using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using TerminalApi;
using TerminalApi.Classes;
using TerminalApi.Interfaces;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("TerminalExit")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TerminalExit")]
[assembly: AssemblyTitle("TerminalExit")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace TerminalApi
{
internal class DelayedAddTerminalKeyword : IDelayedAction
{
internal Action<TerminalKeyword, CommandInfo> Action { get; set; }
internal CommandInfo CommandInfo { get; set; } = null;
internal TerminalKeyword Keyword { get; set; }
public void Run()
{
Action(Keyword, CommandInfo);
}
}
[BepInPlugin("atomic.terminalapi", "Terminal Api", "1.5.0")]
public class Plugin : BaseUnityPlugin
{
internal static ConfigEntry<bool> configEnableLogs;
public ManualLogSource Log;
internal void SetupConfig()
{
configEnableLogs = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "enableLogs", true, "Whether or not to display logs pertaining to TerminalAPI. Will still log that the mod has loaded.");
}
private void Awake()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
SetupConfig();
object obj = this;
obj = (object)((!configEnableLogs.Value) ? ((ManualLogSource)null) : new ManualLogSource("Terminal Api"));
((Plugin)obj).Log = (ManualLogSource)obj;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin atomic.terminalapi is loaded!");
if (Log != null)
{
Logger.Sources.Add((ILogSource)(object)Log);
}
TerminalApi.plugin = this;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
}
}
public static class TerminalApi
{
public static Plugin plugin;
internal static List<IDelayedAction> QueuedDelayedActions = new List<IDelayedAction>();
internal static List<CommandInfo> CommandInfos = new List<CommandInfo>();
public static Terminal Terminal { get; internal set; }
public static List<TerminalNode> SpecialNodes => Terminal.terminalNodes.specialNodes;
public static string CurrentText => Terminal.currentText;
public static TMP_InputField ScreenText => Terminal.screenText;
public static bool IsInGame()
{
try
{
return Terminal != null;
}
catch (NullReferenceException)
{
return false;
}
}
public static void AddCommand(string commandWord, string displayText, string verbWord = null, bool clearPreviousText = true)
{
commandWord = commandWord.ToLower();
TerminalKeyword val = CreateTerminalKeyword(commandWord);
TerminalNode val2 = CreateTerminalNode(displayText, clearPreviousText);
if (verbWord != null)
{
verbWord = verbWord.ToLower();
TerminalKeyword terminalKeyword = CreateTerminalKeyword(verbWord, isVerb: true);
AddTerminalKeyword(val.defaultVerb = terminalKeyword.AddCompatibleNoun(val, val2));
AddTerminalKeyword(val);
}
else
{
val.specialKeywordResult = val2;
AddTerminalKeyword(val);
}
}
public static void AddCommand(string commandWord, CommandInfo commandInfo, string verbWord = null, bool clearPreviousText = true)
{
commandWord = commandWord.ToLower();
TerminalKeyword val = CreateTerminalKeyword(commandWord);
TerminalNode val3 = (commandInfo.TriggerNode = CreateTerminalNode("", clearPreviousText));
if (verbWord != null)
{
verbWord = verbWord.ToLower();
TerminalKeyword terminalKeyword = CreateTerminalKeyword(verbWord, isVerb: true);
AddTerminalKeyword(val.defaultVerb = terminalKeyword.AddCompatibleNoun(val, val3));
AddTerminalKeyword(val, commandInfo);
}
else
{
val.specialKeywordResult = val3;
AddTerminalKeyword(val, commandInfo);
}
}
public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, TerminalNode triggeringNode = null)
{
TerminalKeyword val = ScriptableObject.CreateInstance<TerminalKeyword>();
val.word = word.ToLower();
val.isVerb = isVerb;
val.specialKeywordResult = triggeringNode;
return val;
}
public static TerminalKeyword CreateTerminalKeyword(string word, string displayText, bool clearPreviousText = false, string terminalEvent = "")
{
TerminalKeyword val = ScriptableObject.CreateInstance<TerminalKeyword>();
val.word = word.ToLower();
val.isVerb = false;
val.specialKeywordResult = CreateTerminalNode(displayText, clearPreviousText, terminalEvent);
return val;
}
public static TerminalNode CreateTerminalNode(string displayText, bool clearPreviousText = false, string terminalEvent = "")
