Decompiled source of InfiniteCarHealth v1.0.0

CompanyTank.dll

Decompiled 4 days ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CompanyTank")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CompanyTank")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("bcf38fc9-8802-4caa-b374-7c36ed811c74")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CompanyTank;

[BepInPlugin("Swaggies.CompanyTank", "CompanyTank", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	private const string _guid = "Swaggies.CompanyTank";

	private const string _name = "CompanyTank";

	private const string _ver = "1.0.0";

	private readonly Harmony harmony = new Harmony("Swaggies.CompanyTank");

	private static Plugin Instance;

	private static ManualLogSource loggerarunieraous;

	private static int damage;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		loggerarunieraous = Logger.CreateLogSource("Swaggies.CompanyTank");
		harmony.PatchAll(typeof(Plugin));
		loggerarunieraous.LogInfo((object)"CompanyTank up and running.");
	}

	[HarmonyPatch(typeof(VehicleController), "DealPermanentDamage")]
	[HarmonyPrefix]
	private static void Patch1(ref int damageAmount)
	{
		damageAmount = 0;
	}

	[HarmonyPatch(typeof(VehicleController), "DealDamageClientRpc")]
	[HarmonyPrefix]
	private static void Patch2(ref int amount)
	{
		amount = 0;
	}

	[HarmonyPatch(typeof(VehicleController), "SetInternalStress")]
	[HarmonyPrefix]
	private static void Patch3(ref VehicleController __instance, ref float carStressIncrease)
	{
		if (!((NetworkBehaviour)__instance).IsOwner || ((Object)(object)StartOfRound.Instance.testRoom == (Object)null && StartOfRound.Instance.inShipPhase))
		{
			return;
		}
		if (carStressIncrease <= 0f)
		{
			__instance.carStressChange = Mathf.Clamp(__instance.carStressChange - Time.deltaTime, -0.25f, 0.5f);
		}
		else
		{
			__instance.carStressChange = Mathf.Clamp(__instance.carStressChange + Time.deltaTime * carStressIncrease, 0f, 10f);
		}
		Traverse.Create((object)__instance).Field("underExtremeStress").SetValue((object)(carStressIncrease >= 1f));
		__instance.carStress = Mathf.Clamp(__instance.carStress + __instance.carStressChange, 0f, 100f);
		if (__instance.carStress > 7f)
		{
			__instance.carStress = 0f;
			damage += 2;
			if (damage >= 30 && !__instance.carDestroyed)
			{
				Traverse.Create((object)__instance).Field("timeAtLastDamage").SetValue((object)Time.realtimeSinceStartup);
				__instance.carHP = 0;
				__instance.DestroyCarServerRpc(-1);
			}
		}
	}

	[HarmonyPatch(typeof(VehicleController), "Update")]
	[HarmonyPostfix]
	private static void Patch4()
	{
		if (StartOfRound.Instance.inShipPhase)
		{
			damage = 0;
		}
	}
}