using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CSync.Extensions;
using CSync.Lib;
using GameNetcodeStuff;
using GrizzCompany-Items.NetcodePatcher;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("GrizzCompany-Items")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A Lethal Company mod")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+f66ac33c25b4c39fbe70f8d26f66b5a68b5ca626")]
[assembly: AssemblyProduct("GrizzCompany-Items")]
[assembly: AssemblyTitle("GrizzCompany-Items")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
}
namespace GrizzCompany.Items
{
public static class Assets
{
public static class ScrapCannon
{
public const int price = 300;
public static Item item { get; internal set; }
public static void Load()
{
item = bundle.LoadAsset<Item>("ScrapCannon");
NetworkPrefabs.RegisterNetworkPrefab(item.spawnPrefab);
Items.RegisterShopItem(item, 300);
}
}
public static AssetBundle bundle { get; internal set; }
public static void Load()
{
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
bundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "grizzcompany-items.bundle"));
ScrapCannon.Load();
}
}
public class Config : SyncedConfig2<Config>
{
[SyncedEntryField]
public SyncedEntry<bool> ScrapCannonEnabled;
[SyncedEntryField]
public SyncedEntry<int> ScrapCannonPrice;
[SyncedEntryField]
public SyncedEntry<bool> ScrapCannonGuideLines;
[SyncedEntryField]
public SyncedEntry<bool> ScrapCannonHinderedMovement;
public Config(ConfigFile cfg)
: base("SylviBlossom.GrizzCompany-Items")
{
ScrapCannonEnabled = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, "ScrapCannon", "Enabled", true, "Whether the Scrap cannon is added to the store.");
ScrapCannonPrice = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, "ScrapCannon", "Price", -1, $"The cost of the Scrap cannon in the store. -1 means default (currently {300}).");
ScrapCannonGuideLines = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, "ScrapCannon", "ShowGuideLines", false, "Displays lines on the screen while holding the Scrap cannon indicating target angles (blue is ship, yellow is main entrance, red is fire exit).");
ScrapCannonHinderedMovement = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, "ScrapCannon", "HinderedMovement", false, "Prevents the player from jumping or sprinting while carrying the Scrap cannon.");
ScrapCannonEnabled.Changed += delegate
{
UpdateScrapCannonShop();
};
ScrapCannonPrice.Changed += delegate
{
UpdateScrapCannonShop();
};
ScrapCannonHinderedMovement.Changed += delegate
{
UpdateScrapCannonHinderedMovement();
};
base.InitialSyncCompleted += delegate
{
UpdateValues();
};
ConfigManager.Register<Config>((SyncedConfig2<Config>)this);
}
public void UpdateValues()
{
UpdateScrapCannonShop();
UpdateScrapCannonHinderedMovement();
}
private void UpdateScrapCannonShop()
{
ItemUtility.ToggleShopItem(Assets.ScrapCannon.item, ScrapCannonEnabled.Value);
ItemUtility.UpdateShopPrice(Assets.ScrapCannon.item, ScrapCannonPrice.Value, 300);
}
private void UpdateScrapCannonHinderedMovement()
{
if (!((Object)(object)Assets.ScrapCannon.item == (Object)null))
{
Assets.ScrapCannon.item.weight = (ScrapCannonHinderedMovement.Value ? 1f : ScrapCannonItem.weight);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Terminal), "Awake")]
private static void TerminalAwakePatch()
{
Plugin.Config.UpdateValues();
}
}
public class ItemUtility
{
public static void UpdateShopPrice(Item item, int price, int defaultPrice)
{
if ((Object)(object)StartOfRound.Instance != (Object)null)
{
Items.UpdateShopItemPrice(item, price);
}
ShopItem val = ((IEnumerable<ShopItem>)Items.shopItems).FirstOrDefault((Func<ShopItem, bool>)((ShopItem x) => (Object)(object)x.origItem == (Object)(object)item || (Object)(object)x.item == (Object)(object)item));
val.price = price;
val.item.creditsWorth = ((price == -1) ? defaultPrice : price);
}
public static void ToggleShopItem(Item item, bool enabled)
{
//IL_035a: Unknown result type (might be due to invalid IL or missing references)
//IL_035f: Unknown result type (might be due to invalid IL or missing references)
