CHANGELOG

Zem Moon Mod Changelog

V1.3.0

  • Changed the position of the ship, it now lands on the other dam.
  • Changed where the fire exits are located.
  • Day speed multiplier is now 1 instead of 0.9
  • The weather on the first day will now be rainy.
  • Removed the water.
  • Added lots of shipping containers.
  • There is now a giant mechanical drill in the middle of the map. I did this so the middle wouldnt be completely empty.
  • A few custom ambient noises, the same ones on Pechorsk. But with one new one.
  • More fog.
  • Changed the texture of the terrain to the original one used in moons like March, Vow and Adamance.
  • Changed the icon of the mod.
  • The sun is now bigger.
  • Blob spawns more.
  • Max inside enemy power count is now 6 instead of 5.
  • Hoarding bugs now no longer spawn outside.
  • Factory size multiplier is changed from 1.1 to 1.3.
  • Changed some scrap spawns.
  • Circuit bees no longer spawn.
  • Manticoils can now spawn.

V1.2.0

  • Added the water back.
  • Changed the moon info.
  • Changed some terrain.
  • Changed the texture of the terrain.
  • Ghost girl weight is now less.
  • The moon can no longer be flooded weather.

V1.1.3

  • Changed scrap spawns. Enemy spawns. (dogs spawn more, masked spawn more.)
  • Removed the water that floods the moon. (i know you can easily fall of the moon. I will add more terrain in a different update.)

V1.1.2

  • Fixed enemy collision with the facility
  • Changed the Moon info when you type "Zem info"
  • Added a new fire exit that you can only reach with an extension ladder or jetpack (or any other way to gain height). Also added water, now the entire moon is filled with water.

V1.0.2

  • Fixed outdoor enemies not being able to walk on the dams.

V1.0.1

  • Fixed Terrain causing you to not be able to climb the ladder to the entrance.

V1.0.0

  • Release