using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LethalLib.Modules;
using LethalRE.source.ItemBehaviors;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("LethalRE")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalRE")]
[assembly: AssemblyTitle("LethalRE")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace LethalRE.source
{
public static class Assets
{
public static AssetBundle SuitsBundle;
public static AssetBundle ScrapsBundle;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
internal static void Populate()
{
if ((Object)(object)SuitsBundle == (Object)null || (Object)(object)ScrapsBundle == (Object)null)
{
string assemblyName = GetAssemblyName();
Console.WriteLine(assemblyName + ".scraps");
ScrapsBundle = AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(assemblyName + ".scraps"));
Console.WriteLine(assemblyName + ".suits");
SuitsBundle = AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(assemblyName + ".suits"));
}
}
}
public class MRSULAYRE_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "sulayre_roblox";
return Assets.SuitsBundle.LoadAsset<GameObject>(text);
}
}
public class MRRENIACHII_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "reniachii_roblox";
return Assets.SuitsBundle.LoadAsset<GameObject>(text);
}
}
public class MRPEDROK_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "pedrok_roblox";
return Assets.SuitsBundle.LoadAsset<GameObject>(text);
}
}
public class MRLOCOS_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "locoscorpion_roblox";
return Assets.SuitsBundle.LoadAsset<GameObject>(text);
}
}
public class MRNANIUK_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "naniuk_roblox";
return Assets.SuitsBundle.LoadAsset<GameObject>(text);
}
}
public class MRJULIAN_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "julian_roblox";
return Assets.SuitsBundle.LoadAsset<GameObject>(text);
}
}
public class MRJFELIX_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "jfelix_roblox";
return Assets.SuitsBundle.LoadAsset<GameObject>(text);
}
}
public class MRBLABACK_ROBLOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "blaback_roblox";
return Assets.SuitsBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("sulayre.lethalre", "LethalRE", "0.2.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static bool load_suits = true;
public static bool load_scrap = true;
private void Awake()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Expected O, but got Unknown
Assets.Populate();
if (load_scrap)
{
Scraps.onPopulate();
}
if (load_suits)
{
Suits.onPopulate();
}
Harmony val = new Harmony("com.sulayre.lethalre");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.sulayre.lethalre is loaded!");
}
}
public static class Scraps
{
public static List<(string, int)> scrapList = new List<(string, int)>
{
("BigHeadItem", 15),
("BiggerHeadItem", 15),
("BearItem", 10),
("GiverItem", 10),
("MilleniumFalconItem", 15),
("SillyGuitarItem", 10),
("RageTableItem", 15),
("TrussItem", 15),
("WitchesBrewItem", 15),
("VehicleItem", 10),
("BanHammerItem", 15),
("ReStageItem", 10),
("BuildersClubItem", 40),
("ClassicFedoraItem", 20),
("ClockworkHeadphonesItem", 20),
("DominoCrownItem", 20),
("DominusEmpyreusItem", 20),
("PompeiianEggItem", 40),
("PumpkinHeadItem", 15),
("SkullItem", 40),
("TelamonItem", 20),
("TopHatItem", 20),
("TrollFaicItem", 40),
("TvHeadItem", 15),
("ValkyrieItem", 40),
("BeansCanItem", 40),
("BloxiadeItem", 40),
("BloxyColaItem", 30),
("BombItem", 40),
("CheeseburgerItem", 30),
("ChickenLegItem", 30),
("ChocolateMilkshakeItem", 30),
("GravityCoilItem", 25),
("SpeedCoilItem", 25),
("DancePotionItem", 40),
("DecoyDeployItem", 20),
("EpicDuckItem", 35),
("EpicSauceItem", 40),
("DeleteHammerItem", 40),
("MMKnifeItem", 40),
("LinkedSwordItem", 30),
("RocketLauncherItem", 40),
("SlingshotItem", 40),
("TacoItem", 30),
("SubspaceTripmineItem", 20),
("TrowelItem", 40)
};
public static void onPopulate()
{
Debug.Log((object)"LethalRE is loading scrap :)");
foreach (var (text, num) in scrapList)
{
Console.WriteLine("Attempting to load Assets/Scrap/" + text + ".asset");
Item val = Assets.ScrapsBundle.LoadAsset<Item>("Assets/Scrap/" + text + ".asset");
ScrapBehaviors(text, val);
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Utilities.FixMixerGroups(val.spawnPrefab);
Items.RegisterScrap(val, num, (LevelTypes)(-1));
Console.WriteLine($"Loaded scrap {text} with weight of {num}");
}
}
private static void ScrapBehaviors(string id, Item item)
{
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