//IL_0395: Unknown result type (might be due to invalid IL or missing references)
//IL_039e: Expected O, but got Unknown
//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
//IL_03a5: Unknown result type (might be due to invalid IL or missing references)
//IL_03db: Unknown result type (might be due to invalid IL or missing references)
//IL_03e4: Expected O, but got Unknown
//IL_044c: Unknown result type (might be due to invalid IL or missing references)
//IL_0451: Unknown result type (might be due to invalid IL or missing references)
//IL_0459: Unknown result type (might be due to invalid IL or missing references)
//IL_0466: Expected O, but got Unknown
//IL_04fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0501: Unknown result type (might be due to invalid IL or missing references)
//IL_0509: Unknown result type (might be due to invalid IL or missing references)
//IL_0516: Expected O, but got Unknown
//IL_0527: Unknown result type (might be due to invalid IL or missing references)
//IL_0548: Unknown result type (might be due to invalid IL or missing references)
//IL_054a: Unknown result type (might be due to invalid IL or missing references)
//IL_0551: Unknown result type (might be due to invalid IL or missing references)
ShopItem shopItem = ((IEnumerable<ShopItem>)Items.shopItems).FirstOrDefault((Func<ShopItem, bool>)((ShopItem x) => (Object)(object)x.origItem == (Object)(object)item || (Object)(object)x.item == (Object)(object)item));
bool wasRemoved = shopItem.wasRemoved;
if (wasRemoved == !enabled)
{
return;
}
shopItem.wasRemoved = !enabled;
if (!enabled)
{
Items.RemoveShopItem(item);
Items.buyableItemAssetInfos.RemoveAll((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)shopItem.item);
return;
}
Terminal val = Object.FindObjectOfType<Terminal>();
if (!((Object)(object)StartOfRound.Instance == (Object)null) && !((Object)(object)val == (Object)null))
{
List<Item> list = val.buyableItemsList.ToList();
TerminalKeyword val2 = val.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
TerminalNode result = val2.compatibleNouns[0].result.terminalOptions[1].result;
TerminalKeyword val3 = val.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
if (shopItem.price == -1)
{
shopItem.price = shopItem.item.creditsWorth;
}
else
{
shopItem.item.creditsWorth = shopItem.price;
}
int num = -1;
if (!list.Any((Item x) => (Object)(object)x == (Object)(object)shopItem.item))
{
list.Add(shopItem.item);
}
else
{
num = list.IndexOf(shopItem.item);
}
int buyItemIndex = ((num == -1) ? (list.Count - 1) : num);
string itemName = shopItem.item.itemName;
char c = itemName[itemName.Length - 1];
string text = itemName;
TerminalNode val4 = shopItem.buyNode2;
if ((Object)(object)val4 == (Object)null)
{
val4 = ScriptableObject.CreateInstance<TerminalNode>();
((Object)val4).name = itemName.Replace(" ", "-") + "BuyNode2";
val4.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
val4.clearPreviousText = true;
val4.maxCharactersToType = 15;
}
val4.buyItemIndex = buyItemIndex;
val4.isConfirmationNode = false;
val4.itemCost = shopItem.price;
val4.playSyncedClip = 0;
TerminalNode val5 = shopItem.buyNode1;
if ((Object)(object)val5 == (Object)null)
{
val5 = ScriptableObject.CreateInstance<TerminalNode>();
((Object)val5).name = itemName.Replace(" ", "-") + "BuyNode1";
val5.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
val5.clearPreviousText = true;
val5.maxCharactersToType = 35;
}
val5.buyItemIndex = buyItemIndex;
val5.isConfirmationNode = true;
val5.overrideOptions = true;
val5.itemCost = shopItem.price;
val5.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
{
new CompatibleNoun
{
noun = val.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
result = val4
},
new CompatibleNoun
{
noun = val.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
result = result
}
};
TerminalKeyword val6 = TerminalUtils.CreateTerminalKeyword(itemName.ToLowerInvariant().Replace(" ", "-"), false, (CompatibleNoun[])null, (TerminalNode)null, val2, false);
List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList();
list2.Add(val6);
