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TIRTAGT-LCDirectLAN-1.1.3 icon

LCDirectLAN

Mod that fixes and enhances LAN lobbies without interfering with the Steam-networked lobbies, built around BepInEx.

Date uploaded 5 months ago
Version 1.1.3
Download link TIRTAGT-LCDirectLAN-1.1.3.zip
Downloads 1145
Dependency string TIRTAGT-LCDirectLAN-1.1.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

LCDirectLAN is a mod for Lethal Company that is built around BepInEx to fix and enhances LAN lobbies without interfering with the Steam-networked lobbies.

This project is open source and are released under the MIT License, To view more detailed information about the mod/plugin/project, please visit the LCDirectLAN Wiki page on GitHub.


Features (Fixes and Enhancements to LAN Lobbies)

  • Modify Lobby Hosting Port, allowing multiple lobbies to be hosted in the same IP Address

  • Manual IP and Port input for joining lobby

  • Supports automatic join configuration via DNS (SRV, TXT, AAAA, A)

  • Custom Username support, not related to the Steam Username

  • In-Game Latency display, (RTT/One-Way Measurement)

  • Modify the game default join connect timeout value to a custom value

Screenshots, and more detailed information about the features are available on the Wiki/Features page.


Third-Party DLL Dependencies

CHANGELOG

LCDirectLAN - Change Logs

LCDirectLAN is a mod for Lethal Company built around BepInEx that fixes and enhances LAN lobbies without interfering with the Steam-networked lobbies.

The change logs are organized in reverse chronological order, with the latest release at the top. Dates are in the format of YYYY-MM-DD (Year-Month-Day).


[1.1.3] - 2024-04-07

  • Fix unable to host when HostUsernameInput is false or unavailable

[1.1.2] - 2024-04-07

  • Fix prevents hosting and join dialog crashes if CreateHostUsernameInput is disabled or unavailable
  • Added maintainers guide, I forgot what to do when trying to release a new version XD

[1.1.1] - 2024-04-06

  • Fix invalid port error when the server port input on join window is empty instead of defaulting to config value
  • Added username input field for changing host username in-game on the host configuration window
  • Fix latency patch throwing errors when PlayerController is being destroyed (user left the game)

[1.1.1] - 2024-04-06

  • Fix invalid port error when the server port input on join window is empty instead of defaulting to config value
  • Added username input field for changing host username in-game on the host configuration window
  • Fix latency patch throwing errors when PlayerController is being destroyed (user left the game)

[1.1.0] - 2024-02-21

  • IPv6 hosting and join support
  • AAAA DNS Record support for IPv6, SRV support for IPv4 and IPv6 (Adjustable Priority in config)
  • Fix invisible join settings window after accidentally clicking host weekly challange
  • Fix LatencyRPC timing issues, add alternate latency source
  • Fix wrong NetworkManager instance check
  • Migrate to .NET Standard 2.1
  • Avoid SocketTImeout crash
  • Fix HideJoinData doesn't protect config leak
  • Add option to disable Latency HUD when hosting
  • Use Late Inject to further guard messing up Online mode

[1.0.0] - 2024-02-09

  • Initial release