PredictableEggs
Configurable mod to make egg explosions predictable
| Last updated | a year ago |
| Total downloads | 8277 |
| Total rating | 1 |
| Categories | Mods BepInEx |
| Dependency string | SylviBlossom-PredictableEggs-1.1.0 |
| Dependants | 5 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5www_Day_Dream-CessilCellsCeaChells
Allows installed plugins to request creation of Fields, Properties, Methods, and more in Managed DLLs.
Preferred version: 0.3.6README
Predictable Eggs
Makes eggs explosions predictable, with config options for each aspect.
| Config Option | Default Value | Description |
|---|---|---|
| Egg Explode Chance | 16% | Percentage chance for an egg to explode, determined when the egg is selected in the inventory. (Vanilla value is 16%) |
| Warning Sound | Enabled | Plays a unique sound (fizzling) if the egg will explode on its next throw. |
| Dont Explode On Drop | Disabled | Prevents eggs from exploding when dropped, as opposed to being thrown. |
| Determine On Pickup | Disabled | Decides whether eggs will explode only on pickup, as opposed to any time it's selected. |
| Enemy Damage | 6 | The amount of damage egg explosions should deal to enemies. (Vanilla value is 6) |
Every player in the lobby must have the mod! Otherwise, desyncs may occur.