val.terminalNodes.allKeywords = list2.ToArray();
List<CompatibleNoun> list3 = val2.compatibleNouns.ToList();
list3.Add(new CompatibleNoun
{
noun = val6,
result = val5
});
val2.compatibleNouns = list3.ToArray();
TerminalNode val7 = shopItem.itemInfo;
if ((Object)(object)val7 == (Object)null)
{
val7 = ScriptableObject.CreateInstance<TerminalNode>();
((Object)val7).name = itemName.Replace(" ", "-") + "InfoNode";
val7.displayText = "[No information about this object was found.]\n\n";
val7.clearPreviousText = true;
val7.maxCharactersToType = 25;
}
val.terminalNodes.allKeywords = list2.ToArray();
List<CompatibleNoun> list4 = val3.compatibleNouns.ToList();
list4.Add(new CompatibleNoun
{
noun = val6,
result = val7
});
val3.compatibleNouns = list4.ToArray();
BuyableItemAssetInfo val8 = default(BuyableItemAssetInfo);
val8.itemAsset = shopItem.item;
val8.keyword = val6;
BuyableItemAssetInfo item2 = val8;
Items.buyableItemAssetInfos.Add(item2);
val.buyableItemsList = list.ToArray();
}
}
}
[BepInPlugin("SylviBlossom.GrizzCompany-Items", "GrizzCompany-Items", "1.0.4")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public const string GUID = "SylviBlossom.GrizzCompany-Items";
public const string NAME = "GrizzCompany-Items";
public const string VERSION = "1.0.4";
public static Plugin Instance { get; private set; }
public static Config Config { get; private set; }
public static ManualLogSource Logger { get; private set; }
private void Awake()
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
Instance = this;
Config = new Config(((BaseUnityPlugin)this).Config);
Logger = ((BaseUnityPlugin)this).Logger;
Harmony val = new Harmony("SylviBlossom.GrizzCompany-Items");
val.PatchAll(typeof(Config));
Assets.Load();
InitializeModNetworking();
Logger.LogInfo((object)"Plugin GrizzCompany-Items is loaded!");
}
private static void InitializeModNetworking()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
public class ScrapCannonItem : GrabbableObject
{
public static bool enableDebugLines = false;
public static int maxEntranceCount = 4;
public static float movementHinderance = 0.8f;
public static float weight = 1.8f;
public static float arcHeight = 30f;
public static float launchSpeed = 30f;
public static float launchDistance = 75f;
public static float landingRadius = 8f;
public static float landingRadiusShip = 6f;
public static float landingRadiusEntrance = 3f;
public static float landingRaycastUp = 50f;
public static float landingRaycastUpShip = 5f;
public static float landingRaycastUpEntrance = 20f;
public static float landingRaycastDown = 100f;
public static float navMeshCastDistance = 10f;
public static float targetAngleSnap = 17.5f;
public static float targetAngleSnapMinDistance = 20f;
public InteractTrigger cannonTrigger;
public Transform shootPoint;
public AudioClip loadSFX;
public AudioClip shootSFX;
public LineRenderer[] debugLines;
private Random cannonRandom = new Random();
private bool interactWaiting;
private bool hadHindered = false;
public override void OnNetworkSpawn()
{
((NetworkBehaviour)this).OnNetworkSpawn();
Plugin.Logger.LogInfo((object)"Scrap Cannon - Network spawned");
cannonRandom = new Random(Mathf.Min(StartOfRound.Instance.randomMapSeed + (int)((NetworkBehaviour)this).NetworkObjectId, 99999999));
}
public override void GrabItem()
{
((GrabbableObject)this).GrabItem();
cannonTrigger.interactable = false;
cannonTrigger.disabledHoverTip = "";
if ((Object)(object)base.playerHeldBy != (Object)null && Plugin.Config.ScrapCannonHinderedMovement.Value)
{
PlayerControllerB playerHeldBy = base.playerHeldBy;
playerHeldBy.isMovementHindered++;
PlayerControllerB playerHeldBy2 = base.playerHeldBy;
playerHeldBy2.hinderedMultiplier *= movementHinderance;
hadHindered = true;
}
}
public override void DiscardItem()
{
if ((Object)(object)base.playerHeldBy != (Object)null && hadHindered)
{
base.playerHeldBy.isMovementHindered = Mathf.Clamp(base.playerHeldBy.isMovementHindered - 1, 0, 100);
base.playerHeldBy.hinderedMultiplier = Mathf.Clamp(base.playerHeldBy.hinderedMultiplier / movementHinderance, 1f, 100f);
}
hadHindered = false;
((GrabbableObject)this).DiscardItem();
