using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("re")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("re")]
[assembly: AssemblyTitle("re")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace re.source
{
public class MRSULAYRE_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "sulayre_roblox";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRRENIACHII_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "reniachii_roblox";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRPEDROK_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "pedrok_roblox";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRLOCOS_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "locoscorpion_roblox";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRNANIUK_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "naniuk_roblox";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJULIAN_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "julian_roblox";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJFELIX_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "jfelix_roblox";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBLABACK_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "blaback_roblox";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("com.sulayre.re", "LethalRE", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
Assets.PopulateAssets();
Suits.onPopulate();
Scrap.onPopulate();
Harmony val = new Harmony("com.sulayre.re");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.sulayre.re is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "lethalre";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
public static class Scrap
{
public static List<(string, int)> scrapList = new List<(string, int)>
{
("ReStageItem", 50),
("BuildersClubItem", 100),
("ClassicFedoraItem", 50),
("ClockworkHeadphonesItem", 50),
("DominoCrownItem", 50),
("DominusEmpyreusItem", 50),
("PompeiianEggItem", 100),
("PumpkinHeadItem", 50),
("SkullItem", 100),
("TelamonItem", 50),
("TopHatItem", 50),
("TrollFaicItem", 100),
("TvHeadItem", 100),
("ValkyrieItem", 100),
("BeansCanItem", 100),
("BloxiadeItem", 100),
("BloxyColaItem", 100),
("BombItem", 100),
("CheeseburgerItem", 100),
("ChickenLegItem", 100),
("ChocolateMilkshakeItem", 100),
("GravityCoilItem", 100),
("SpeedCoilItem", 100),
("DancePotionItem", 100),
("DecoyDeployItem", 100),
("EpicDuckItem", 100),
("EpicSauceItem", 100),
("DeleteHammerItem", 100),
("MMKnifeItem", 100),
("LinkedSwordItem", 100),
("RocketLauncherItem", 100),
("SlingshotItem", 100),
("TacoItem", 100),
("SubspaceTripmineItem", 100),
("TrowelItem", 100)
};
public static void onPopulate()
{
foreach (var (text, num) in scrapList)
{
Console.WriteLine("Attempting to load Assets/Scrap/" + text + ".asset");
Item val = Assets.MainAssetBundle.LoadAsset<Item>("Assets/Scrap/" + text + ".asset");
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Utilities.FixMixerGroups(val.spawnPrefab);
Items.RegisterScrap(val, num, (LevelTypes)(-1));
Console.WriteLine($"Loaded scrap {text} with weight of {num}");
}
}
}
public static class Suits
{
public static void onPopulate()
{
ModelReplacementAPI.RegisterSuitModelReplacement("Sulayre", typeof(MRSULAYRE_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("Reniachii", typeof(MRRENIACHII_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("Pedrok", typeof(MRPEDROK_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("locoscorpion", typeof(MRLOCOS_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("Mr_Jose84", typeof(MRJFELIX_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("Naniukts", typeof(MRNANIUK_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("julianjulian10", typeof(MRJULIAN_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("Blaback2254", typeof(MRBLABACK_ROBLOX));
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}