{
TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
val.displayText = displayText;
val.clearPreviousText = clearPreviousText;
val.terminalEvent = terminalEvent;
return val;
}
public static void AddTerminalKeyword(TerminalKeyword terminalKeyword)
{
if (IsInGame())
{
if (GetKeyword(terminalKeyword.word) == null)
{
Terminal.terminalNodes.allKeywords = Terminal.terminalNodes.allKeywords.Add(terminalKeyword);
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogMessage((object)("Added " + terminalKeyword.word + " keyword to terminal keywords."));
}
}
else
{
ManualLogSource log2 = plugin.Log;
if (log2 != null)
{
log2.LogWarning((object)("Failed to add " + terminalKeyword.word + " keyword. Already exists."));
}
}
}
else
{
ManualLogSource log3 = plugin.Log;
if (log3 != null)
{
log3.LogMessage((object)("Not in game, waiting to be in game to add " + terminalKeyword.word + " keyword."));
}
Action<TerminalKeyword, CommandInfo> action = AddTerminalKeyword;
DelayedAddTerminalKeyword item = new DelayedAddTerminalKeyword
{
Action = action,
Keyword = terminalKeyword
};
QueuedDelayedActions.Add(item);
}
}
public static void AddTerminalKeyword(TerminalKeyword terminalKeyword, CommandInfo commandInfo = null)
{
if (IsInGame())
{
if (GetKeyword(terminalKeyword.word) == null)
{
if (commandInfo?.DisplayTextSupplier != null)
{
if (commandInfo?.TriggerNode == null)
{
commandInfo.TriggerNode = terminalKeyword.specialKeywordResult;
}
CommandInfos.Add(commandInfo);
}
if (commandInfo != null)
{
((Object)terminalKeyword).name = commandInfo.Title ?? (terminalKeyword.word.Substring(0, 1).ToUpper() + terminalKeyword.word.Substring(1));
string text = "\n>" + ((Object)terminalKeyword).name.ToUpper() + "\n" + commandInfo.Description + "\n\n";
NodeAppendLine(commandInfo.Category, text);
}
Terminal.terminalNodes.allKeywords = Terminal.terminalNodes.allKeywords.Add(terminalKeyword);
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogMessage((object)("Added " + terminalKeyword.word + " keyword to terminal keywords."));
}
}
else
{
ManualLogSource log2 = plugin.Log;
if (log2 != null)
{
log2.LogWarning((object)("Failed to add " + terminalKeyword.word + " keyword. Already exists."));
}
}
}
else
{
ManualLogSource log3 = plugin.Log;
if (log3 != null)
{
log3.LogMessage((object)("Not in game, waiting to be in game to add " + terminalKeyword.word + " keyword."));
}
Action<TerminalKeyword, CommandInfo> action = AddTerminalKeyword;
DelayedAddTerminalKeyword item = new DelayedAddTerminalKeyword
{
Action = action,
Keyword = terminalKeyword,
CommandInfo = commandInfo
};
QueuedDelayedActions.Add(item);
}
}
public static void NodeAppendLine(string word, string text)
{
if (!IsInGame())
{
return;
}
TerminalKeyword keyword = GetKeyword(word.ToLower());
if ((Object)(object)keyword != (Object)null)
{
keyword.specialKeywordResult.displayText = keyword.specialKeywordResult.displayText.Trim() + "\n" + text;
return;
}
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogWarning((object)("Failed to add text to " + word + ". Does not exist."));
}
}
public static TerminalKeyword GetKeyword(string keyword)
{
if (IsInGame())
{
return ((IEnumerable<TerminalKeyword>)Terminal.terminalNodes.allKeywords).FirstOrDefault((Func<TerminalKeyword, bool>)((TerminalKeyword Kw) => Kw.word == keyword));
}
return null;
}
public static void UpdateKeyword(TerminalKeyword keyword)
{
if (!IsInGame())
{
return;
}
for (int i = 0; i < Terminal.terminalNodes.allKeywords.Length; i++)
{
if (Terminal.terminalNodes.allKeywords[i].word == keyword.word)
{
Terminal.terminalNodes.allKeywords[i] = keyword;
return;
}
}
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogWarning((object)("Failed to update " + keyword.word + ". Was not found in keywords."));
}
}
public static void DeleteKeyword(string word)
{
if (!IsInGame())
{
return;
}
for (int i = 0; i < Terminal.terminalNodes.allKeywords.Length; i++)
{
if (Terminal.terminalNodes.allKeywords[i].word == word.ToLower())
{
int newSize = Terminal.terminalNodes.allKeywords.Length - 1;
for (int j = i + 1; j < Terminal.terminalNodes.allKeywords.Length; j++)
{