}
public override void Update()
{
((GrabbableObject)this).Update();
if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null)
{
return;
}
if ((Object)(object)base.playerHeldBy != (Object)null && ((NetworkBehaviour)this).IsOwner && Plugin.Config.ScrapCannonGuideLines.Value)
{
DrawDebugLines();
}
else
{
LineRenderer[] array = debugLines;
foreach (LineRenderer val in array)
{
((Renderer)val).enabled = false;
}
}
if (!((Object)(object)base.playerHeldBy != (Object)null))
{
if (base.isInShipRoom || base.isInFactory || StartOfRound.Instance.inShipPhase)
{
cannonTrigger.disabledHoverTip = "Cannot use indoors";
cannonTrigger.interactable = false;
}
else
{
cannonTrigger.hoverTip = "Launch item : [" + (StartOfRound.Instance.localPlayerUsingController ? "R-trigger" : "LMB") + "]";
cannonTrigger.disabledHoverTip = "Hold item to launch";
cannonTrigger.interactable = !interactWaiting && (Object)(object)GameNetworkManager.Instance.localPlayerController.currentlyHeldObjectServer != (Object)null;
}
}
}
private void DrawDebugLines()
{
if (base.isInShipRoom || base.isInFactory || StartOfRound.Instance.inShipPhase)
{
LineRenderer[] array = debugLines;
foreach (LineRenderer val in array)
{
((Renderer)val).enabled = false;
}
return;
}
Transform elevatorTransform = StartOfRound.Instance.elevatorTransform;
Transform targetPos = elevatorTransform.Find("PositionNodes/DoorPos");
DrawDebugLine(debugLines[0], targetPos);
EntranceTeleport[] entranceTeleports = GetEntranceTeleports();
for (int j = 0; j < entranceTeleports.Length; j++)
{
if ((Object)(object)entranceTeleports[j] == (Object)null)
{
((Renderer)debugLines[j + 1]).enabled = false;
}
else
{
DrawDebugLine(debugLines[j + 1], entranceTeleports[j].entrancePoint);
}
}
}
private void DrawDebugLine(LineRenderer debugLine, Transform targetPos)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = default(Vector3);
((Vector3)(ref val))..ctor(shootPoint.position.x, 0f, shootPoint.position.z);
Vector3 val2 = default(Vector3);
((Vector3)(ref val2))..ctor(targetPos.position.x, 0f, targetPos.position.z);
float num = Vector3.Distance(val, val2);
if (num < targetAngleSnapMinDistance)
{
((Renderer)debugLine).enabled = false;
return;
}
((Renderer)debugLine).enabled = true;
Vector3 val3 = new Vector3(shootPoint.forward.x, 0f, shootPoint.forward.z);
Vector3 normalized = ((Vector3)(ref val3)).normalized;
Quaternion val4 = Quaternion.FromToRotation(normalized, val2 - val);
float y = ((Quaternion)(ref val4)).eulerAngles.y;
debugLine.SetPosition(0, new Vector3(Mathf.Sin((y - targetAngleSnap) * (MathF.PI / 180f)) * 3f, 0f, Mathf.Cos((y - targetAngleSnap) * (MathF.PI / 180f)) * 3f));
debugLine.SetPosition(1, new Vector3(Mathf.Sin((y + targetAngleSnap) * (MathF.PI / 180f)) * 3f, 0f, Mathf.Cos((y + targetAngleSnap) * (MathF.PI / 180f)) * 3f));
}
private EntranceTeleport[] GetEntranceTeleports()
{
EntranceTeleport[] array = (EntranceTeleport[])(object)new EntranceTeleport[maxEntranceCount];
EntranceTeleport[] array2 = Object.FindObjectsOfType<EntranceTeleport>();
foreach (EntranceTeleport val in array2)
{
if (val.isEntranceToBuilding && val.entranceId < array.Length)
{
array[val.entranceId] = val;
}
}
return array;
}
public void CannonInteract(PlayerControllerB player)
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
if (interactWaiting || (Object)(object)player.currentlyHeldObjectServer == (Object)null)
{
return;
}
Transform elevatorTransform = StartOfRound.Instance.elevatorTransform;
Transform val = elevatorTransform.Find("PositionNodes/DoorPos");
if (CanSnap(val.position, out var accuracy, "Ship"))
{
ShootItemToShip(player, val, accuracy);
return;
}
EntranceTeleport[] entranceTeleports = GetEntranceTeleports();
foreach (EntranceTeleport val2 in entranceTeleports)
{
if ((Object)(object)val2 != (Object)null && CanSnap(val2.entrancePoint.position, out var _, $"Entrance {val2.entranceId}"))
{
ShootItemToEntrance(player, val2);
return;
}
}
ShootItemForwards(player, val);
}
private bool CanSnap(Vector3 targetPos, out float accuracy, string name = null)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
