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Decompiled source of Anti Nausea Company v1.0.0
NoVomitingMask.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("NoVomitingMask")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A BepInEx/Lethal Company plugin.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoVomitingMask")] [assembly: AssemblyTitle("NoVomitingMask")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NoVomitingMask { [BepInPlugin("NoVomitingMask", "NoVomitingMask", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patching..."); Harmony.CreateAndPatchAll(typeof(Plugin), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patch successful!"); } [HarmonyPatch(typeof(MaskedPlayerEnemy), "Start")] [HarmonyPostfix] public static void MaskVomitPatch(MaskedPlayerEnemy __instance) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown GameObject gameObject = ((Component)__instance).gameObject; Object.Destroy((Object)(object)__instance.maskFloodParticle); __instance.maskFloodParticle = gameObject.AddComponent<ParticleSystem>(); MainModule main = __instance.maskFloodParticle.main; ((MainModule)(ref main)).duration = 0f; ((MainModule)(ref main)).maxParticles = 0; ((EnemyAI)__instance).enemyType.audioClips[2] = new AudioClip(); } } public static class PluginInfo { public const string PLUGIN_GUID = "NoVomitingMask"; public const string PLUGIN_NAME = "NoVomitingMask"; public const string PLUGIN_VERSION = "1.0.0"; } }