PhysicsProp val = null;
string text = id.Replace("Item", "");
string text2 = text;
if (text2 == "BloxyCola")
{
Debug.Log((object)(id + " detected! inserting custom behavior"));
DrinkableItem drinkableItem = item.spawnPrefab.AddComponent<DrinkableItem>();
drinkableItem.DrinkSfx = Assets.ScrapsBundle.LoadAsset<AudioClip>("Assets/Scrap/sfx/coladrink.ogg");
drinkableItem.DrinkRotationOffset = new Vector3(45f, 180f, 0f);
drinkableItem.DrinkPositionOffset = new Vector3(0f, -0.33f, 0.4f);
val = (PhysicsProp)(object)drinkableItem;
}
if ((Object)(object)val != (Object)null)
{
((GrabbableObject)val).grabbable = true;
((GrabbableObject)val).grabbableToEnemies = true;
((GrabbableObject)val).itemProperties = item;
}
}
}
public static class Suits
{
public static void onPopulate()
{
Debug.Log((object)"LethalRE is loading suits :)");
ModelReplacementAPI.RegisterSuitModelReplacement("Sulayre", typeof(MRSULAYRE_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("Reniachii", typeof(MRRENIACHII_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("Pedrok", typeof(MRPEDROK_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("locoscorpion", typeof(MRLOCOS_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("Mr_Jose84", typeof(MRJFELIX_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("Naniukts", typeof(MRNANIUK_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("julianjulian10", typeof(MRJULIAN_ROBLOX));
ModelReplacementAPI.RegisterSuitModelReplacement("Blaback2254", typeof(MRBLABACK_ROBLOX));
}
}
}
namespace LethalRE.source.ItemBehaviors
{
internal class DrinkableItem : PhysicsProp
{
private bool debounce;
public AudioClip? DrinkSfx = null;
public float DrinkCooldown = 2f;
public Vector3 DrinkPositionOffset;
public Vector3 DrinkRotationOffset;
private Vector3 _originalPosition;
private Quaternion _originalRotation;
private GameObject? _model;
private AudioSource? _audioSource;
public override void OnNetworkSpawn()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
((NetworkBehaviour)this).OnNetworkSpawn();
_model = ((Component)((Component)this).GetComponentInChildren<MeshRenderer>()).gameObject;
_audioSource = ((Component)this).GetComponent<AudioSource>();
_originalPosition = _model.transform.localPosition;
_originalRotation = _model.transform.localRotation;
}
public override void ItemActivate(bool used, bool buttonDown = true)
{
((GrabbableObject)this).ItemActivate(used, buttonDown);
if (buttonDown)
{
if (!Object.op_Implicit((Object)(object)((GrabbableObject)this).playerHeldBy))
{
Debug.Log((object)"Item being drunk with no player assigned?");
}
else if (!debounce)
{
((MonoBehaviour)this).StartCoroutine(DrinkingTimer());
}
}
}
public override void DiscardItem()
{
((GrabbableObject)this).DiscardItem();
if (debounce)
{
DrinkAnimation(active: false);
debounce = false;
_audioSource.Stop();
((MonoBehaviour)this).StopCoroutine(DrinkingTimer());
}
}
public override void PocketItem()
{
((GrabbableObject)this).PocketItem();
if (debounce)
{
DrinkAnimation(active: false);
debounce = false;
_audioSource.Stop();
((MonoBehaviour)this).StopCoroutine(DrinkingTimer());
}
}
private void DrinkAnimation(bool active)
{
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
if (_model == null)
{
Debug.LogWarning((object)"model not set, no animation will play.");
}
else if (active)
{
if (((GrabbableObject)this).playerHeldBy == null)
{
Debug.LogWarning((object)"player not found, no animation will play.");
return;
}
_model.transform.parent = ((Component)((GrabbableObject)this).playerHeldBy).transform.Find("PlayerEye");
_model.transform.localPosition = DrinkPositionOffset;
_model.transform.localRotation = Quaternion.Euler(DrinkRotationOffset);
}
else
{
_model.transform.parent = ((Component)this).gameObject.transform;
_model.transform.localPosition = _originalPosition;
_model.transform.localRotation = _originalRotation;
}
}
private IEnumerator DrinkingTimer()
{
if ((Object)(object)DrinkSfx == (Object)null)
{
Debug.LogError((object)"Drink SFX not set, killing iteration.");
yield break;
}
if ((Object)(object)_audioSource == (Object)null)
{
Debug.LogError((object)"Audio Source not found, killing iteration");
yield break;
}
debounce = true;
Debug.Log((object)"attempting to drink");
_audioSource.clip = DrinkSfx;
_audioSource.Play();
DrinkAnimation(active: true);
yield return (object)new WaitForSeconds(DrinkCooldown);
DrinkAnimation(active: false);
Debug.Log((object)(((Object)((GrabbableObject)this).playerHeldBy).name + " finished drinking."));
debounce = false;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}