accuracy = 0f;
Vector3 val = default(Vector3);
((Vector3)(ref val))..ctor(shootPoint.position.x, 0f, shootPoint.position.z);
Vector3 val2 = default(Vector3);
((Vector3)(ref val2))..ctor(targetPos.x, 0f, targetPos.z);
float num = Vector3.Distance(val, val2);
if (num < targetAngleSnapMinDistance)
{
return false;
}
Vector3 val3 = new Vector3(shootPoint.forward.x, 0f, shootPoint.forward.z);
Vector3 normalized = ((Vector3)(ref val3)).normalized;
Quaternion val4 = Quaternion.FromToRotation(normalized, val2 - val);
float y = ((Quaternion)(ref val4)).eulerAngles.y;
if (name != null)
{
Plugin.Logger.LogInfo((object)$"Scrap Cannon - Angle to {name}: {Mathf.DeltaAngle(0f, y)}");
}
float num2 = Mathf.DeltaAngle(0f, y);
accuracy = num2 / targetAngleSnap;
return Mathf.Abs(num2) < targetAngleSnap;
}
private void ShootItemToEntrance(PlayerControllerB player, EntranceTeleport entrance)
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_0169: Unknown result type (might be due to invalid IL or missing references)
//IL_016b: Unknown result type (might be due to invalid IL or missing references)
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
//IL_0199: Unknown result type (might be due to invalid IL or missing references)
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
Plugin.Logger.LogInfo((object)$"Scrap Cannon - Shooting to entrace {entrance.entranceId}");
GrabbableObject currentlyHeldObjectServer = player.currentlyHeldObjectServer;
Vector3 val = default(Vector3);
((Vector3)(ref val))..ctor(((Component)entrance).transform.position.x, 0f, ((Component)entrance).transform.position.z);
Vector3 val2 = default(Vector3);
((Vector3)(ref val2))..ctor(entrance.entrancePoint.position.x, 0f, entrance.entrancePoint.position.z);
Vector3 val3 = val2 - val;
Vector3 normalized = ((Vector3)(ref val3)).normalized;
float num = (float)(cannonRandom.NextDouble() * (double)landingRadiusEntrance);
float num2 = (float)(cannonRandom.NextDouble() * 6.2831854820251465);
Vector3 val4 = val2 + normalized * landingRadiusEntrance + new Vector3(Mathf.Sin(num2), 0f, Mathf.Cos(num2)) * num;
Vector3 val5 = val4 + entrance.entrancePoint.position.y * Vector3.up;
NavMeshHit val6 = default(NavMeshHit);
if (NavMesh.SamplePosition(val5, ref val6, navMeshCastDistance, -1))
{
Vector3 itemFloorPosition = currentlyHeldObjectServer.GetItemFloorPosition(((NavMeshHit)(ref val6)).position + Vector3.up);
ShootItem(player, itemFloorPosition);
return;
}
Vector3 val7 = val5 + landingRaycastUpEntrance * Vector3.up;
RaycastHit val8 = default(RaycastHit);
if (Physics.Raycast(val7, -Vector3.up, ref val8, landingRaycastUpEntrance + landingRaycastDown, 268437761, (QueryTriggerInteraction)1))
{
Vector3 itemFloorPosition2 = currentlyHeldObjectServer.GetItemFloorPosition(((RaycastHit)(ref val8)).point + Vector3.up);
ShootItem(player, itemFloorPosition2);
}
else
{
ShootItem(player, val5);
}
}
private void ShootItemToShip(PlayerControllerB player, Transform shipDoorPos, float accuracy)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Unknown result type (might be due to invalid IL or missing references)
//IL_0166: Unknown result type (might be due to invalid IL or missing references)
//IL_016b: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
//IL_0179: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_013f: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Unknown result type (might be due to invalid IL or missing references)
Plugin.Logger.LogInfo((object)"Scrap Cannon - Shooting to ship");
GrabbableObject currentlyHeldObjectServer = player.currentlyHeldObjectServer;
Vector3 val = ((Component)shipDoorPos).transform.position + -shipDoorPos.right * (1f + landingRadiusShip) - ((Component)shipDoorPos).transform.localPosition.y * Vector3.up + -shipDoorPos.forward * accuracy * 5f;
Vector3 val2 = default(Vector3);
((Vector3)(ref val2))..ctor(val.x, 0f, val.z);
float num = (float)(cannonRandom.NextDouble() * (double)landingRadiusShip);
float num2 = (float)(cannonRandom.NextDouble() * 6.2831854820251465);
Vector3 val3 = val2 + new Vector3(Mathf.Sin(num2), 0f, Mathf.Cos(num2)) * num;
