brightness = 0.02f) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) MeshRenderer component = gameObject.GetComponent<MeshRenderer>(); Material material = ((Renderer)component).material; material.SetColor("_EmissiveColor", Color32.op_Implicit(glowColor) * brightness); ((Renderer)component).material = material; } private static void manageStorageCupboard() { PlaceableShipObject[] array = Object.FindObjectsOfType<PlaceableShipObject>(); for (int i = 0; i < array.Length; i++) { UnlockableItem obj = StartOfRound.Instance.unlockablesList.unlockables[array[i].unlockableID]; _ = obj.unlockableType; if (obj.unlockableName == "Cupboard") { gameObject = ((Component)array[i].parentObject).gameObject; break; } } if (!((Object)(object)gameObject == (Object)null) && CozyConfig.configStorageLights.Value) { spawnStorageLights(gameObject); } } private static void spawnStorageLights(GameObject storageCloset) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) float num = -1.1175f; List<float> obj = new List<float> { 2.804f, 2.163f, 1.48f, 0.999f }; float num2 = 0.55f; float num3 = obj[0]; AttachLightToStorageCloset(storageCloset, new Vector3(num - num2, 0.4f, num3)); AttachLightToStorageCloset(storageCloset, new Vector3(num, 0.4f, num3)); AttachLightToStorageCloset(storageCloset, new Vector3(num + num2, 0.4f, num3)); num3 = obj[1]; AttachLightToStorageCloset(storageCloset, new Vector3(num - num2, 0.4f, num3)); AttachLightToStorageCloset(storageCloset, new Vector3(num, 0.4f, num3)); AttachLightToStorageCloset(storageCloset, new Vector3(num + num2, 0.4f, num3)); num3 = obj[2]; AttachLightToStorageCloset(storageCloset, new Vector3(num - num2, 0.4f, num3), 2f); AttachLightToStorageCloset(storageCloset, new Vector3(num, 0.4f, num3), 2f); AttachLightToStorageCloset(storageCloset, new Vector3(num + num2, 0.4f, num3), 2f); num3 = obj[3]; AttachLightToStorageCloset(storageCloset, new Vector3(num - num2, 0.4f, num3)); AttachLightToStorageCloset(storageCloset, new Vector3(num, 0.4f, num3)); AttachLightToStorageCloset(storageCloset, new Vector3(num + num2, 0.4f, num3)); } private static void AttachLightToStorageCloset(GameObject storageCloset, Vector3 lightPositionOffset, float intensity = 3f) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("StorageClosetLight"); MeshFilter val2 = val.AddComponent<MeshFilter>(); MeshRenderer obj = val.AddComponent<MeshRenderer>(); GameObject val3 = GameObject.CreatePrimitive((PrimitiveType)0); val2.mesh = val3.GetComponent<MeshFilter>().mesh; Material val4 = new Material(Shader.Find("HDRP/Lit")); Color val5 = Color32.op_Implicit(new Color32((byte)249, (byte)240, (byte)202, byte.MaxValue)); val4.SetColor("_BaseColor", val5); float num = 1f; val4.SetColor("_EmissiveColor", val5 * num); ((Renderer)obj).material = val4; Object.DestroyImmediate((Object)(object)val3); Light obj2 = val.AddComponent<Light>(); obj2.type = (LightType)0; obj2.color = val5; obj2.intensity = intensity; obj2.range = 1.05f; obj2.spotAngle = 125f; obj2.shadows = (LightShadows)2; val.layer = LayerMask.NameToLayer("Room"); val.transform.localScale = new Vector3(0.125f, 0.125f, 0.04f); val.transform.localPosition = lightPositionOffset; val.transform.rotation = Quaternion.Euler(170f, 0f, 0f); val.transform.SetParent(storageCloset.transform, false); } private static string padString(string baseStr, char padChar, int width) { int totalWidth = (width - (baseStr.Length + 8)) / 2 + (baseStr.Length + 8); return (" " + baseStr + " ").PadLeft(totalWidth, padChar).PadRight(width, padChar); } private static void obviousDebug(string baseStr) { Debug.Log((object)"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); Debug.Log((object)"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); Debug.Log((object)"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); Debug.Log((object)padString(baseStr ?? "", '~', 65)); Debug.Log((object)"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); Debug.Log((object)"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); Debug.Log((object)"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"); } } public static class PluginInfo { public const string PLUGIN_GUID = "com.spycibot.cozyimprovements"; public const string PLUGIN_NAME = "Cozy Improvements"; public const string PLUGIN_VERSION = "1.2.2"; } } namespace SpyciBot.LC.CozyImprovements.Improvements { [HarmonyPatch] public static class Accessibility { private static HangarShipDoor hangarShipDoor; [HarmonyPatch(typeof(StartMatchLever), "Start")] [HarmonyPostfix] private static void Postfix_StartMatchLever_Start(StartMatchLever __instance) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) if (CozyImprovements.CozyConfig.configEasyLaunchLever.Value) { ((Component)__instance).transform.localScale = new Vector3(1.139f, 0.339f, 1.539f); ((Component)__instance).transform.localPosition = new Vector3(8.7938f, 1.479f, -7.0767f); ((Component)__instance).transform.GetChild(0).position = new Vector3(8.8353f, 0.2931f, -14.5767f); } } [HarmonyPatch(typeof(HangarShipDoor), "Start")] [HarmonyPostfix] private static void Postfix_HangarShipDoor_Start(HangarShipDoor __instance) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_02b4: Unknown result