Decompiled source of Spellcheck v1.1.0

SamuelMach.TerminalTypos.dll

Decompiled 7 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LobbyCompatibility.Attributes;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("SamuelMach.TerminalTypos")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TerminalTypos")]
[assembly: AssemblyTitle("SamuelMach.TerminalTypos")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TerminalTypos
{
	[BepInPlugin("SamuelMach.TerminalTypos", "TerminalTypos", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[LobbyCompatibility(/*Could not decode attribute arguments.*/)]
	public class TerminalTypos : BaseUnityPlugin
	{
		public static TerminalTypos Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			Logger.LogInfo((object)"SamuelMach.TerminalTypos v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("SamuelMach.TerminalTypos");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "SamuelMach.TerminalTypos";

		public const string PLUGIN_NAME = "TerminalTypos";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace TerminalTypos.Patches
{
	[HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")]
	public class TerminalPatch
	{
		private static void Postfix(ref TerminalNode __result)
		{
			int num = GameObject.Find("TerminalScript").GetComponent<Terminal>().terminalNodes.specialNodes.IndexOf(__result);
			if (num != 10 && num != 11)
			{
				return;
			}
			TerminalTypos.Logger.LogInfo((object)"Player made a typo");
			List<string> list = new List<string>();
			List<int> list2 = new List<int>();
			if (StartOfRound.Instance.shipRoomLights.areLightsOn)
			{
				list.Add("lights");
				list2.Add(10);
			}
			list.Add("speakers");
			list2.Add(10);
			if (StartOfRound.Instance.shipDoorsEnabled && !StartOfRound.Instance.hangarDoorsClosed)
			{
				list.Add("door");
				list2.Add(10);
			}
			list.Add("surge");
			list2.Add(10);
			if ((Object)(object)Object.FindObjectOfType<TVScript>() != (Object)null)
			{
				list.Add("tv");
				list2.Add(10);
			}
			else
			{
				TerminalTypos.Logger.LogInfo((object)"No TV found");
			}
			if (WalkieTalkie.allWalkieTalkies.Count > 0)
			{
				list.Add("walkie-talkie");
				list2.Add(10);
			}
			else
			{
				TerminalTypos.Logger.LogInfo((object)"No walkie talkies found");
			}
			if ((Object)(object)Object.FindObjectOfType<ShipAlarmCord>() != (Object)null)
			{
				list.Add("horn");
				list2.Add(10);
			}
			else
			{
				TerminalTypos.Logger.LogInfo((object)"No horn found");
			}
			if (ShipTeleporter.hasBeenSpawnedThisSession || ShipTeleporter.hasBeenSpawnedThisSessionInverse)
			{
				list.Add("tp");
				list2.Add(10);
			}
			if (RoundManager.Instance.possibleCodesForBigDoors.Length != 0)
			{
				list.Add("code");
				list2.Add(10);
			}
			string text = WeightedRandom.getRandomWeighted(list, list2)[0];
			TerminalTypos.Logger.LogInfo((object)("System going on a fritz: " + text));
			string text2 = text;
			string text3 = text2;
			if (text3 == null)
			{
				return;
			}
			switch (text3.Length)
			{
			case 4:
				switch (text3[0])
				{
				case 'd':
					if (text3 == "door")
					{
						StartOfRound.Instance.SetShipDoorsClosed(true);
					}
					break;
				case 'h':
					if (text3 == "horn")
					{
						Object.FindObjectOfType<ShipAlarmCord>().HoldCordDown();
						Object.FindObjectOfType<ShipAlarmCord>().cordPulledDownTimer = 5f;
					}
					break;
				case 'c':
					if (text3 == "code")
					{
						TerminalAccessibleObject[] array = Object.FindObjectsOfType<TerminalAccessibleObject>();
						foreach (TerminalAccessibleObject val in array)
						{
							val.SetDoorOpen(false);
						}
					}
					break;
				}
				break;
			case 2:
				switch (text3[1])
				{
				case 'v':
					if (text3 == "tv")
					{
						Object.FindObjectOfType<TVScript>().TurnTVOnOff(false);
					}
					break;
				case 'p':
					if (text3 == "tp")
					{
						ShipTeleporter[] array2 = Object.FindObjectsOfType<ShipTeleporter>();
						foreach (ShipTeleporter val2 in array2)
						{
							val2.PressTeleportButtonOnLocalClient();
						}
					}
					break;
				}
				break;
			case 6:
				if (text3 == "lights")
				{
					StartOfRound.Instance.shipRoomLights.SetShipLightsBoolean(false);
				}
				break;
			case 8:
				if (text3 == "speakers")
				{
					StartOfRound.Instance.DisableShipSpeaker();
				}
				break;
			case 5:
				if (text3 == "surge")
				{
					StartOfRound.Instance.PowerSurgeShip();
				}
				break;
			case 13:
				if (!(text3 == "walkie-talkie"))
				{
					break;
				}
				{
					foreach (WalkieTalkie allWalkieTalky in WalkieTalkie.allWalkieTalkies)
					{
						allWalkieTalky.SwitchWalkieTalkieOn(true);
					}
					break;
				}
			}
		}
	}
	internal class WeightedRandom
	{
		public static List<string> getRandomWeighted(List<string> a, List<int> weights)
		{
			int num = 0;
			foreach (int weight in weights)
			{
				num += weight;
			}
			Random random = new Random();
			int num2 = random.Next(1, num);
			return a.GetRange((int)Math.Floor((double)(a.Count * num2 / num)), 1);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}