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Decompiled source of WeNeedToGoDeeper Q10L v1.0.1
WeNeedToGoDeeper_Q10L.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using WeNeedToGoDeeper_Q10L.Patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("WeNeedToGoDeeper_Q10L")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A mod for Lethal Company")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1")] [assembly: AssemblyProduct("WeNeedToGoDeeper_Q10L")] [assembly: AssemblyTitle("WeNeedToGoDeeper_Q10L")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace WeNeedToGoDeeper_Q10L { [BepInPlugin("WeNeedToGoDeeper_Q10L", "WeNeedToGoDeeper_Q10L", "1.0.1")] public class Plugin : BaseUnityPlugin { private Harmony harmony = new Harmony("WeNeedToGoDeeper_Q10L"); public static ManualLogSource Logger; private void Awake() { Logger = Logger.CreateLogSource("WeNeedToGoDeeper_Q10L"); Logger.LogInfo((object)"Plugin WeNeedToGoDeeper_Q10L is loading."); Logger.LogInfo((object)"Loaded WeNeedToGoDeeper_Q10L. Patching."); harmony.PatchAll(typeof(Plugin)); harmony.PatchAll(typeof(LevelLoadPatch)); harmony.PatchAll(typeof(EntranceTeleportPatch)); harmony.PatchAll(typeof(HUDManagerPatch)); } } public static class PluginInfo { public const string PLUGIN_GUID = "WeNeedToGoDeeper_Q10L"; public const string PLUGIN_NAME = "WeNeedToGoDeeper_Q10L"; public const string PLUGIN_VERSION = "1.0.1"; } } namespace WeNeedToGoDeeper_Q10L.Patches { [HarmonyPatch(typeof(RoundManager))] internal class LevelLoadPatch : HarmonyPatch { public static List<int> UnlockedDoorsID = new List<int>(); [HarmonyPatch("LoadNewLevel")] [HarmonyPostfix] public static void OnLevelLoadedHost() { UnlockedDoorsID.Clear(); } [HarmonyPatch("FinishGeneratingLevel")] [HarmonyPostfix] public static void OnLevelLoadedClient() { UnlockedDoorsID.Clear(); } } [HarmonyPatch(typeof(HUDManager))] internal class HUDManagerPatch : HarmonyPatch { [HarmonyPatch("DisplayTip")] [HarmonyPostfix] public static void DisplayTipPostfix(string headerText, string bodyText, bool isWarning = false, bool useSave = false, string prefsKey = "LC_Tip1") { Plugin.Logger.LogInfo((object)(bodyText ?? "")); } } [HarmonyPatch(typeof(EntranceTeleport))] internal class EntranceTeleportPatch : HarmonyPatch { [HarmonyPatch("TeleportPlayer")] [HarmonyPrefix] public static bool TeleportPlayerPrefix(bool ___isEntranceToBuilding, int ___entranceId, bool ___gotExitPoint) { if (!___gotExitPoint) { Plugin.Logger.LogInfo((object)"IS"); } else if (___entranceId != 0 && ___isEntranceToBuilding && !LevelLoadPatch.UnlockedDoorsID.Contains(___entranceId)) { Plugin.Logger.LogInfo((object)"FE"); HUDManager.Instance.DisplayTip("???", "Read the sign, it says exit not entrance.", false, false, "LC_Tip1"); return false; } if (___entranceId == 0 && !___isEntranceToBuilding) { Plugin.Logger.LogInfo((object)"ME"); HUDManager.Instance.DisplayTip("???", "The entrance appears to be blocked.", false, false, "LC_Tip1"); return false; } if (___entranceId != 0 && !___isEntranceToBuilding) { Plugin.Logger.LogInfo((object)"Fire exit used."); if (!LevelLoadPatch.UnlockedDoorsID.Contains(___entranceId)) { LevelLoadPatch.UnlockedDoorsID.Add(___entranceId); HUDManager.Instance.DisplayTip("???", "The fire exit was unlocked.", false, false, "LC_Tip1"); } } return true; } } }