Vector3 val4 = val3 + (val.y + landingRaycastUpShip) * Vector3.up;
RaycastHit val5 = default(RaycastHit);
if (Physics.Raycast(val4, -Vector3.up, ref val5, landingRaycastUpShip + landingRaycastDown, 268437761, (QueryTriggerInteraction)1))
{
Vector3 itemFloorPosition = currentlyHeldObjectServer.GetItemFloorPosition(((RaycastHit)(ref val5)).point + Vector3.up);
ShootItem(player, itemFloorPosition);
}
else
{
Vector3 landingPosition = val3 + val.y * Vector3.up;
ShootItem(player, landingPosition);
}
}
private void ShootItemForwards(PlayerControllerB player, Transform shipDoorPos = null)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_012a: Unknown result type (might be due to invalid IL or missing references)
//IL_012f: Unknown result type (might be due to invalid IL or missing references)
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Unknown result type (might be due to invalid IL or missing references)
//IL_0157: Unknown result type (might be due to invalid IL or missing references)
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_0161: Unknown result type (might be due to invalid IL or missing references)
//IL_0171: Unknown result type (might be due to invalid IL or missing references)
//IL_0176: Unknown result type (might be due to invalid IL or missing references)
//IL_017b: Unknown result type (might be due to invalid IL or missing references)
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_0182: Unknown result type (might be due to invalid IL or missing references)
//IL_0184: Unknown result type (might be due to invalid IL or missing references)
//IL_0189: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
Plugin.Logger.LogInfo((object)"Scrap Cannon - Shooting forwards (untargeted)");
GrabbableObject currentlyHeldObjectServer = player.currentlyHeldObjectServer;
Vector3 val = default(Vector3);
((Vector3)(ref val))..ctor(shootPoint.position.x, 0f, shootPoint.position.z);
Vector3 val2 = new Vector3(shootPoint.forward.x, 0f, shootPoint.forward.z);
Vector3 normalized = ((Vector3)(ref val2)).normalized;
float num = (float)(cannonRandom.NextDouble() * (double)landingRadius);
float num2 = (float)(cannonRandom.NextDouble() * 6.2831854820251465);
float num3 = launchDistance;
if ((Object)(object)shipDoorPos != (Object)null)
{
Vector3 val3 = default(Vector3);
((Vector3)(ref val3))..ctor(shipDoorPos.position.x, 0f, shipDoorPos.position.y);
Quaternion val4 = Quaternion.FromToRotation(normalized, val3 - val);
float y = ((Quaternion)(ref val4)).eulerAngles.y;
if (Mathf.DeltaAngle(0f, y) < 90f)
{
num3 = Mathf.Max(num3, Vector3.Distance(val3, val));
}
}
Vector3 val5 = val + normalized * num3 + new Vector3(Mathf.Sin(num2), 0f, Mathf.Cos(num2)) * num;
Vector3 val6 = val5 + (((Component)this).transform.position.y + landingRaycastUp) * Vector3.up;
RaycastHit val7 = default(RaycastHit);
if (Physics.Raycast(val6, -Vector3.up, ref val7, landingRaycastUp + landingRaycastDown, 268437761, (QueryTriggerInteraction)1))
{
Vector3 itemFloorPosition = currentlyHeldObjectServer.GetItemFloorPosition(((RaycastHit)(ref val7)).point + Vector3.up);
ShootItem(player, itemFloorPosition);
}
else
{
Vector3 landingPosition = val5 + ((Component)this).transform.position.y * Vector3.up;
ShootItem(player, landingPosition);
}
}
public void ShootItem(PlayerControllerB player, Vector3 landingPosition)
{
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
GrabbableObject currentlyHeldObjectServer = player.currentlyHeldObjectServer;
player.SetSpecialGrabAnimationBool(false, currentlyHeldObjectServer);
player.playerBodyAnimator.SetBool("cancelHolding", true);
player.playerBodyAnimator.SetTrigger("Throw");
((Behaviour)HUDManager.Instance.itemSlotIcons[player.currentItemSlot]).enabled = false;
((Behaviour)HUDManager.Instance.holdingTwoHandedItem).enabled = false;
Vector3 val = StartOfRound.Instance.propsContainer.InverseTransformPoint(((Component)this).transform.position + 0.75f * Vector3.up);
player.PlaceGrabbableObject(StartOfRound.Instance.propsContainer, val, false, currentlyHeldObjectServer);
currentlyHeldObjectServer.DiscardItemOnClient();
