Decompiled source of SetSalesCrashFix v1.0.0

SetSalesCrashFix.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("SetSalesCrashFix")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SetSalesCrashFix")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("81a34d1e-ccf9-4eca-be9a-6b396d0a4c0b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.yourname.fixitemsales", "FixItemSalesPatch", "1.0.0")]
public class FixItemSalesPlugin : BaseUnityPlugin
{
	private void Awake()
	{
		//IL_0005: Unknown result type (might be due to invalid IL or missing references)
		new Harmony("com.yourname.fixitemsales").PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"FixItemSales patch applied!");
	}
}
[HarmonyPatch(typeof(Terminal), "SetItemSales")]
public class SetItemSalesPatch
{
	private static bool Prefix(Terminal __instance)
	{
		if (__instance.itemSalesPercentages == null || __instance.itemSalesPercentages.Length == 0)
		{
			__instance.itemSalesPercentages = new int[__instance.buyableItemsList.Length + __instance.buyableVehicles.Length];
			for (int i = 0; i < __instance.itemSalesPercentages.Length; i++)
			{
				__instance.itemSalesPercentages[i] = 100;
			}
		}
		Random random = new Random(StartOfRound.Instance.randomMapSeed + 90);
		DateTime dateTime = new DateTime(DateTime.Now.Year, 10, 23);
		bool num = DateTime.Today == dateTime;
		int minValue = (num ? (-2) : (-10));
		int maxValue = (num ? 9 : 5);
		int num2 = Mathf.Max(random.Next(minValue, maxValue), 0);
		if (num2 <= 0)
		{
			return false;
		}
		List<int> list = new List<int>();
		for (int j = 0; j < __instance.buyableItemsList.Length; j++)
		{
			list.Add(j);
			__instance.itemSalesPercentages[j] = 100;
		}
		for (int k = 0; k < __instance.buyableVehicles.Length; k++)
		{
			int num3 = k + __instance.buyableItemsList.Length;
			list.Add(num3);
			__instance.itemSalesPercentages[num3] = 100;
		}
		for (int l = 0; l < num2; l++)
		{
			if (list.Count <= 0)
			{
				break;
			}
			int index = random.Next(0, list.Count);
			int num4 = list[index];
			int maxValue2 = ((num4 >= __instance.buyableItemsList.Length) ? 80 : Mathf.Clamp(__instance.buyableItemsList[num4].highestSalePercentage, 0, 90));
			int num5 = 100 - random.Next(0, maxValue2);
			num5 = (int)Math.Round((double)num5 / 10.0) * 10;
			if (num4 < __instance.itemSalesPercentages.Length)
			{
				__instance.itemSalesPercentages[num4] = num5;
			}
			list.RemoveAt(index);
		}
		return false;
	}
}