SmartItemSaving
Improves how items on the ship save, helping against ID changes and properly keeping positions/rotations
Date uploaded | 7 months ago |
Version | 1.2.2 |
Download link | SylviBlossom-SmartItemSaving-1.2.2.zip |
Downloads | 82995 |
Dependency string | SylviBlossom-SmartItemSaving-1.2.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5README
SmartItemSaving
Improves how items save, attempting to prevent updating/removing/adding mods from replacing other modded items on the ship, and making items correctly save their positions and rotations.
This requires you to both save and load using this mod! If you plan to install this mod to do modpack changes, first do a launch and save with this mod installed before any modpack changes.
For fixing items falling through the floor and item rotation saving, all clients must have the mod for them to appear the same when joining.
If you encounter any problems please report the bug either on discord or open an issue.
Current features
- Prevent corruption of items in ship when items are added/removed by mods
- Prevent corruption of ship unlockables/furniture too
- Prevent items falling through the floor on load
- Save item rotation
- Create backup when save is loaded (only one)
Planned features
- Resolve name conflicts for ship unlockables
- Maybe Increase item save limit to 999 (configurable)
Mod Compatibility
The following mods or mod config options either have compatibility issues or do the same thing as a feature from this mod:
- Remnants
- Completely replaces how item saving works, making it incompatible with this mod and others.
- CupboardFix
- Does the same thing as this mod's "FixItemFalling" option.
- Compatibility not tested, but may conflict with this mod's "SaveItemRotation" option.
- GeneralImprovements's
FixItemsFallingThrough
option- Does the same thing as this mod's "FixItemFalling" option.
- Compatibility not tested, but should be fine.
- LethalLib's
EnableItemSaveFix
option- Does a similar thing as this mod's "FixItemIds" option.
- Compatible, but redundant.
- May cause save corruption?
CHANGELOG
v1.2.4
- Add explicit compatibility with LethalLevelLoader by disabling this mod's item ID fixing if it's detected
- Add explicit compatibility with SaveItemRotations by disabling this mod's item rotation saving if it's detected
v1.2.3
- Fix compatibility with LethalPerformance
v1.2.2
- Attempt to fix item syncing, again
v1.2.1
- Attempt to fix inconsistent item syncing issue
v1.2.0
- Add "Fix Item Falling" option, to prevent items from falling through ship furniture on load
- Add "Save Item Rotation" option, to keep items in the same rotation they were when you saved
- These only function properly with the "Better Sync Items" option enabled, which makes sure loaded item positions and rotations are properly synced between clients, and also syncs item rotation when a player drops an item
v1.1.0
- Attempt to prevent corruption of ship unlockables/furniture from ID changes as well
v1.0.1
- Use HookGenPatcher to fix potential compatibility issues
v1.0.0
- Initial release