currentlyHeldObjectServer.fallTime = 1.1f;
currentlyHeldObjectServer.hasHitGround = true;
currentlyHeldObjectServer.EnablePhysics(false);
currentlyHeldObjectServer.EnableItemMeshes(false);
cannonTrigger.interactable = false;
interactWaiting = true;
if ((Object)(object)loadSFX != (Object)null)
{
((Component)this).gameObject.GetComponent<AudioSource>().PlayOneShot(loadSFX);
}
ShootItemServerRPC((int)player.playerClientId, NetworkObjectReference.op_Implicit(((Component)currentlyHeldObjectServer).gameObject.GetComponent<NetworkObject>()), landingPosition);
}
[ServerRpc(RequireOwnership = false)]
public void ShootItemServerRPC(int playerId, NetworkObjectReference heldObjectRef, Vector3 landingPosition)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3084094767u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerId);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref heldObjectRef, default(ForNetworkSerializable));
((FastBufferWriter)(ref val2)).WriteValueSafe(ref landingPosition);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3084094767u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
NetworkObject val3 = default(NetworkObject);
if (!((NetworkObjectReference)(ref heldObjectRef)).TryGet(ref val3, (NetworkManager)null))
{
Plugin.Logger.LogError((object)$"Scrap Cannon - ShootItemServerRPC - Held object could not be found: {((NetworkObjectReference)(ref heldObjectRef)).NetworkObjectId}");
}
else
{
ShootItemClientRPC(playerId, heldObjectRef, landingPosition);
}
}
}
[ClientRpc]
public void ShootItemClientRPC(int playerId, NetworkObjectReference heldObjectRef, Vector3 landingPosition)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_0198: Unknown result type (might be due to invalid IL or missing references)
//IL_019d: Unknown result type (might be due to invalid IL or missing references)
//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
//IL_02d7: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1515908471u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerId);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref heldObjectRef, default(ForNetworkSerializable));
((FastBufferWriter)(ref val2)).WriteValueSafe(ref landingPosition);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1515908471u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
PlayerControllerB val3 = StartOfRound.Instance.allPlayerScripts[playerId];
if ((Object)(object)val3 == (Object)null)
{
Plugin.Logger.LogError((object)$"Scrap Cannon - ShootItemClientRPC - Player could not be found: {playerId}");
return;
}
NetworkObject val4 = default(NetworkObject);
if (!((NetworkObjectReference)(ref heldObjectRef)).TryGet(ref val4, (NetworkManager)null))
{
Plugin.Logger.LogError((object)$"Scrap Cannon - ShootItemClientRPC - Held object could not be found: {((NetworkObjectReference)(ref heldObjectRef)).NetworkObjectId}");
return;
}
GrabbableObject component = ((Component)val4).GetComponent<GrabbableObject>();
if (!((NetworkBehaviour)val3).IsOwner)
{
Vector3 val5 = StartOfRound.Instance.propsContainer.InverseTransformPoint(((Component)this).transform.position + 0.75f * Vector3.up);
val3.PlaceGrabbableObject(StartOfRound.Instance.propsContainer, val5, false, component);
component.fallTime = 1.1f;
component.hasHitGround = true;
component.EnablePhysics(false);
component.EnableItemMeshes(false);
if ((Object)(object)loadSFX != (Object)null)
{
((Component)this).gameObject.GetComponent<AudioSource>().PlayOneShot(loadSFX);
}
cannonRandom.NextDouble();
cannonRandom.NextDouble();
}
if (!component.itemProperties.syncDiscardFunction)
{
component.playerHeldBy = null;
}
if ((Object)(object)val3.currentlyHeldObjectServer == (Object)(object)component)
{
val3.currentlyHeldObjectServer = null;
}
else
{
ManualLogSource logger = Plugin.Logger;
GrabbableObject currentlyHeldObjectServer = val3.currentlyHeldObjectServer;
logger.LogError((object)string.Format("Scrap Cannon - ShootItemClientRPC - Held object mismatch (found {0}) on player {1}", ((currentlyHeldObjectServer != null) ? ((Object)((Component)currentlyHeldObjectServer).gameObject).name : null) ?? "null", playerId));