type (might be due to invalid IL or missing references) //IL_02d7: Unknown result type (might be due to invalid IL or missing references) //IL_02dc: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_0333: Unknown result type (might be due to invalid IL or missing references) //IL_033b: Unknown result type (might be due to invalid IL or missing references) //IL_0342: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) if (!CozyImprovements.CozyConfig.configBigDoorButtons.Value) { return; } hangarShipDoor = __instance; GameObject gameObject = ((Component)__instance.hydraulicsDisplay.transform.parent).gameObject; gameObject.transform.localScale = new Vector3(-2f, -2f, -2f); gameObject.transform.localPosition = new Vector3(-5.2085f, 1.8882f, -8.823f); GameObject gameObject2 = ((Component)gameObject.transform.Find("StartButton")).gameObject; GameObject gameObject3 = ((Component)gameObject.transform.Find("StopButton")).gameObject; gameObject3.transform.localScale = new Vector3(-1.1986f, -0.1986f, -1.1986f); gameObject2.transform.localScale = gameObject3.transform.localScale; gameObject2.transform.GetChild(0).localPosition = gameObject3.transform.GetChild(0).localPosition; gameObject2.transform.GetChild(0).localScale = gameObject3.transform.GetChild(0).localScale; Material[] materials = ((Renderer)gameObject2.GetComponent<MeshRenderer>()).materials; for (int i = 0; i < materials.Length; i++) { if (((Object)materials[i]).name == "GreenButton (Instance)") { materials[i].SetColor("_EmissiveColor", Color32.op_Implicit(new Color32((byte)39, (byte)51, (byte)39, byte.MaxValue))); } if (((Object)materials[i]).name == "ButtonWhite (Instance)") { materials[i].SetColor("_EmissiveColor", Color32.op_Implicit(new Color32((byte)179, (byte)179, (byte)179, byte.MaxValue))); } } ((Renderer)gameObject2.GetComponent<MeshRenderer>()).materials = materials; Material[] materials2 = ((Renderer)gameObject3.GetComponent<MeshRenderer>()).materials; for (int j = 0; j < materials2.Length; j++) { if (((Object)materials2[j]).name == "RedButton (Instance)") { materials2[j].SetColor("_EmissiveColor", Color32.op_Implicit(new Color32((byte)64, (byte)24, (byte)24, byte.MaxValue))); } if (((Object)materials2[j]).name == "ButtonWhite (Instance)") { materials2[j].SetColor("_EmissiveColor", Color32.op_Implicit(new Color32((byte)179, (byte)179, (byte)179, byte.MaxValue))); } } ((Renderer)gameObject3.GetComponent<MeshRenderer>()).materials = materials2; Transform child = gameObject.transform.Find("StartButton").GetChild(0); Transform child2 = gameObject.transform.Find("StopButton").GetChild(0); ((Renderer)((Component)child).GetComponent<MeshRenderer>()).material.color = Color32.op_Implicit(new Color32((byte)39, byte.MaxValue, (byte)39, byte.MaxValue)); ((Renderer)((Component)child2).GetComponent<MeshRenderer>()).material.color = Color32.op_Implicit(new Color32(byte.MaxValue, (byte)24, (byte)24, byte.MaxValue)); Vector3 position = default(Vector3); ((Vector3)(ref position))..ctor(-3.7205f, 2.0504f, -16.3018f); Vector3 localScale = default(Vector3); ((Vector3)(ref localScale))..ctor(0.7393f, 0.4526f, 0.6202f); Vector3 localScale2 = default(Vector3); ((Vector3)(ref localScale2))..ctor(0.003493f, 0.000526f, 0.002202f); child.position = position; child.localScale = localScale; child2.position = position; child2.localScale = localScale2; } [HarmonyPatch(typeof(StartOfRound), "SetShipDoorsClosed")] [HarmonyPostfix] private static void Postfix_StartOfRound_SetShipDoorsClosed(StartOfRound __instance, bool closed) { //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) if (CozyImprovements.CozyConfig.configBigDoorButtons.Value) { GameObject gameObject = ((Component)hangarShipDoor.hydraulicsDisplay.transform.parent).gameObject; Transform child = gameObject.transform.Find("StartButton").GetChild(0); Transform child2 = gameObject.transform.Find("StopButton").GetChild(0); Vector3 localScale = default(Vector3); ((Vector3)(ref localScale))..ctor(0.7393f, 0.4526f, 0.6202f); Vector3 localScale2 = default(Vector3); ((Vector3)(ref localScale2))..ctor(0.003493f, 0.000526f, 0.002202f); child.localScale = localScale; child2.localScale = localScale; if (closed) { child.localScale = localScale; child2.localScale = localScale2; } else { child2.localScale = localScale; child.localScale = localScale2; } } } [HarmonyPatch(typeof(ShipTeleporter), "Awake")] [HarmonyPostfix] private static void Postfix_ShipTeleporter_Awake(ShipTeleporter __instance) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) if (CozyImprovements.CozyConfig.configBigTeleporterButtons.Value) { ((Component)((Component)__instance.buttonTrigger).gameObject.transform.parent).gameObject.transform.localScale = Vector3.one * 3f; } } public static void adjustMonitorButtons(GameObject ButtonCube) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) if (CozyImprovements.CozyConfig.configBigMonitorButtons.Value) { GameObject gameObject = ((Component)ButtonCube.transform.parent).gameObject; gameObject.transform.localScale = new Vector3(1.852f, 1.8475f, 1.852f); if (((Object)gameObject).name == "CameraMonitorSwitchButton") { gameObject.transform.localPosition = new Vector3(-0.28f, -1.807f, -0.29f); } } } } }