Decompiled source of GirlBegone v1.1.1

GirlBegone.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("GirlBegone")]
[assembly: AssemblyConfiguration("release")]
[assembly: AssemblyDescription("A mod for Lethal Company which removes the Girl from the game")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fd5da6740465e7a389bd7925b2393172e6aa232e")]
[assembly: AssemblyProduct("GirlBegone")]
[assembly: AssemblyTitle("GirlBegone")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace GirlBegone
{
	[BepInPlugin("GirlBegone", "GirlBegone", "1.0.0")]
	public class GirlBegone : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("GirlBegone").PatchAll(Assembly.GetExecutingAssembly());
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin GirlBegone is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "GirlBegone";

		public const string PLUGIN_NAME = "GirlBegone";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace GirlBegone.Patches
{
	[HarmonyPatch(typeof(DressGirlAI))]
	internal class DressGirlAIPatch
	{
		[HarmonyPatch(typeof(DressGirlAI), "Start")]
		[HarmonyPostfix]
		private static void fuckGirlPatch(DressGirlAI __instance)
		{
			((EnemyAI)__instance).KillEnemyOnOwnerClient(true);
			GirlBegone.Log.LogInfo((object)"Killed Girl");
		}
	}
	[HarmonyPatch]
	internal class RoundManagerPatcher
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(RoundManager), "EnemyCannotBeSpawned")]
		private static void PreventGirlSpawns(RoundManager __instance, ref bool __result, int enemyIndex)
		{
			if (__instance.currentLevel.Enemies[enemyIndex].enemyType.enemyName.ToLower().Contains("girl"))
			{
				GirlBegone.Log.LogInfo((object)"Prevented girl spawn.");
				__result = true;
			}
		}
	}
}