Terminal.terminalNodes.allKeywords[j - 1] = Terminal.terminalNodes.allKeywords[j];
}
Array.Resize(ref Terminal.terminalNodes.allKeywords, newSize);
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogMessage((object)(word + " was deleted successfully."));
}
return;
}
}
ManualLogSource log2 = plugin.Log;
if (log2 != null)
{
log2.LogWarning((object)("Failed to delete " + word + ". Was not found in keywords."));
}
}
public static void UpdateKeywordCompatibleNoun(TerminalKeyword verbKeyword, string noun, TerminalNode newTriggerNode)
{
if (!IsInGame() || !verbKeyword.isVerb)
{
return;
}
for (int i = 0; i < verbKeyword.compatibleNouns.Length; i++)
{
CompatibleNoun val = verbKeyword.compatibleNouns[i];
if (val.noun.word == noun)
{
val.result = newTriggerNode;
UpdateKeyword(verbKeyword);
return;
}
}
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogWarning((object)$"WARNING: No noun found for {verbKeyword}");
}
}
public static void UpdateKeywordCompatibleNoun(string verbWord, string noun, TerminalNode newTriggerNode)
{
if (!IsInGame())
{
return;
}
TerminalKeyword keyword = GetKeyword(verbWord);
if (!keyword.isVerb || verbWord == null)
{
return;
}
for (int i = 0; i < keyword.compatibleNouns.Length; i++)
{
CompatibleNoun val = keyword.compatibleNouns[i];
if (val.noun.word == noun)
{
val.result = newTriggerNode;
UpdateKeyword(keyword);
return;
}
}
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogWarning((object)$"WARNING: No noun found for {keyword}");
}
}
public static void UpdateKeywordCompatibleNoun(TerminalKeyword verbKeyword, string noun, string newDisplayText)
{
if (!IsInGame() || !verbKeyword.isVerb)
{
return;
}
for (int i = 0; i < verbKeyword.compatibleNouns.Length; i++)
{
CompatibleNoun val = verbKeyword.compatibleNouns[i];
if (val.noun.word == noun)
{
val.result.displayText = newDisplayText;
UpdateKeyword(verbKeyword);
return;
}
}
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogWarning((object)$"WARNING: No noun found for {verbKeyword}");
}
}
public static void UpdateKeywordCompatibleNoun(string verbWord, string noun, string newDisplayText)
{
if (!IsInGame())
{
return;
}
TerminalKeyword keyword = GetKeyword(verbWord);
if (!keyword.isVerb)
{
return;
}
for (int i = 0; i < keyword.compatibleNouns.Length; i++)
{
CompatibleNoun val = keyword.compatibleNouns[i];
if (val.noun.word == noun)
{
val.result.displayText = newDisplayText;
UpdateKeyword(keyword);
return;
}
}
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogWarning((object)$"WARNING: No noun found for {keyword}");
}
}
public static void AddCompatibleNoun(TerminalKeyword verbKeyword, string noun, string displayText, bool clearPreviousText = false)
{
if (IsInGame())
{
TerminalKeyword keyword = GetKeyword(noun);
verbKeyword = verbKeyword.AddCompatibleNoun(keyword, displayText, clearPreviousText);
UpdateKeyword(verbKeyword);
}
}
public static void AddCompatibleNoun(TerminalKeyword verbKeyword, string noun, TerminalNode triggerNode)
{
if (IsInGame())
{
TerminalKeyword keyword = GetKeyword(noun);
verbKeyword = verbKeyword.AddCompatibleNoun(keyword, triggerNode);
UpdateKeyword(verbKeyword);
}
}
public static void AddCompatibleNoun(string verbWord, string noun, TerminalNode triggerNode)
{
if (!IsInGame())
{
return;
}
TerminalKeyword keyword = GetKeyword(verbWord);
TerminalKeyword keyword2 = GetKeyword(noun);
if ((Object)(object)keyword == (Object)null)
{
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogWarning((object)"The verb given does not exist.");
}
}
else
{
keyword = keyword.AddCompatibleNoun(keyword2, triggerNode);
UpdateKeyword(keyword);
}
}
public static void AddCompatibleNoun(string verbWord, string noun, string displayText, bool clearPreviousText = false)
{
if (!IsInGame())
{
return;
}
TerminalKeyword keyword = GetKeyword(verbWord);
TerminalKeyword keyword2 = GetKeyword(noun);
if ((Object)(object)keyword == (Object)null)
{
ManualLogSource log = plugin.Log;
if (log != null)
{
log.LogWarning((object)"The verb given does not exist.");
}
}
else
{
keyword = keyword.AddCompatibleNoun(keyword2, displayText, clearPreviousText);
UpdateKeyword(keyword);
}
}
public static string GetTerminalInput()
{
if (IsInGame())
{
