Decompiled source of Lethal RE v0.1.0

re.dll

Decompiled 4 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("re")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("re")]
[assembly: AssemblyTitle("re")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace re.source
{
	public class MRSULAYRE_ROBLOX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "sulayre_roblox";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRRENIACHII_ROBLOX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "reniachii_roblox";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRPEDROK_ROBLOX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "pedrok_roblox";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRLOCOS_ROBLOX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "locoscorpion_roblox";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRNANIUK_ROBLOX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "naniuk_roblox";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRJULIAN_ROBLOX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "julian_roblox";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRJFELIX_ROBLOX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "jfelix_roblox";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBLABACK_ROBLOX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "blaback_roblox";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	[BepInPlugin("com.sulayre.re", "LethalRE", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			Assets.PopulateAssets();
			Suits.onPopulate();
			Scrap.onPopulate();
			Harmony val = new Harmony("com.sulayre.re");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.sulayre.re is loaded!");
		}
	}
	public static class Assets
	{
		public static string mainAssetBundleName = "lethalre";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
	public static class Scrap
	{
		public static List<(string, int)> scrapList = new List<(string, int)>
		{
			("ReStageItem", 50),
			("BuildersClubItem", 100),
			("ClassicFedoraItem", 50),
			("ClockworkHeadphonesItem", 50),
			("DominoCrownItem", 50),
			("DominusEmpyreusItem", 50),
			("PompeiianEggItem", 100),
			("PumpkinHeadItem", 50),
			("SkullItem", 100),
			("TelamonItem", 50),
			("TopHatItem", 50),
			("TrollFaicItem", 100),
			("TvHeadItem", 100),
			("ValkyrieItem", 100),
			("BeansCanItem", 100),
			("BloxiadeItem", 100),
			("BloxyColaItem", 100),
			("BombItem", 100),
			("CheeseburgerItem", 100),
			("ChickenLegItem", 100),
			("ChocolateMilkshakeItem", 100),
			("GravityCoilItem", 100),
			("SpeedCoilItem", 100),
			("DancePotionItem", 100),
			("DecoyDeployItem", 100),
			("EpicDuckItem", 100),
			("EpicSauceItem", 100),
			("DeleteHammerItem", 100),
			("MMKnifeItem", 100),
			("LinkedSwordItem", 100),
			("RocketLauncherItem", 100),
			("SlingshotItem", 100),
			("TacoItem", 100),
			("SubspaceTripmineItem", 100),
			("TrowelItem", 100)
		};

		public static void onPopulate()
		{
			foreach (var (text, num) in scrapList)
			{
				Console.WriteLine("Attempting to load Assets/Scrap/" + text + ".asset");
				Item val = Assets.MainAssetBundle.LoadAsset<Item>("Assets/Scrap/" + text + ".asset");
				NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
				Utilities.FixMixerGroups(val.spawnPrefab);
				Items.RegisterScrap(val, num, (LevelTypes)(-1));
				Console.WriteLine($"Loaded scrap {text} with weight of {num}");
			}
		}
	}
	public static class Suits
	{
		public static void onPopulate()
		{
			ModelReplacementAPI.RegisterSuitModelReplacement("Sulayre", typeof(MRSULAYRE_ROBLOX));
			ModelReplacementAPI.RegisterSuitModelReplacement("Reniachii", typeof(MRRENIACHII_ROBLOX));
			ModelReplacementAPI.RegisterSuitModelReplacement("Pedrok", typeof(MRPEDROK_ROBLOX));
			ModelReplacementAPI.RegisterSuitModelReplacement("locoscorpion", typeof(MRLOCOS_ROBLOX));
			ModelReplacementAPI.RegisterSuitModelReplacement("Mr_Jose84", typeof(MRJFELIX_ROBLOX));
			ModelReplacementAPI.RegisterSuitModelReplacement("Naniukts", typeof(MRNANIUK_ROBLOX));
			ModelReplacementAPI.RegisterSuitModelReplacement("julianjulian10", typeof(MRJULIAN_ROBLOX));
			ModelReplacementAPI.RegisterSuitModelReplacement("Blaback2254", typeof(MRBLABACK_ROBLOX));
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}