}
if (((NetworkBehaviour)val3).IsOwner)
{
val3.throwingObject = false;
((Behaviour)HUDManager.Instance.itemSlotIcons[val3.currentItemSlot]).enabled = false;
}
interactWaiting = false;
((MonoBehaviour)this).StartCoroutine(ShootItemRoutine(component, landingPosition));
}
private IEnumerator ShootItemRoutine(GrabbableObject heldObject, Vector3 landingPosition)
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
Plugin.Logger.LogInfo((object)$"Scrap Cannon - Scrap landing at {landingPosition}");
yield return (object)new WaitForSeconds(0.5f);
if ((Object)(object)shootSFX != (Object)null)
{
((Component)this).gameObject.GetComponent<AudioSource>().PlayOneShot(shootSFX);
}
heldObject.EnableItemMeshes(true);
float launchTotalDistance = Vector3.Distance(shootPoint.position, landingPosition);
float launchProgress = 0f;
while (launchProgress < launchTotalDistance)
{
Vector3 currentPosition = SampleParabola(shootPoint.position, landingPosition, arcHeight, launchProgress / launchTotalDistance);
Vector3 localPosition = (heldObject.targetFloorPosition = (heldObject.startFallingPosition = StartOfRound.Instance.propsContainer.InverseTransformPoint(currentPosition)));
((Component)heldObject).transform.localPosition = localPosition;
launchProgress += launchSpeed * Time.deltaTime;
yield return null;
}
Vector3 finalLocalPosition = StartOfRound.Instance.propsContainer.InverseTransformPoint(landingPosition);
heldObject.EnablePhysics(true);
heldObject.startFallingPosition = finalLocalPosition;
heldObject.targetFloorPosition = finalLocalPosition;
((Component)heldObject).transform.localPosition = finalLocalPosition;
heldObject.hasHitGround = false;
heldObject.fallTime = 0f;
yield return (object)new WaitForSeconds(1f);
RagdollGrabbableObject ragdollObject = (RagdollGrabbableObject)(object)((heldObject is RagdollGrabbableObject) ? heldObject : null);
if (ragdollObject != null)
{
ragdollObject.hasBeenPlaced = false;
}
}
private Vector3 SampleParabola(Vector3 start, Vector3 end, float height, float t)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
float num = t * 2f - 1f;
if (Mathf.Abs(start.y - end.y) < 0.1f)
{
Vector3 val = end - start;
Vector3 result = start + t * val;
result.y += ((0f - num) * num + 1f) * height;
return result;
}
Vector3 val2 = end - start;
Vector3 val3 = end - new Vector3(start.x, end.y, start.z);
Vector3 val4 = Vector3.Cross(val2, val3);
Vector3 val5 = Vector3.Cross(val4, val2);
if (end.y > start.y)
{
val5 = -val5;
}
Vector3 val6 = start + t * val2;
return val6 + ((0f - num) * num + 1f) * height * ((Vector3)(ref val5)).normalized;
}
protected override void __initializeVariables()
{
((GrabbableObject)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_ScrapCannonItem()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(3084094767u, new RpcReceiveHandler(__rpc_handler_3084094767));
NetworkManager.__rpc_func_table.Add(1515908471u, new RpcReceiveHandler(__rpc_handler_1515908471));
}
private static void __rpc_handler_3084094767(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
NetworkObjectReference heldObjectRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref heldObjectRef, default(ForNetworkSerializable));
Vector3 landingPosition = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref landingPosition);
target.__rpc_exec_stage = (__RpcExecStage)1;
((ScrapCannonItem)(object)target).ShootItemServerRPC(playerId, heldObjectRef, landingPosition);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1515908471(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
NetworkObjectReference heldObjectRef = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref heldObjectRef, default(ForNetworkSerializable));
Vector3 landingPosition = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref landingPosition);
target.__rpc_exec_stage = (__RpcExecStage)2;
((ScrapCannonItem)(object)target).ShootItemClientRPC(playerId, heldObjectRef, landingPosition);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "ScrapCannonItem";
}
}
}
namespace GrizzCompany-Items.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}