return CurrentText.Substring(CurrentText.Length - Terminal.textAdded);
}
return "";
}
public static void SetTerminalInput(string terminalInput)
{
Terminal.TextChanged(CurrentText.Substring(0, CurrentText.Length - Terminal.textAdded) + terminalInput);
ScreenText.text = CurrentText;
Terminal.textAdded = terminalInput.Length;
}
}
public static class TerminalExtenstionMethods
{
public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, TerminalKeyword noun, TerminalNode result)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Expected O, but got Unknown
if (terminalKeyword.isVerb)
{
CompatibleNoun val = new CompatibleNoun
{
noun = noun,
result = result
};
if (terminalKeyword.compatibleNouns == null)
{
terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
}
else
{
terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
}
return terminalKeyword;
}
return null;
}
public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, string noun, TerminalNode result)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
if (terminalKeyword.isVerb)
{
CompatibleNoun val = new CompatibleNoun
{
noun = TerminalApi.CreateTerminalKeyword(noun),
result = result
};
if (terminalKeyword.compatibleNouns == null)
{
terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
}
else
{
terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
}
return terminalKeyword;
}
return null;
}
public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, string noun, string displayText)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
if (terminalKeyword.isVerb)
{
CompatibleNoun val = new CompatibleNoun
{
noun = TerminalApi.CreateTerminalKeyword(noun),
result = TerminalApi.CreateTerminalNode(displayText)
};
if (terminalKeyword.compatibleNouns == null)
{
terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
}
else
{
terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
}
return terminalKeyword;
}
return null;
}
public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, TerminalKeyword noun, string displayText, bool clearPreviousText = false)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
if (terminalKeyword.isVerb)
{
CompatibleNoun val = new CompatibleNoun
{
noun = noun,
result = TerminalApi.CreateTerminalNode(displayText, clearPreviousText)
};
if (terminalKeyword.compatibleNouns == null)
{
terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
}
else
{
terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
}
return terminalKeyword;
}
return null;
}
internal static T[] Add<T>(this T[] array, T newItem)
{
int num = array.Length + 1;
Array.Resize(ref array, num);
array[num - 1] = newItem;
return array;
}
}
}
namespace TerminalApi.Interfaces
{
internal interface IDelayedAction
{
void Run();
}
}
namespace TerminalApi.Events
{
[HarmonyPatch(typeof(Terminal))]
[HarmonyPatch(typeof(Terminal))]
[HarmonyPatch(typeof(Terminal))]
[HarmonyPatch(typeof(Terminal))]
[HarmonyPatch(typeof(Terminal))]
[HarmonyPatch(typeof(Terminal))]
[HarmonyPatch(typeof(Terminal))]
[HarmonyPatch(typeof(Terminal))]
[HarmonyPatch(typeof(Terminal))]
public static class Events
{
public class TerminalEventArgs : EventArgs
{
public Terminal Terminal { get; set; }
}
public delegate void TerminalEventHandler(object sender, TerminalEventArgs e);
public class TerminalParseSentenceEventArgs : TerminalEventArgs
{
public TerminalNode ReturnedNode { get; set; }
public string SubmittedText { get; set; }
}
public delegate void TerminalParseSentenceEventHandler(object sender, TerminalParseSentenceEventArgs e);
public class TerminalTextChangedEventArgs : TerminalEventArgs
{
public string NewText;
public string CurrentInputText;
}
public delegate void TerminalTextChangedEventHandler(object sender, TerminalTextChangedEventArgs e);
public static event TerminalEventHandler TerminalAwake;
public static event TerminalEventHandler TerminalWaking;
public static event TerminalEventHandler TerminalStarted;
public static event TerminalEventHandler TerminalStarting;
public static event TerminalEventHandler TerminalBeginUsing;
public static event TerminalEventHandler TerminalBeganUsing;
public static event TerminalEventHandler TerminalExited;
