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Subway-OmiumMoon-1.0.2 icon

OmiumMoon

My fourth moon for lethal company, inspired by Embrion.

Date uploaded 6 months ago
Version 1.0.2
Download link Subway-OmiumMoon-1.0.2.zip
Downloads 974
Dependency string Subway-OmiumMoon-1.0.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Hardy-LCMaxSoundsFix-1.1.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.1.0
AudioKnight-StarlancerAIFix-3.3.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.3.0
Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1
IAmBatby-LethalLevelLoader-1.2.4 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.4

README

Omium Moon Mod

A moon inspired by Embrion.

Below are some details about the moon. Like scrap spawns, enemy spawns and other stuff.

Moon Description: POPULATION: UNKNOWN CONDITIONS: An empy wasteland, surface is made of extremely hot amethyst. Closely related to Embrion. Fauna: UNKNOWN

Risk Level: S+ (might show up differently for some reason) Time To Arrive: 1 Day Speed Multiplier: 1 Weathers: Eclipsed, Stormy, Foggy, Flooded. Factory Size Multiplier: 1.7 Dungeon Flow Types: Factory 300, Mansion 39. Spawnable Map Objects: Mine, Turret.

Scrap Spawns: Cog 24 Engine 10 Fish 27 MetalSheet 5 LaserPointer 61 BigBolt 82 BottleBin 30 Ring 40 SteeringWheel 50 MoldPan 17 EggBeater 10 PickleJar 10 DustPan 32 Airhorn 73 ClownHorn 49 CashRegister 34 Candy 14 GoldBar 90 YieldSign 66 FlashBang 55 GiftBox 86 Flask 20 Perfume 44 TragedyMask 61 Shotgun 5 FancyLamp 14

Min Scrap 40 Max Scrap 90 Min Total Scrap Value 150 Max Total Scrap Value 1600

Enemies:

Max Enemy Power Count (inside) 40 Max Outside Enemy Power Count 25 Max Daytime Enemy Power Count 10

Enemies 12 Centipede 41 (snare flea) SandSpider 56 (bunker spider) HoarderBug 100 Flowerman 100 (bracken) Crawler 100 (thumper) Blob 75 DressGirl 98 (ghost girl) Puffer 10 (spore lizard) Nutcracker 96 Jester 100 SpringMan 100 (coil head) MaskedPlayerEnemy 100

Outside Enemies 5 MouthDog 100 ForestGiant 5 SandWorm 100 BaboonHawk 100 SpringMan 30

Daytime Enemies 3 RedLocustBees 50 (beehives (i think)) Doublewing 74 (manticoil) DocileLocustBees 52 (roaming locust)

CHANGELOG

V1.0.2

  • Fixed the invisible wall thats blocking you from entering the building.
  • Less dangerous
  • I dont know why this is but for some reason the difficulty level shows up differently in game when its supposed to be S+ (It might be fixed idk)
  • On the first day it will be eclipsed.
  • Changed facility size multiplier from 2 to 1.7.

V1.0.1

  • (Hopefully) Fixed crashes and the ship camera being stuck.

V1.0.0

  • Release