![SurfacedTeam-Surfaced icon](https://gcdn.thunderstore.io/live/repository/icons/SurfacedTeam-Surfaced-1.0.0.png.128x128_q95.png)
Last updated | 2 days ago |
Total downloads | 934 |
Total rating | 6 |
Categories | Mods Client-side Server-side Monsters Hazards |
Dependency string | SurfacedTeam-Surfaced-1.0.0 |
Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100![Evaisa-LethalLib-0.15.1 icon](https://gcdn.thunderstore.io/live/repository/icons/Evaisa-LethalLib-0.15.1.png.64x64_q95.jpg)
![SolidStone-SolidLib-1.1.3 icon](https://gcdn.thunderstore.io/live/repository/icons/SolidStone-SolidLib-1.1.3.png.64x64_q95.png)
README
Surfaced (v55 and v50 compatible)
About this mod
This mod adds multiple new aquatic themed enemies to the game. So far this mod adds 3 enemies and 1 hazard :
A Shark and invasive Urchins outside, Sea Mines and Mantis Shrimps inside!
Monster Mechanics (Spoilers ahead!)
Monsters
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Bruce The Flying Shark : Bruce is a docile outside enemy that likes to spawn during the midday. He only attacks players who are injured near him. The more a player is injured, the further away Bruce will be able to smell them. Only one can spawn at once.
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Mantis Shrimps : Don't let their small size fool you; these little guys pack a punch! Docile, these inside creatures roam around the facility until a player walks too close. Once a player gets too close, they stop moving and warn the player, and if the player persists in their approach... the player becomes history. They spawn in small groups.
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Sea mines : Nobody knows how they float or how they got there, but all that we know is that the Sea Mines are a new inside hazard. Much like landmines, they explode on touch. However, Sea Mines cannot be jumped over, but can be crouched under. Listen closely to their ghostly beeps, for these pieces of ancient technology cannot be hacked via the terminal or located on the map.
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Urchins : It only takes one to ruin your day. These outside spiky balls damage the player on touch and multiply during the day. Urchins grow over time until they mitosis (split) into two smaller urchins that continue the cycle. They like to spawn at the start of the day in small numbers and then balloon in quantity by the end of the day. However, you can combat this invasive threat with a trusty dose of violence! Give it a whack and eliminate them before it's too late.
Bug Reporting
If you have any issues related to the mod itself, please contact us on the Lethal Modding Server (https://discord.com/invite/lcmod) in the "LC : Surfaced" page in mod releases.
Planned
- A few more enemies
- Bestiary entries for all the creatures
- Potentially a Surfaced themed moon
Credits
- Solidstone - Coding and Texturing (https://ko-fi.com/solidstonee)
- Siphonife - Coding, Modeling and Texturing. Go check out his work (https://www.artstation.com/siphonife)
- QWERTYrodrigo - Original idea, Modeling and Texturing
Special thanks to
- Smxrez - Mod Icon
- Hamunii - For the example enemy
- Xu xiaolan - For all her help and "moral support"
Asset Credits
- Mantis Shrimp Model : Mantis Shrimp Model Credits : "Mantis Shrimp 3dpc" (https://skfb.ly/osqAD) by Julialovehearts is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/)
- Model used as a base for Bruce : "PS1/Low Poly Great White Shark" (https://skfb.ly/oRVPQ) by Jellypack is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).
- Harpoon Model : "Harpoon" (https://skfb.ly/6vIEq) by Sophie is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- Most sound are effects from https://pixabay.com