public static event TerminalParseSentenceEventHandler TerminalParsedSentence;
public static event TerminalTextChangedEventHandler TerminalTextChanged;
[HarmonyPatch("Awake")]
[HarmonyPostfix]
public static void Awake(ref Terminal __instance)
{
TerminalApi.Terminal = __instance;
if (TerminalApi.QueuedDelayedActions.Count > 0)
{
ManualLogSource log = TerminalApi.plugin.Log;
if (log != null)
{
log.LogMessage((object)"In game, applying any changes now.");
}
foreach (IDelayedAction queuedDelayedAction in TerminalApi.QueuedDelayedActions)
{
queuedDelayedAction.Run();
}
TerminalApi.QueuedDelayedActions.Clear();
}
Events.TerminalAwake?.Invoke(__instance, new TerminalEventArgs
{
Terminal = __instance
});
}
[HarmonyPatch("BeginUsingTerminal")]
[HarmonyPostfix]
public static void BeganUsing(ref Terminal __instance)
{
Events.TerminalBeganUsing?.Invoke(__instance, new TerminalEventArgs
{
Terminal = __instance
});
}
[HarmonyPatch("QuitTerminal")]
[HarmonyPostfix]
public static void OnQuitTerminal(ref Terminal __instance)
{
Events.TerminalExited?.Invoke(__instance, new TerminalEventArgs
{
Terminal = __instance
});
}
[HarmonyPatch("BeginUsingTerminal")]
[HarmonyPrefix]
public static void OnBeginUsing(ref Terminal __instance)
{
Events.TerminalBeginUsing?.Invoke(__instance, new TerminalEventArgs
{
Terminal = __instance
});
}
[HarmonyPatch("ParsePlayerSentence")]
[HarmonyPostfix]
public static void ParsePlayerSentence(ref Terminal __instance, TerminalNode __result)
{
CommandInfo commandInfo = TerminalApi.CommandInfos.FirstOrDefault((CommandInfo cI) => (Object)(object)cI.TriggerNode == (Object)(object)__result);
if (commandInfo != null)
{
__result.displayText = commandInfo?.DisplayTextSupplier();
}
string submittedText = __instance.screenText.text.Substring(__instance.screenText.text.Length - __instance.textAdded);
Events.TerminalParsedSentence?.Invoke(__instance, new TerminalParseSentenceEventArgs
{
Terminal = __instance,
SubmittedText = submittedText,
ReturnedNode = __result
});
}
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void Started(ref Terminal __instance)
{
Events.TerminalStarted?.Invoke(__instance, new TerminalEventArgs
{
Terminal = __instance
});
}
[HarmonyPatch("Start")]
[HarmonyPrefix]
public static void Starting(ref Terminal __instance)
{
Events.TerminalStarting?.Invoke(__instance, new TerminalEventArgs
{
Terminal = __instance
});
}
[HarmonyPatch("TextChanged")]
[HarmonyPostfix]
public static void OnTextChanged(ref Terminal __instance, string newText)
{
string currentInputText = "";
if (newText.Trim().Length >= __instance.textAdded)
{
currentInputText = newText.Substring(newText.Length - __instance.textAdded);
}
Events.TerminalTextChanged?.Invoke(__instance, new TerminalTextChangedEventArgs
{
Terminal = __instance,
NewText = newText,
CurrentInputText = currentInputText
});
}
[HarmonyPatch("Awake")]
[HarmonyPrefix]
public static void Waking(ref Terminal __instance)
{
Events.TerminalWaking?.Invoke(__instance, new TerminalEventArgs
{
Terminal = __instance
});
}
}
}
namespace TerminalApi.Classes
{
public class CommandInfo
{
public string Title { get; set; } = null;
public string Category { get; set; }
public string Description { get; set; }
public TerminalNode TriggerNode { get; set; }
public Func<string> DisplayTextSupplier { get; set; }
}
}
namespace TerminalExit
{
[BepInPlugin("TerminalExit", "TerminalExit", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static ManualLogSource logger;
public void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin TerminalExit is loaded!");
SceneManager.sceneLoaded += OnSceneLoaded;
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
if (Utils.IsIngame())
{
global::TerminalApi.TerminalApi.AddCommand("exit", new CommandInfo
{
DisplayTextSupplier = delegate
{
Object.FindObjectOfType<Terminal>().QuitTerminal();
return "exit\n\n";
},
Category = "Other"
});
}
}
}
internal class Utils
{
public static bool IsIngame()
{
if ((Object)(object)GameObject.Find("Environment") != (Object)null)
{
return true;
}
return false;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "TerminalExit";
public const string PLUGIN_NAME = "TerminalExit";
public const string PLUGIN_VERSION = "1.0.0";
}
}