using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("DoorlessStorage")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DoorlessStorage")]
[assembly: AssemblyTitle("DoorlessStorage")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DoorlessStorage
{
[HarmonyPatch(typeof(StartOfRound))]
[HarmonyPatch("Start")]
internal class TimeOfDay_Awake_Patch
{
[HarmonyPostfix]
private static void Postfix()
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
GameObject val = GameObject.Find("Environment/HangarShip/StorageCloset");
if ((Object)(object)val != (Object)null)
{
foreach (Transform item in val.transform)
{
Transform val2 = item;
if (((Object)((Component)val2).gameObject).name.Contains("Cube"))
{
((Component)val2).gameObject.SetActive(false);
}
}
return;
}
Debug.LogError((object)"StorageCloset not found!");
}
}
[BepInPlugin("DoorlessStorage", "DoorlessStorage", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin DoorlessStorage is loading!");
Harmony val = new Harmony("DoorlessStorage");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin DoorlessStorage is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "DoorlessStorage";
public const string PLUGIN_NAME = "DoorlessStorage";
public const string PLUGIN_VERSION = "1.0.0";
}
}